今天我们来说一下设置圆角的方式,以UIImageView为例:
一、通过设置layer的属性
最简单的一种,但是很影响性能
UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)];
//只需要设置layer层的两个属性
//设置圆角
imageView.layer.cornerRadius = imageView.frame.size.width / 2;
//将多余的部分切掉
imageView.layer.masksToBounds = YES;
[self.view addSubview:imageView];
二、使用贝塞尔曲线UIBezierPath和Core Graphics框架画出一个圆角
UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)];
imageView.image = [UIImage imageNamed:@"1"];
//开始对imageView进行画图
UIGraphicsBeginImageContextWithOptions(imageView.bounds.size, NO, 1.0);
//使用贝塞尔曲线画出一个圆形图
[[UIBezierPath bezierPathWithRoundedRect:imageView.bounds cornerRadius:imageView.frame.size.width] addClip];
[imageView drawRect:imageView.bounds];
imageView.image = UIGraphicsGetImageFromCurrentImageContext();
//结束画图
UIGraphicsEndImageContext();
[self.view addSubview:imageView];
三、使用CAShapeLayer和UIBezierPath设置圆角
UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(100, 100, 200, 100)];
imageView.image = [UIImage imageNamed:@"1"];
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:imageView.bounds byRoundingCorners:UIRectCornerBottomLeft | UIRectCornerTopLeft cornerRadii:CGSizeMake(25, 5)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc]init];
maskLayer.frame = imageView.bounds;
maskLayer.path = maskPath.CGPath;
imageView.layer.mask = maskLayer;
[self.view addSubview:imageView];
这三种方法中第三种对内存的消耗最少,而且渲染快速。
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