对于primitive
var handler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);
handler.setInputAction(function(movement) {
var pick = viewer.scene.pick(movement.position);
console.log(pick)
pick.primitive.appearance.material.uniforms.color=Cesium.Color.BLUE
},Cesium.ScreenSpaceEventType.LEFT_CLICK);
对于entity
pick.id.point.color=new Cesium.Color(1.0, 0.0, 0.0, 1);
或者官网中的entity.model.color
entity.model.color = getColor(newValue, viewModel.alpha);
————————————————
版权声明:本文为CSDN博主「A873054267」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/A873054267/article/details/103879210
网友评论