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可绘制图标,文字,贝塞尔曲线的ImageView

可绘制图标,文字,贝塞尔曲线的ImageView

作者: 半生黑豆 | 来源:发表于2017-07-31 17:55 被阅读96次

    最近项目中遇到了个新需求,要求在图片上能够绘制不同的图标,文字,和轨迹。原生ImageView无法满足要求只能自己实现一个了。

    在开始之前先想了一下需要用到的功能,要求是能在显示的图片上绘制图标,文字和自由“涂鸦”,所以,Imageview要重写onTouchEvent (MotionEvent event)onDraw (Canvas canvas) 。在onTouchEvent (MotionEvent event) 中首先判断当前操作是要绘制图片、文字、轨迹中的哪一种,然后在MotionEvent.ACTION_DOWN、MotionEvent.ACTION_MOVE以及MotionEvent.ACTION_UP中实现需要的效果。最后调用 postInvalidate()实现重绘,将内容绘制到屏幕上。

    开始的时候由于考虑不够周全,在onTouchEvent (MotionEvent event)中设置好各项条件后,在方法最后调用postInvalidate()实现重绘,然后在方法onDraw (Canvas canvas)中绘制各个效果。结果是本次绘制会将上一次的覆盖掉。多次尝试后,找到了一个解决方法。创建一个空的Canvas ,然后在根据所显示图片的宽高创建一个空白的Bitmap,并将创建的空白Bitmap通过canvas.setBitmap( Bitmap bitmap)设置给空的canvas。这样,以后的绘制图标和文字的内容都先绘制在空canvas上,在重绘的时候将绘制了内容的“空白”bitmap通过onDraw (Canvas canvas)中的 canvas.drawBitmap (cacheBitmap, 0, 0, null)绘制到屏幕上,就达到了需求的效果。

    下面是完整代码:

    import android.content.Context;
    import android.graphics.Bitmap;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.graphics.Path;
    import android.support.v7.widget.AppCompatImageView;
    import android.util.AttributeSet;
    import android.view.MotionEvent;
    
    public class DrawImageView extends AppCompatImageView {
    
        //需要绘制的样式
        private int MODE = -1;
    
        public Paint mPaint;
        //轨迹的path
        private Path mPath;
        //文字的内容
        private String mContent;
        //绘制的图标
        private Bitmap mIcon;
        //手指点下的位置
        private float mPreX;
        private float mPreY;
        public Bitmap mCacheBitmap;
        public Canvas mCacheCanvas;
    
        public DrawImageView (Context context, AttributeSet attrs) {
            super (context, attrs);
            init ();
        }
    
        private void init () {
            mPaint = new Paint ();
            mPaint.setAntiAlias (true);
            mPath = new Path ();
            mCacheCanvas = new Canvas ();
        }
    
        //设置当前的绘制模式
        public void mode (int mode) {
            MODE = mode;
        }
    
        //设置绘制的文字内容、大小和画笔样式
        public void setTextStyle (String content, int color, int textSize, Paint.Style paintStyle) {
            mContent = content;
            mPaint.setColor (color);
            mPaint.setStyle (paintStyle);
            mPaint.setTextSize (textSize);
        }
    
        //设置轨迹的颜色和宽度
        public void setLineStyle (int color, int lineWidth,Paint.Style paintStyle) {
           mPaint.setStyle (paintStyle);
          mPaint.setStrokeWidth (lineWidth);
          mPaint.setColor (color);
        }
        //设置需要绘制的图标
        public void setIcon (Bitmap icon) {
            mIcon = icon;
        }
    
        @Override
        public boolean onTouchEvent (MotionEvent event) {
            switch (MODE) {
                case 0://文字
                    switch (event.getAction ()) {
                        case MotionEvent.ACTION_DOWN:
                            mPreX = event.getX ();
                            mPreY = event.getY ();
                            return true;
                        case MotionEvent.ACTION_UP:
                            mCacheCanvas.drawText (mContent, mPreX, mPreY, mPaint);
                            break;
                    }
    
                    break;
                case 1://图标
                    switch (event.getAction ()) {
                        case MotionEvent.ACTION_DOWN:
                            mPreX = event.getX ();
                            mPreY = event.getY ();
                            return true;
                        case MotionEvent.ACTION_UP:
                            mCacheCanvas.drawBitmap (mIcon, mPreX, mPreY, mPaint);
                            break;
                    }
                    break;
                case 2://手指轨迹
                    switch (event.getAction ()) {
                        case MotionEvent.ACTION_DOWN:
                            mPreX = event.getX ();
                            mPreY = event.getY ();
                            mPath.moveTo (mPreX, mPreY);
                            return true;
                        case MotionEvent.ACTION_MOVE:
                            float endX = (mPreX + event.getX ()) / 2;
                            float endY = (mPreY + event.getY ()) / 2;
                            mPath.quadTo (mPreX, mPreY, endX, endY);
                            mPreX = event.getX ();
                            mPreY = event.getY ();
                            break;
                        case MotionEvent.ACTION_UP:
                            mCacheCanvas.drawPath (mPath, mPaint);
                            mPath.reset ();
                            break;
                    }
                    break;
            }
            postInvalidate ();
            return super.onTouchEvent (event);
        }
    
        @Override
        protected void onDraw (Canvas canvas) {
            super.onDraw (canvas);
            if (mCacheBitmap != null)
                canvas.drawBitmap (mCacheBitmap, 0, 0, null);
            if (!mPath.isEmpty ())
                canvas.drawPath (mPath, mPaint);
        }
    }
    

    在代码中使用

    public class MainActivity extends AppCompatActivity {
        private DrawImageView drawImageView;
    
        @Override
        protected void onCreate (Bundle savedInstanceState) {
            super.onCreate (savedInstanceState);
            setContentView (R.layout.activity_main);
    
            drawImageView = (DrawImageView) findViewById (R.id.image);
            drawImageView.getViewTreeObserver ().addOnGlobalLayoutListener (new ViewTreeObserver.OnGlobalLayoutListener () {
                @Override
                public void onGlobalLayout () {
                    drawImageView.getViewTreeObserver ().removeOnGlobalLayoutListener (this);
                    drawImageView.mCacheBitmap = Bitmap.createBitmap (drawImageView.getWidth (), drawImageView.getHeight (), Bitmap.Config.ARGB_8888);
                    drawImageView.mCacheCanvas.setBitmap (drawImageView.mCacheBitmap);
                }
            });
    
            Button iconBtn = (Button) findViewById (R.id.btn_icon);
            iconBtn.setOnClickListener (new View.OnClickListener () {
                @Override
                public void onClick (View v) {
                    Bitmap bitmap= BitmapFactory.decodeResource (getResources (),R.drawable.icon);
                    drawImageView.mode (1);
                    drawImageView.setIcon (bitmap);
    
                }
            });
    
            Button textBtn = (Button) findViewById (R.id.btn_text);
            textBtn.setOnClickListener (new View.OnClickListener () {
                @Override
                public void onClick (View v) {
                    drawImageView.mode (0);
                    drawImageView.setTextStyle ("这是测试",Color.BLUE,10,Paint.Style.FILL);
                }
            });
    
    
            Button lineBtn = (Button) findViewById (R.id.btn_line);
            lineBtn.setOnClickListener (new View.OnClickListener () {
                @Override
                public void onClick (View v) {
                    drawImageView.mode (2);
                    drawImageView.setLineStyle (Color.RED,10,Paint.Style.STROKE);
                }
            });
        }
    }
    
    

    运行的效果:

    效果图.png

    第一个自己完全自定义的控件,记录一下,这短短几十行代码,带给自己的更多的是自信心的提升。

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