iOS 手写签名的简单实用封装

作者: lxiaok | 来源:发表于2017-11-09 11:48 被阅读319次

    简介

    现在很多项目在完善信息或者注册信息的时候,或者支付这一方面,都希望用户手写签名,这样既可以保证是用户亲自签名的,保证该记录是用用户操作的,而不是别人操作的.所以手写签字这个还是比较重要的.下面就是通过QuartzCore来绘制签名.QuartzCore是iOS的核心动画框架.

    绘制

    • 1定义一个结构体
    static CGPoint midpoint(CGPoint p0,CGPoint p1) {
        return (CGPoint) {
            (p0.x + p1.x) /2.0,
            (p0.y + p1.y) /2.0
        };
    }
    
    • 2添加手势
    UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
        pan.maximumNumberOfTouches = pan.minimumNumberOfTouches =1;
        [self addGestureRecognizer:pan];
    
    • 3开始绘制
        CGPoint currentPoint = [pan locationInView:self];
        CGPoint midPoint = midpoint(previousPoint, currentPoint);
        NSLog(@"获取到的触摸点的位置为--currentPoint:%@",NSStringFromCGPoint(currentPoint));
        [self.currentPointArr addObject:[NSValue valueWithCGPoint:currentPoint]];
        self.hasSignatureImg = YES;
        CGFloat viewHeight = self.frame.size.height;
        CGFloat currentY = currentPoint.y;
        if (pan.state ==UIGestureRecognizerStateBegan) {
            [path moveToPoint:currentPoint];
            
        } else if (pan.state ==UIGestureRecognizerStateChanged) {
            [path addQuadCurveToPoint:midPoint controlPoint:previousPoint];
            
            
        }
        
        if(0 <= currentY && currentY <= viewHeight)
        {
            if(max == 0&&min == 0)
            {
                max = currentPoint.x;
                min = currentPoint.x;
            }
            else
            {
                if(max <= currentPoint.x)
                {
                    max = currentPoint.x;
                }
                if(min>=currentPoint.x)
                {
                    min = currentPoint.x;
                }
            }
            
        }
        
        previousPoint = currentPoint;
        //记得调用,及时刷新视图
        [self setNeedsDisplay];
    
    • 4获取绘制视图,在进行一系列处理就好
     if(UIGraphicsBeginImageContextWithOptions !=NULL)
        {
            UIGraphicsBeginImageContextWithOptions(self.bounds.size,NO, [UIScreen mainScreen].scale);
        }else {
            UIGraphicsBeginImageContext(self.bounds.size);
            
        }
        
        [self.layer renderInContext:UIGraphicsGetCurrentContext()];
        
        UIImage *image =UIGraphicsGetImageFromCurrentImageContext();
        
        UIGraphicsEndImageContext();
        //绘制成图
        image = [self imageBlackToTransparent:image];
        NSLog(@"width:%f,height:%f",image.size.width,image.size.height);
        //截取图片
        UIImage *img = [self cutImage:image];
        //压缩图片
        self.SignatureImg = [self scaleToSize:img];
    
    • 5附上处理的方法
      1.绘制成图
    - (UIImage*) imageBlackToTransparent:(UIImage*) image
    {
        // 分配内存
        const int imageWidth = image.size.width;
        const int imageHeight = image.size.height;
        size_t      bytesPerRow = imageWidth * 4;
        uint32_t* rgbImageBuf = (uint32_t*)malloc(bytesPerRow * imageHeight);
        
        // 创建context
        CGColorSpaceRef colorSpace =CGColorSpaceCreateDeviceRGB();
        CGContextRef context = CGBitmapContextCreate(rgbImageBuf, imageWidth, imageHeight, 8, bytesPerRow, colorSpace,
                                                     kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipLast);
        
        CGContextDrawImage(context, CGRectMake(0, 0, imageWidth, imageHeight), image.CGImage);
        
        // 遍历像素
        int pixelNum = imageWidth * imageHeight;
        uint32_t* pCurPtr = rgbImageBuf;
        for (int i =0; i < pixelNum; i++, pCurPtr++)
        {
            //        if ((*pCurPtr & 0xFFFFFF00) == 0)    //将黑色变成透明
            if (*pCurPtr == 0xffffff)
            {
                uint8_t* ptr = (uint8_t*)pCurPtr;
                ptr[0] =0;
            }
            
            //改成下面的代码,会将图片转成灰度
            /*uint8_t* ptr = (uint8_t*)pCurPtr;
             // gray = red * 0.11 + green * 0.59 + blue * 0.30
             uint8_t gray = ptr[3] * 0.11 + ptr[2] * 0.59 + ptr[1] * 0.30;
             ptr[3] = gray;
             ptr[2] = gray;
             ptr[1] = gray;*/
        }
        
        // 将内存转成image
        CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, rgbImageBuf, bytesPerRow * imageHeight,/*ProviderReleaseData**/NULL);
        CGImageRef imageRef = CGImageCreate(imageWidth, imageHeight, 8,32, bytesPerRow, colorSpace,
                                            kCGImageAlphaLast | kCGBitmapByteOrder32Little, dataProvider,
                                            NULL, true,kCGRenderingIntentDefault);
        CGDataProviderRelease(dataProvider);
        
        UIImage* resultUIImage = [UIImage imageWithCGImage:imageRef];
        
        // 释放
        CGImageRelease(imageRef);
        CGContextRelease(context);
        CGColorSpaceRelease(colorSpace);
        // free(rgbImageBuf) 创建dataProvider时已提供释放函数,这里不用free
        
        return resultUIImage;
    }
    

    2.截图图片

    CGRect rect ;
        //签名事件没有发生
        if(min == 0&&max == 0)
        {
            rect =CGRectMake(0,0, 0, 0);
        }
        else//签名发生
        {
            rect =CGRectMake(min-3,0, max-min+6,self.frame.size.height);
        }
        CGImageRef imageRef =CGImageCreateWithImageInRect([image CGImage], rect);
        UIImage * img = [UIImage imageWithCGImage:imageRef];
        //添加水印
        UIImage *lastImage = [self addText:img text:self.showMessage];
        CGImageRelease(imageRef);
        [self setNeedsDisplay];
    

    3.压缩

    //压缩图片,最长边为128(根据不同的比例来压缩)
    - (UIImage *)scaleToSize:(UIImage *)img {
        CGRect rect ;
        CGFloat imageWidth = img.size.width;
        //判断图片宽度
        if(imageWidth >= 128)
        {
            rect =CGRectMake(0,0, 128, self.frame.size.height);
        }
        else
        {
            rect =CGRectMake(0,0, img.size.width,self.frame.size.height);
            
        }
        CGSize size = rect.size;
        UIGraphicsBeginImageContext(size);
        [img drawInRect:rect];
        UIImage* scaledImage =UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        //此处注释是为了防止该签名图片被保存到本地
        //    UIImageWriteToSavedPhotosAlbum(scaledImage,nil, nil, nil);
        [self setNeedsDisplay];
        return scaledImage;
    }
    

    剩下的,都是一些细节问题,根据不同的项目进行不同的修改就好.

    自己做的demo效果

    image
    附上demo

    个人小笔~,欢迎大家指导.

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      网友评论

      • Exia_L:问一下,这个图片宽度定义在128范围,是为什么
        Exia_L:@lxiaokai 恩恩,感谢回复
        lxiaok:@Exia_L 压缩图片,最长边为128(根据不同的比例来压缩),看需求

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