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IOS 通过经纬度计算两点的距离及坐标系转换

IOS 通过经纬度计算两点的距离及坐标系转换

作者: 寻心_0a46 | 来源:发表于2019-03-30 09:53 被阅读45次
    通过经纬度计算两点的距离
    -(double)distanceBetweenOrderBy:(double) latitude1 :(double) latitude2 :(double) longitude1 :(double) longitude2{
        
        CLLocation *curLocation = [[CLLocation alloc] initWithLatitude:latitude1 longitude:longitude1];
        
        CLLocation *otherLocation = [[CLLocation alloc] initWithLatitude:latitude2 longitude:longitude2];
        
        
        double  distance  = [curLocation distanceFromLocation:otherLocation];
        
        return  distance;
        
    }
    
    坐标系转换

    iOS开发中三大坐标系:
    地球坐标(WGS84) —— 国际标准,GPS标准从 GPS 设备中取出的原始数据。国际地图提供商一般此坐标系。
    火星坐标(GCJ-02) —— 中国标准,是由中国国家测绘局制订的地理信息系统的坐标系统。它是一种对经纬度数据的加密算法,即加入随机的偏差。国内出版的各种地图系统(包括电子形式),出于国家安全考虑,必须至少采用GCJ-02对地理位置进行首次加密。
    百度坐标(BD-09) —— 百度坐标, 在GCJ02基础上,进行了BD-09二次加密措施,API支持从WGS/GCJ转换成百度坐标,不支持反转。

    //  JZLocationConverter.h
    
    #import <Foundation/Foundation.h>
    #import <CoreLocation/CoreLocation.h>
    
    @interface JZLocationConverter : NSObject
    
     /**
      *    @brief    世界标准地理坐标(WGS-84) 转换成 中国国测局地理坐标(GCJ-02)<火星坐标>
      *    ##只在中国大陆的范围的坐标有效,以外直接返回世界标准坐标
      *    @param     location     世界标准地理坐标(WGS-84)
      *    @return    中国国测局地理坐标(GCJ-02)<火星坐标>
      */
    + (CLLocationCoordinate2D)wgs84ToGcj02:(CLLocationCoordinate2D)location;
    
     /**
      *    @brief    中国国测局地理坐标(GCJ-02) 转换成 世界标准地理坐标(WGS-84)
      *    ##此接口有1-2米左右的误差,需要精确定位情景慎用
      *    @param     location     中国国测局地理坐标(GCJ-02)
      *    @return    世界标准地理坐标(WGS-84)
      */
    + (CLLocationCoordinate2D)gcj02ToWgs84:(CLLocationCoordinate2D)location;
    
     /**
      *    @brief    世界标准地理坐标(WGS-84) 转换成 百度地理坐标(BD-09)
      *    @param     location     世界标准地理坐标(WGS-84)
      *    @return    百度地理坐标(BD-09)
      */
    + (CLLocationCoordinate2D)wgs84ToBd09:(CLLocationCoordinate2D)location;
    
     /**
      *    @brief    中国国测局地理坐标(GCJ-02)<火星坐标> 转换成 百度地理坐标(BD-09)
      *    @param     location     中国国测局地理坐标(GCJ-02)<火星坐标>
      *    @return    百度地理坐标(BD-09)
      */
    + (CLLocationCoordinate2D)gcj02ToBd09:(CLLocationCoordinate2D)location;
    
     /**
      *    @brief    百度地理坐标(BD-09) 转换成 中国国测局地理坐标(GCJ-02)<火星坐标>
      *    @param     location     百度地理坐标(BD-09)
      *    @return    中国国测局地理坐标(GCJ-02)<火星坐标>
      */
    + (CLLocationCoordinate2D)bd09ToGcj02:(CLLocationCoordinate2D)location;
    
     /**
      *    @brief    百度地理坐标(BD-09) 转换成 世界标准地理坐标(WGS-84)
      *    ##此接口有1-2米左右的误差,需要精确定位情景慎用
      *    @param     location     百度地理坐标(BD-09)
      *    @return    世界标准地理坐标(WGS-84)
      */
     + (CLLocationCoordinate2D)bd09ToWgs84:(CLLocationCoordinate2D)location;
    
    @end
    
    //  JZLocationConverter.m
    
    #import "JZLocationConverter.h"
    #import <CoreLocation/CoreLocation.h>
    
    #define LAT_OFFSET_0(x,y) -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * sqrt(fabs(x))
    #define LAT_OFFSET_1 (20.0 * sin(6.0 * x * M_PI) + 20.0 * sin(2.0 * x * M_PI)) * 2.0 / 3.0
    #define LAT_OFFSET_2 (20.0 * sin(y * M_PI) + 40.0 * sin(y / 3.0 * M_PI)) * 2.0 / 3.0
    #define LAT_OFFSET_3 (160.0 * sin(y / 12.0 * M_PI) + 320 * sin(y * M_PI / 30.0)) * 2.0 / 3.0
    
    #define LON_OFFSET_0(x,y) 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * sqrt(fabs(x))
    #define LON_OFFSET_1 (20.0 * sin(6.0 * x * M_PI) + 20.0 * sin(2.0 * x * M_PI)) * 2.0 / 3.0
    #define LON_OFFSET_2 (20.0 * sin(x * M_PI) + 40.0 * sin(x / 3.0 * M_PI)) * 2.0 / 3.0
    #define LON_OFFSET_3 (150.0 * sin(x / 12.0 * M_PI) + 300.0 * sin(x / 30.0 * M_PI)) * 2.0 / 3.0
    
    #define RANGE_LON_MAX 137.8347
    #define RANGE_LON_MIN 72.004
    #define RANGE_LAT_MAX 55.8271
    #define RANGE_LAT_MIN 0.8293
    
    #define jzA 6378245.0
    #define jzEE 0.00669342162296594323
    
    
    @implementation JZLocationConverter
    
    + (double)transformLat:(double)x bdLon:(double)y
    {
         double ret = LAT_OFFSET_0(x, y);
         ret += LAT_OFFSET_1;
         ret += LAT_OFFSET_2;
         ret += LAT_OFFSET_3;
         return ret;
     }
    
    + (double)transformLon:(double)x bdLon:(double)y
     {
         double ret = LON_OFFSET_0(x, y);
         ret += LON_OFFSET_1;
         ret += LON_OFFSET_2;
         ret += LON_OFFSET_3;
         return ret;
     }
    
    + (BOOL)outOfChina:(double)lat bdLon:(double)lon
     {
         if (lon < RANGE_LON_MIN || lon > RANGE_LON_MAX)
             return true;
         if (lat < RANGE_LAT_MIN || lat > RANGE_LAT_MAX)
             return true;
         return false;
     }
    
    + (CLLocationCoordinate2D)gcj02Encrypt:(double)ggLat bdLon:(double)ggLon
     {
         CLLocationCoordinate2D resPoint;
         double mgLat;
         double mgLon;
         if ([self outOfChina:ggLat bdLon:ggLon]) {
             resPoint.latitude = ggLat;
             resPoint.longitude = ggLon;
             return resPoint;
         }
         double dLat = [self transformLat:(ggLon - 105.0)bdLon:(ggLat - 35.0)];
         double dLon = [self transformLon:(ggLon - 105.0) bdLon:(ggLat - 35.0)];
         double radLat = ggLat / 180.0 * M_PI;
         double magic = sin(radLat);
         magic = 1 - jzEE * magic * magic;
         double sqrtMagic = sqrt(magic);
         dLat = (dLat * 180.0) / ((jzA * (1 - jzEE)) / (magic * sqrtMagic) * M_PI);
         dLon = (dLon * 180.0) / (jzA / sqrtMagic * cos(radLat) * M_PI);
         mgLat = ggLat + dLat;
         mgLon = ggLon + dLon;
    
         resPoint.latitude = mgLat;
         resPoint.longitude = mgLon;
         return resPoint;
     }
    
    + (CLLocationCoordinate2D)gcj02Decrypt:(double)gjLat gjLon:(double)gjLon {
         CLLocationCoordinate2D  gPt = [self gcj02Encrypt:gjLat bdLon:gjLon];
         double dLon = gPt.longitude - gjLon;
         double dLat = gPt.latitude - gjLat;
         CLLocationCoordinate2D pt;
         pt.latitude = gjLat - dLat;
         pt.longitude = gjLon - dLon;
         return pt;
     }
    
    + (CLLocationCoordinate2D)bd09Decrypt:(double)bdLat bdLon:(double)bdLon
     {
         CLLocationCoordinate2D gcjPt;
         double x = bdLon - 0.0065, y = bdLat - 0.006;
         double z = sqrt(x * x + y * y) - 0.00002 * sin(y * M_PI);
         double theta = atan2(y, x) - 0.000003 * cos(x * M_PI);
         gcjPt.longitude = z * cos(theta);
         gcjPt.latitude = z * sin(theta);
         return gcjPt;
     }
    
    +(CLLocationCoordinate2D)bd09Encrypt:(double)ggLat bdLon:(double)ggLon
     {
         CLLocationCoordinate2D bdPt;
         double x = ggLon, y = ggLat;
         double z = sqrt(x * x + y * y) + 0.00002 * sin(y * M_PI);
         double theta = atan2(y, x) + 0.000003 * cos(x * M_PI);
         bdPt.longitude = z * cos(theta) + 0.0065;
         bdPt.latitude = z * sin(theta) + 0.006;
         return bdPt;
     }
    
    
    + (CLLocationCoordinate2D)wgs84ToGcj02:(CLLocationCoordinate2D)location
     {
         return [self gcj02Encrypt:location.latitude bdLon:location.longitude];
     }
    
    + (CLLocationCoordinate2D)gcj02ToWgs84:(CLLocationCoordinate2D)location
     {
         return [self gcj02Decrypt:location.latitude gjLon:location.longitude];
     }
    
    
    + (CLLocationCoordinate2D)wgs84ToBd09:(CLLocationCoordinate2D)location
     {
         CLLocationCoordinate2D gcj02Pt = [self gcj02Encrypt:location.latitude
                                                       bdLon:location.longitude];
         return [self bd09Encrypt:gcj02Pt.latitude bdLon:gcj02Pt.longitude] ;
     }
    
    + (CLLocationCoordinate2D)gcj02ToBd09:(CLLocationCoordinate2D)location
     {
         return  [self bd09Encrypt:location.latitude bdLon:location.longitude];
     }
    
    + (CLLocationCoordinate2D)bd09ToGcj02:(CLLocationCoordinate2D)location
     {
         return [self bd09Decrypt:location.latitude bdLon:location.longitude];
     }
    
    + (CLLocationCoordinate2D)bd09ToWgs84:(CLLocationCoordinate2D)location
     {
         CLLocationCoordinate2D gcj02 = [self bd09ToGcj02:location];
         return [self gcj02Decrypt:gcj02.latitude gjLon:gcj02.longitude];
     }
    @end
    
    

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