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C++类设计1(Class without pointer me

C++类设计1(Class without pointer me

作者: leon4ever | 来源:发表于2017-12-26 19:54 被阅读9次

搬运自大神博客

Class without pointer members (class complex)

1. 防卫式声明

#ifndef _COMPLEX_ 
#define _COMPLEX_ 
...... 
#endif

2. inline function

函数若在class体内完成定义,则自动成为内联函数候选人; 若在class外,需添加inline关键字;同时真正是否inline由编译器决定。

class complex{
    public:
        complex (double r = 0, double i = 0):re(r), im(i){} //inline
        complex& operator += {const complex&};          
        double real() const{return re;}   //inline
        double imag() const{return im;}  //inline
    private:
        double re,im;
        friend complex& _doap1 (complex*, const complex); 
}; 
inline double imag(const complex& x){          //inline
        return x.imag();        
}

3. 访问级别

private: 数据部分,封装,不被外界(class外)访问。
public: 可以被外界访问(class外)的。
定义时不一定集中在两段,可以根据实际情况交替使用两个关键字。

4. 构造函数

创建对象是调用构造函数,函数名与类名相同,无返回值类型。
下述三种创建对象方式均调用构造函数

class complex{
    public:
        complex (double r = 0, double i = 0):re(r), im(i) {} //可以带参数,参数可以有默认值,即未指明时使用默认值
                                                             //初始化列表 : re(r),im(i) 能使用初始化列表时尽量使用
        complex& operator += {const complex&};
        double real() const{return re;}
        double imag() const{return im;}
    private:
        double re,im;
        friend complex& _doap1 (complex*, const complex); 
}; 

{
    complex c1(2,1);            //三种方式均调用构造函数
    complex c2;
    complex *p = new complex(4);
    ... 
}

构造函数在private 区域

不能被外界调动,例如在单例模式中使用

class A{
public:
    static A& getInstance();  //静态类型变量
    setup(){}
private:
    A();       //构造函数在private区域
    A(const A& ths);
    ...     
}; 
A& A::getInstance(){
    static A a;
    return a; 
}

A::getInstance().setup();  //使用时利用类的getInstace()函数

5. 重载

同名函数可以存在,判断是否可以重载即判定编译器是否能区分两种函数使用。

double real() const {return re;}
void real(double r) {re = r;}    //正确重载
complex(double r= 0, double i = 0): re(r),im(i) {};
complex() : re(r), im(i){};  // 错误,编译器无法判断, 如: complex c1; 不知道调用哪个。

6. const member functions

注意const functions中 const 的位置: 函数名之后,函数体之前

double real() const{return re;}
double imag() const{return im;}
//不改变数据内容,则一定要加const,否则可能引起错误,如:
//外界调用该函数时 使用:const complex c1(1,2);  
//声明常对象,常对象不可调用非常成员函数,出现错误

7. pass by value or pass by reference (to const)

传值会造成开销较大(基本类型可以传值),能传引用时尽量传递引用(开销仅4bytes)。
如果不想给予对方修改权限,则使用const关键字 如 const complex& 为常见形式。

class complex{
    public:
        complex (double r = 0, double i = 0):re(r), im(i){}   //pass by value 
        complex& operator += {const complex&};                //pass by reference
        double real() const{return re;}
        double imag() const{return im;}
    private:
        double re,im;
        friend complex& _doap1 (complex*, const complex&);    //pass by reference
};

8. return by value or return by reference

尽量传递引用,不可以情况参考后 8.1 和临时变量章节

complex& operator += {const complex&};
friend complex& __doapl (complex*, const complex&);

8.1 什么时候可以return by reference

函数运算返回结果
1)必须在函数内新创建对象,不能返回reference,因为函数结束时,对象消亡,引用指向的本体已经不在。
2)当返回结果是已经存在的对象,可以返回引用,常见情况this指针

inline complex&
__doapl(complex* ths, const complex& r)
{
    ths->re += r.re;
    ths->im += r.im;
    return *ths;
}
inline complex&
complex::operator += (const complex& r)
{
    return __doapl (this, r);
}

8.2 pass/ return by reference 语法分析

传递者无需知道接收端以何种形式进行接收;
如下例,返回传递仅需传递原值,接收者自己决定接收引用或接受(调用拷贝构造)。

inline complex&
__doapl(complex* ths, const complex& r)
{
    ths->re += r.re;
    ths->im += r.im;
    return *ths;                   
}

9. 友元(friend)

friend complex& __doapl (complex*, const complex&);

inline complex&
_doap1 (complex* ths, const complex& r){
    ths->re += r.re;                       //自由取得friend的private变量,但破坏封装
    ths->im +=r.im;
    return *ths;
}

9.1 相同类(class)的各个对象(objects)之间互为友元

class complex{
public:
    complex (double r = 0, double i = 0):re(r),im(i){
    }
    int func(const complex& param){
        return param.re + param.im;
    }                                     //直接拿param私有变量,可以用相同类的各个对象之间互为友元解释
private:
    double re, im;
};

10. 运算符重载1 成员函数(operator overloading)

二元操作符被编译器看待的形式:(注意是看待形式,this存在可以使用,但参数列表中this不可写出)this指向调用者


二元操作符

实际代码如下:

inline complex&
__doapl(complex* ths, const complex& r)
{
    ths->re += r.re;
    ths->im += r.im;
    return *ths;
}
inline complex&
complex::operator += (const complex& r)              //operator += 在程序员使用时可能采用c1 += c2 += c3形式
                               // 故需要返回complex&类型,不能是void, 类似还有重载cout返回类型
{
    return __doapl (this, r)
}

11. 运算符重载2 非成员函数(无this指针)

全局函数,无this指针.
例如此复数类,重载加减等符号时,存在复数加减实数情况,故不宜使用成员函数。

inline complex
operator + (const complex& x, const complex& y)
{
    return complex (real (x) + real (y),
            imag (x) + imag (y));                       //返回的是函数内临时变量(local object),函数结束后消亡,故不可使用return by reference 
}
inline complex
operator + (const complex& x, double y)
{
    return complex (real (x) + y, imag (x));
}

inline complex
operator + (double x, const complex& y)
{
    return complex (x + real (y), imag (y));
}

流操作符重载:

#include
ostream&                         //返回的一定是引用,要不然不能连接多个<<
operator << (ostream& os, const complex&){     //两个参数为 << 左边和右边,如 cout << c1; cout类型为ostream,
    return os << '(' << real(x) << ','
              << imag(x) << ')';
}

12. complex 类完整代码 与测试代码

complex.h
#ifndef __MYCOMPLEX__
#define __MYCOMPLEX__

class complex; 
complex&
  __doapl (complex* ths, const complex& r);
complex&
  __doami (complex* ths, const complex& r);
complex&
  __doaml (complex* ths, const complex& r);


class complex
{
public:
  complex (double r = 0, double i = 0): re (r), im (i) { }
  complex& operator += (const complex&);
  complex& operator -= (const complex&);
  complex& operator *= (const complex&);
  complex& operator /= (const complex&);
  double real () const { return re; }
  double imag () const { return im; }
private:
  double re, im;

  friend complex& __doapl (complex *, const complex&);
  friend complex& __doami (complex *, const complex&);
  friend complex& __doaml (complex *, const complex&);
};


inline complex&
__doapl (complex* ths, const complex& r)
{
  ths->re += r.re;
  ths->im += r.im;
  return *ths;
}
 
inline complex&
complex::operator += (const complex& r)
{
  return __doapl (this, r);
}

inline complex&
__doami (complex* ths, const complex& r)
{
  ths->re -= r.re;
  ths->im -= r.im;
  return *ths;
}
 
inline complex&
complex::operator -= (const complex& r)
{
  return __doami (this, r);
}
 
inline complex&
__doaml (complex* ths, const complex& r)
{
  double f = ths->re * r.re - ths->im * r.im;
  ths->im = ths->re * r.im + ths->im * r.re;
  ths->re = f;
  return *ths;
}

inline complex&
complex::operator *= (const complex& r)
{
  return __doaml (this, r);
}
 
inline double
imag (const complex& x)
{
  return x.imag ();
}

inline double
real (const complex& x)
{
  return x.real ();
}

inline complex
operator + (const complex& x, const complex& y)
{
  return complex (real (x) + real (y), imag (x) + imag (y));
}

inline complex
operator + (const complex& x, double y)
{
  return complex (real (x) + y, imag (x));
}

inline complex
operator + (double x, const complex& y)
{
  return complex (x + real (y), imag (y));
}

inline complex
operator - (const complex& x, const complex& y)
{
  return complex (real (x) - real (y), imag (x) - imag (y));
}

inline complex
operator - (const complex& x, double y)
{
  return complex (real (x) - y, imag (x));
}

inline complex
operator - (double x, const complex& y)
{
  return complex (x - real (y), - imag (y));
}

inline complex
operator * (const complex& x, const complex& y)
{
  return complex (real (x) * real (y) - imag (x) * imag (y),
               real (x) * imag (y) + imag (x) * real (y));
}

inline complex
operator * (const complex& x, double y)
{
  return complex (real (x) * y, imag (x) * y);
}

inline complex
operator * (double x, const complex& y)
{
  return complex (x * real (y), x * imag (y));
}

complex
operator / (const complex& x, double y)
{
  return complex (real (x) / y, imag (x) / y);
}

inline complex
operator + (const complex& x)
{
  return x;
}

inline complex
operator - (const complex& x)
{
  return complex (-real (x), -imag (x));
}

inline bool
operator == (const complex& x, const complex& y)
{
  return real (x) == real (y) && imag (x) == imag (y);
}

inline bool
operator == (const complex& x, double y)
{
  return real (x) == y && imag (x) == 0;
}

inline bool
operator == (double x, const complex& y)
{
  return x == real (y) && imag (y) == 0;
}

inline bool
operator != (const complex& x, const complex& y)
{
  return real (x) != real (y) || imag (x) != imag (y);
}

inline bool
operator != (const complex& x, double y)
{
  return real (x) != y || imag (x) != 0;
}

inline bool
operator != (double x, const complex& y)
{
  return x != real (y) || imag (y) != 0;
}

#include 

inline complex
polar (double r, double t)
{
  return complex (r * cos (t), r * sin (t));
}

inline complex
conj (const complex& x) 
{
  return complex (real (x), -imag (x));
}

inline double
norm (const complex& x)
{
  return real (x) * real (x) + imag (x) * imag (x);
}

#endif   //__MYCOMPLEX__

complex.h

测试代码:

#include <iostream>
#include "complex.h"

using namespace std;

ostream&
operator << (ostream& os, const complex& x)
{
  return os << '(' << real (x) << ',' << imag (x) << ')';
}

int main()
{
  complex c1(2, 1);
  complex c2(4, 0);

  cout << c1 << endl;
  cout << c2 << endl;
  
  cout << c1+c2 << endl;
  cout << c1-c2 << endl;
  cout << c1*c2 << endl;
  cout << c1 / 2 << endl;
  
  cout << conj(c1) << endl;
  cout << norm(c1) << endl;
  cout << polar(10,4) << endl;
  
  cout << (c1 += c2) << endl;
  
  cout << (c1 == c2) << endl;
  cout << (c1 != c2) << endl;
  cout << +c2 << endl;
  cout << -c2 << endl;
  
  cout << (c2 - 2) << endl;
  cout << (5 + c2) << endl;
  
  return 0;
}

complex_test

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