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Android 爱心万花筒简单实现

Android 爱心万花筒简单实现

作者: 古龙腾月 | 来源:发表于2018-08-16 13:35 被阅读0次

    七夕将至,来个应景的爱心万花筒。

    效果图:

    Kaleidoscope2.gif

    项目地址:https://github.com/xionghg/AnimatorTest

    使用简单,无侵入,提供一个 Activity 或者 FrameLayout 即可:

        // 简单做法:
        Kaleidoscope.with(Activity activity).start();
        // or:
        Kaleidoscope.with(FrameLayout frameLayout).start();
    
        // 自定义做法:
        Kaleidoscope.with(Activity activity)
                .total(/*爱心数量,默认100*/)
                .duration(/*总持续时间,默认5000ms*/)
                .singleDuration(/*单个爱心动画时间,默认1200ms*/)
                .sizeRule(/*爱心大小Rule,默认52dp*/)
                .colorRule(Kaleidoscope.RandomColorRule() /*爱心颜色Rule,提供一个随机颜色Rule*/)
                .start();
    

    原理:一个自定义View(HeartView.java)负责绘制爱心,一个动画控制类(Kaleidoscope.java)负责所有爱心的运动轨迹。

    HeartView.java主要逻辑:

        private static final float CENTER_TOP_Y_RATE = 0.3f;    // 中间顶部比例
        private static final float MOST_WIDTH_RATE = 0.49f;     // 心形一半most宽度
        private static final float LINE_WIDTH_RATE = 0.35f;     // 左右边线宽度比例
        private static final float K_1 = 1.14f;                 // 左右边线斜率
        private static final float K_2 = 0.80f;                 // 顶部圆球曲率
    
        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);
            int left = getPaddingLeft();
            int top = getPaddingTop();
            int right = w - getPaddingRight();
            int bottom = h - getPaddingBottom();
    
            if (left < right && top < bottom) {
                final float width = right - left;
                final float height = bottom - top;
    
                heartCenterX = left + width * 0.5f;                             // 心形垂直中心线x坐标
                heartCenterTopY = top + height * CENTER_TOP_Y_RATE;             // 心形垂直中心线顶点y坐标
                heartCenterBottomY = top + height * 0.99f;                      // 心形垂直中心线低点y坐标
                leftmostX = heartCenterX - width * MOST_WIDTH_RATE;             // 心形极左点x坐标
                rightmostX = heartCenterX + width * MOST_WIDTH_RATE;            // 心形极右点x坐标
                lineLeftX = heartCenterX - width * LINE_WIDTH_RATE;             // 心形左边线最高点x坐标
                lineRightX = heartCenterX + width * LINE_WIDTH_RATE;            // 心形右边线最高点x坐标
                lineTopY = heartCenterBottomY - K_1 * LINE_WIDTH_RATE * height; // 心形左右边线最高点y坐标
                quadY1 = heartCenterBottomY - K_1 * MOST_WIDTH_RATE * height;   // 心形极左点二次贝塞尔曲线参照点y坐标
                quadY2 = heartCenterTopY - K_2 * MOST_WIDTH_RATE * height;      // 心形最高点三次贝塞尔曲线参照点y坐标
            } else {
                heartCenterX = 0;
            }
        }
    
        private void drawHeart(Canvas canvas) {
            if (heartCenterX <= 0) {
                return;
            }
            paint.setColor(heartColor);
            path.reset();
    
            path.moveTo(heartCenterX, heartCenterBottomY);                                          // 移至垂直中心线最低点
            path.lineTo(lineLeftX, lineTopY);                                                       // 画线至左边线最高点
            path.quadTo(leftmostX, quadY1, leftmostX, heartCenterTopY);                             // 二次贝塞尔曲线至极左点
    
            path.cubicTo(leftmostX, quadY2, heartCenterX, quadY2, heartCenterX, heartCenterTopY);   // 三次贝塞尔曲线至垂直中心线最高点
            path.cubicTo(heartCenterX, quadY2, rightmostX, quadY2, rightmostX, heartCenterTopY);    // 三次贝塞尔曲线至极右点
    
            path.quadTo(rightmostX, quadY1, lineRightX, lineTopY);                                  // 二次贝塞尔曲线至右边线最高点
            path.lineTo(heartCenterX, heartCenterBottomY);                                          // 画线至垂直中心线最低点,收工
    
            canvas.drawPath(path, paint);
        }
    

    Kaleidoscope.java 主要逻辑:

        private FrameLayout container;
        private ArrayList<ObjectAnimator> runningAnimators = new ArrayList<>();
        private LinkedList<Pair<HeartView, Path>> pairPool = new LinkedList<>();
    
        // 获取下一个需要显示的 HeartView 实例及其运动轨迹 Path 实例(二者结对缓存,可大大减少需要添加到 container 的子View数量)
        private Pair<HeartView, Path> getViewPathPair(int current) {
            Pair<HeartView, Path> pair;
            if (pairPool.isEmpty()) {
                HeartView heartView = new HeartView(container.getContext());
                newViewAmount++;
                container.addView(heartView);
                pair = new Pair<>(heartView, new Path());
            } else {
                pair = pairPool.pop();
                pair.first.setTranslationX(0);
                pair.first.setTranslationY(0);
                pair.second.reset();
            }
            log("total=" + total + ", current=" + (current + 1) + ", newViewAmount=" + newViewAmount);
            FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) pair.first.getLayoutParams();
            lp.gravity = Gravity.BOTTOM;
            int halfHeart = dip2px(sizeRule.getSizeInDp(current)) / 2;
            lp.width = halfHeart * 2;
            lp.height = halfHeart * 2;
            int x1 = new Random().nextInt(dip2px(200)) + containerArea.width() / 2 - halfHeart - dip2px(100);   // 出现位置x坐标随机
            lp.leftMargin = x1;
            lp.bottomMargin = -halfHeart;
            pair.first.setLayoutParams(lp);
            pair.first.setHeartColor(colorRule.getColor(current));
    
            int y1 = -4 * halfHeart;
            int x2 = new Random().nextInt(containerArea.width() * 3) - containerArea.width();                   // 飞出位置参考点x坐标随机
            pair.second.moveTo(x1, containerArea.bottom - halfHeart);
            pair.second.quadTo(x1, y1, x2, y1);
            return pair;
        }
    
        private void showNextView(long delay) {
            final Pair<HeartView, Path> pair = getViewPathPair(current++);
            final HeartView heartView = pair.first;
            final Path path = pair.second;
            heartView.setVisibility(View.GONE);
    
            ObjectAnimator animator = ObjectAnimator.ofFloat(heartView, View.X, View.Y, path).setDuration(singleDuration);
            animator.setInterpolator(new AccelerateInterpolator());
            animator.setStartDelay(delay);
    
            animator.addListener(new AnimatorListenerAdapter() {
                @Override
                public void onAnimationStart(Animator animation) {
                    heartView.setVisibility(View.VISIBLE);
                }
    
                @Override
                public void onAnimationEnd(Animator animation) {
                    runningAnimators.remove(animator);
                    pairPool.push(pair);
                    if (isPendingStop && runningAnimators.isEmpty()) {
                        removeAllViews();
                    }
                }
            });
    
            animator.start();
            runningAnimators.add(animator);
        }
    

    详细逻辑可拉下项目查看,欢迎大家讨论。

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