介绍
说到享元模式,第一个想到的应该就是池技术了,数据库连接池、缓冲池等等都是享元模式的应用,所以说享元模式是池技术的重要实现方式。享元模式可以在多个场景中使用一个对象,当然对象中能被放入享元池的都是内部状态的对象,是不随场景变化而变化的元素。而外部状态相反,是不能被共享的元素。
享元模式参与者
- Flyweight 描述一个接口,通过这个接口可以接收并作用于外部状态
- ConcreteFlyweight 享元实现类
- UnsharedConcreteFlyweight 非享元实现类
- FlyweightFactory 享元工厂类 创建并管理享元实例。
实现代码
class User{//处理的用户
public:
User(std::string name){
_name = name;
}
std::string GetName(){
return _name;
}
private:
std::string _name;
};
class Flyweight{//享元接口,通过这个接口可以接受并作用域外部状态
public:
explicit Flyweight(int id):_id(id){}
void SetName(std::string _name)
{
name = _name;
}
std::string GetName()
{
return name;
}
virtual void Work(User *user)
{
}
private:
int _id;
std::string name;
};
class ConcreteFlyweight: public Flyweight{//具体实现
public:
explicit ConcreteFlyweight(int id):Flyweight(id){}
void Work(User *user) override
{
std::cout<<"Shared: User:["<<user->GetName()<<"] is doing work ["<<GetName()<<"]"<<std::endl;
}
};
class UnsharedConcreteFlyweight : public Flyweight{//非享元类的实现
explicit UnsharedConcreteFlyweight(int id):Flyweight(id){}
void Work(User *user) override
{
std::cout<<"Unshared: User:["<<user->GetName()<<"] is doing work ["<<GetName()<<"]"<<std::endl;
}
};
class FlyweightFactory {//享元工厂
public:
Flyweight* getFlyweight(int key)
{
auto it = factory.find(key);
if(factory.end() == it)
{
auto flyweight = new ConcreteFlyweight(key);
std::cout<<"创建共享元素"<<key<<std::endl;
factory.insert(std::make_pair(key,flyweight));
std::ostringstream os;
os<<"第"<<key<<"号元素";
flyweight->SetName(os.str());
return flyweight;
}
return it->second;
}
~FlyweightFactory()
{
for(auto x : factory)
{
delete x.second;
}
factory.clear();
}
int size(){
return static_cast<int>(factory.size());
}
private:
std::map<int,Flyweight *> factory;
};
int main(){//用户,客户端,可以共享的在享元对象池中,不可以共享的需要客户端自己管理。
FlyweightFactory factory;
auto user1 = new User("karl");
auto user2 = new User("mike");
auto f1 = factory.getFlyweight(4);
auto f2 = factory.getFlyweight(4);
auto f3 = factory.getFlyweight(2);
f1->Work(user1);
f2->Work(user1);
f3->Work(user1);
f1->Work(user2);
f2->Work(user2);
f3->Work(user2);
std::cout<<factory.size()<<std::endl;
return 0;
}
输出
创建共享元素4
创建共享元素2
Shared: User:[karl] is doing work [第4号元素]
Shared: User:[karl] is doing work [第4号元素]
Shared: User:[karl] is doing work [第2号元素]
Shared: User:[mike] is doing work [第4号元素]
Shared: User:[mike] is doing work [第4号元素]
Shared: User:[mike] is doing work [第2号元素]
2
特点
- 节约存储空间
参考
- 《设计模式:可复用面向对象软件的基础》
- https://www.cnblogs.com/adamjwh/p/9070107.html
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