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异步消息机制源码分析

异步消息机制源码分析

作者: 鲁东_ | 来源:发表于2018-03-14 11:57 被阅读0次

    进入Handler的源码我们可以看到

    public Handler(Callback callback) {
            this(callback, false);
        }
    
           public Handler(Callback callback, boolean async) {
            if (FIND_POTENTIAL_LEAKS) {
                final Class<? extends Handler> klass = getClass();
                if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                        (klass.getModifiers() & Modifier.STATIC) == 0) {
                    Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                        klass.getCanonicalName());
                }
            }
    
            mLooper = Looper.myLooper();
            if (mLooper == null) {
                throw new RuntimeException(
                    "Can't create handler inside thread that has not called Looper.prepare()");
            }
            mQueue = mLooper.mQueue;
            mCallback = callback;
            mAsynchronous = async;
        }
    

    Looper.myLooper();拿到当前线程的Looper实例
    mLooper.mQueue;拿到他的消息队列
    并进行一个判空
    如果Looper为空则会报一个异常

    在来看看 Looper.myLooper();进入looper源码看到

    public static @Nullable Looper myLooper() {
            return sThreadLocal.get();
        }
    

    返回的就是一个looper

    主线程他已经帮我们调用了Looper.prepare()

    public static void prepare() {
            prepare(true);
        }
    
        private static void prepare(boolean quitAllowed) {
            if (sThreadLocal.get() != null) {
                throw new RuntimeException("Only one Looper may be created per thread");
            }
            sThreadLocal.set(new Looper(quitAllowed));
        }
        
       private Looper(boolean quitAllowed) {
            mQueue = new MessageQueue(quitAllowed);
            mThread = Thread.currentThread();
        }
    

    可以看到在这里会在本线程冲保存一个Looper实例和他的消息队列

    我们在看看handler的发送消息都是通过sendMessage();进入源码查看我们可以看到最终
    调用的是

     private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
            msg.target = this;
            if (mAsynchronous) {
                msg.setAsynchronous(true);
            }
            return queue.enqueueMessage(msg, uptimeMillis);
        }
    

    msg.target = this;
    他调用把消息队列enqueueMessage()的方法把消息入队

    现在我们知道了入队,那整么出对呢??

    就要看看Looper的另一个方法loop()

     public static void loop() {
            final Looper me = myLooper();
            if (me == null) {
                throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
            }
            final MessageQueue queue = me.mQueue;
    
            // Make sure the identity of this thread is that of the local process,
            // and keep track of what that identity token actually is.
            Binder.clearCallingIdentity();
            final long ident = Binder.clearCallingIdentity();
    
            for (;;) {
                Message msg = queue.next(); // might block
                if (msg == null) {
                    // No message indicates that the message queue is quitting.
                    return;
                }
    
                // This must be in a local variable, in case a UI event sets the logger
                final Printer logging = me.mLogging;
                if (logging != null) {
                    logging.println(">>>>> Dispatching to " + msg.target + " " +
                            msg.callback + ": " + msg.what);
                }
    
                final long traceTag = me.mTraceTag;
                if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
                    Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
                }
                try {
                    msg.target.dispatchMessage(msg);
                } finally {
                    if (traceTag != 0) {
                        Trace.traceEnd(traceTag);
                    }
                }
    
                if (logging != null) {
                    logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
                }
    
                // Make sure that during the course of dispatching the
                // identity of the thread wasn't corrupted.
                final long newIdent = Binder.clearCallingIdentity();
                if (ident != newIdent) {
                    Log.wtf(TAG, "Thread identity changed from 0x"
                            + Long.toHexString(ident) + " to 0x"
                            + Long.toHexString(newIdent) + " while dispatching to "
                            + msg.target.getClass().getName() + " "
                            + msg.callback + " what=" + msg.what);
                }
    
                msg.recycleUnchecked();
            }
        }
    

    他主要就是创一个消息循环,不断的从消息队列中拿取消息
    Message msg = queue.next();
    最后通过msg.target.dispatchMessage(msg);发送消息,
    开始说道msg.target其实就是Handler

    再来看看dispatchMessage(msg);

     public void dispatchMessage(Message msg) {
            if (msg.callback != null) {
                handleCallback(msg);
            } else {
                if (mCallback != null) {
                    if (mCallback.handleMessage(msg)) {
                        return;
                    }
                }
                handleMessage(msg);
            }
        }
    

    最终调用的就是 handleMessage(msg);来处理消息

    总结:
    1.创建Handler的时候会拿到当前线程的Looper实例,和他的消息队列构成关联,形成一个循环通过queue.enqueueMessage(msg, uptimeMillis);保存消息到消息队列中

    2.主线程调用Looper.prepare();在本线程中保存一个Looper实例和他的消息队列。

    3.Looper.loop()拿到当前线程的Looper实例和他的消息队列,创建消息循环体。

    4.通过Message msg = queue.next(); 不断的从消息队列中取出消息通过 。msg.target.dispatchMessage(msg);发送消息 。

    5.最终调用handleMessage(msg);来处理消息形成一个循环。

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