本文为转载,原文:iGO实现之路 —— Log
Golang介绍
日志是软件用来记录运行时出错信息的文本文件。编程人员和维护人员等可以利用错误日志对系统进行调试和维护。
经常线上系统出错的时候,我们都是通过日志的方式去找到问题所在的,因为,线上是无法调试的,所以,日志是非常重要的。
那么本章就简单的介绍下简单日志的实现,其实go的官方log包已经很好了。我这里只是进行一些简单的封装,方便系统调用。
源码
ILog接口
由于我们记录日志的方式可能是多样的,可能是文本,可能是数据库,或者其他等各种各样的形式,所以这里我们需要定义一个统一的接口:
type ILog interface{
debug(v ...interface{})
debugf(format string, v ...interface{})
info(v ...interface{})
infof(format string, v ...interface{})
warn(v ...interface{})
warnf(format string, v ...interface{})
error(v ...interface{})
errorf(format string, v ...interface{})
fatal(v ...interface{})
fatalf(format string, v ...interface{})
}
从接口中,我们可以看到,我们定义了10个接口方法。功能也是非常简单,分别是实现debug,info,warn,error,fatal,等信息的日志记录函数。后面我们每实现是在日志的形式都是对这个接口的实现。
然后再需要一个工厂方法,来实现log的实例化:
func NewILog(adapter string, log_level int) (ILog, error){
switch adapter{
case "file":
return newFileLog(log_level), nil
default :
return nil, errors.New("系统为定义该该类型日志")
}
}
该函数有2个参数,adapter是日志的表现形式,从代码中可以看到,我们只实现了file类型的日志,再一个就是日志的等级,即定义了等级之后,低于这个等级的日志是不会被记录下来的,日志的等级定义为:debug < info < warn < error < fatal。为此,我还专门定义了个等级的枚举:
package ilog
const(
Level_Debug = iota
Level_Info
Level_Warn
Level_Error
Level_Fatal
)
最后就是提供一些对外的调用的函数了。在此之前,需要对log进行一个初始化:
var appLog ILog
func init(){
level, _ := conf.AppConfig.GetInt("log.level")
adapter := conf.AppConfig.GetString("log.adapter")
appLog, _ = NewILog(adapter, level)
}
这里面我们运用到了之前的配置模块,对于日志的配置信息如下:
[log]
level = 1
adapter = file
最后就是开放的函数了:
func Debug(v ...interface{}){
appLog.debug(v...)
}
func Debugf(format string, v ...interface{}){
appLog.debugf(format, v...)
}
func Info(v ...interface{}){
appLog.info(v...)
}
func Infof(format string, v ...interface{}){
appLog.infof(format, v...)
}
func Warn(v ...interface{}){
appLog.warn(v...)
}
func Warnf(format string, v ...interface{}){
appLog.warnf(format, v...)
}
func Error(v ...interface{}){
appLog.error(v...)
}
func Errorf(format string, v ...interface{}){
appLog.errorf(format, v... )
}
func Fatal(v ...interface{}){
appLog.fatal(v...)
}
func Fatalf(format string, v ...interface{}){
appLog.fatalf(format, v...)
}
filelog的实现
上面已经定义好日志的接口,以及对外开放的函数,接下来就是对不同日志形式的实现,这里先简单介绍文本形式的实现:
package ilog
import(
"os"
"sync"
"strings"
"time"
"log"
"path/filepath"
)
var(
file_daliy = "daliy"
file_single = "single"
file_write_mutex *sync.Mutex
)
type FileLog struct{
level int
}
func newFileLog(log_level int) (*FileLog){
fileLog := new(FileLog)
fileLog.level = log_level
file_write_mutex = new(sync.Mutex)
return fileLog
}
func (self *FileLog)getFileLogName()(string, error){
filename := "log_" + time.Now().Format("2006-01-02") + ".log"
path, err := filepath.Abs("storage/logs/" + filename)
if err != nil{
return "", err
}
path = strings.Replace(path, "\\", "/", -1)
path = strings.Replace(path, "\\\\", "/", -1)
return path, nil
}
func (self *FileLog)getWriter()(*os.File, error){
filename, err := self.getFileLogName()
if err != nil{
return nil, err
}
writer, err := os.OpenFile(filename, os.O_CREATE|os.O_APPEND, 0666)
if err != nil{
return nil, err
}
return writer, nil
}
func (self *FileLog) debug(v ...interface{}){
if self.level <= Level_Debug{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Debug]", log.LstdFlags)
logger.Print(v...)
}()
}
}
func (self *FileLog) debugf(format string,v ...interface{}){
if self.level <= Level_Debug{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Debug]", log.LstdFlags)
logger.Printf(format, v...)
}()
}
}
func (self *FileLog) info(v ...interface{}){
if self.level <= Level_Info{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Info]", log.LstdFlags)
logger.Println(v...)
}()
}
}
func (self *FileLog) infof(format string,v ...interface{}){
if self.level <= Level_Info{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Info]", log.LstdFlags)
logger.Printf(format, v...)
}()
}
}
func (self *FileLog) error(v ...interface{}){
if self.level <= Level_Error{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Error]", log.LstdFlags)
logger.Println(v...)
}()
}
}
func (self *FileLog) errorf(format string,v ...interface{}){
if self.level <= Level_Error{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Error]", log.LstdFlags)
logger.Printf(format, v...)
}()
}
}
func (self *FileLog) warn(v ...interface{}){
if self.level <= Level_Warn{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Warn]", log.LstdFlags)
logger.Println(v...)
}()
}
}
func (self *FileLog) warnf(format string,v ...interface{}){
if self.level <= Level_Warn{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Warn]", log.LstdFlags)
logger.Printf(format, v...)
}()
}
}
func (self *FileLog) fatal(v ...interface{}){
if self.level <= Level_Fatal{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Fatal]", log.LstdFlags)
logger.Fatalln(v...)
}()
}
}
func (self *FileLog) fatalf(format string,v ...interface{}){
if self.level <= Level_Fatal{
go func(){
file_write_mutex.Lock()
defer file_write_mutex.Unlock()
writer, err := self.getWriter()
if err != nil{
return
}
defer writer.Close()
logger := log.New(writer, "[Fatal]", log.LstdFlags)
logger.Fatalf(format, v...)
}()
}
}
从代码中可以看到,我们的日志存放目录是写死的,所以在系统的运行目录下,必须要有storage/logs/
目录,当然这个其实也是可以通过配置来实现。如果需要用配置的话,请自己修改代码。
另外也可以看出日志是每天一个日志文件的,文件命名也是包含日期的。
再一个就是我们写日志的方法为了防止主线程的阻塞,采用了go协程独自去写,也就是每调用一次写日志的方法,就是开启一个协程,如果并发量特别特别大的话,可能会出现大量的go协程等待的情况。而且还会出现大量的打开关闭文件的操作。这种情况怎么处理呢,后面有机会再处理吧。不过这里可以提供一个解决线索,那就是可以通过一个缓冲的chan信道,然后使用一个单独的协程来专门实现写文件的功能。至于要多大的缓冲,可以根据系统的需要,使用配置的方式来实现。
测试
package test
import(
"igo/ilog"
"fmt"
)
func TestLog(){
ilog.Debug("app log debug message")
ilog.Info("app log info message")
ilog.Warn("app log warn message")
ilog.Error("app log error message")
ilog.Fatal("app log fatal message")
var str string
fmt.Scan(&str)
}
测试结果
完
转载请注明出处:
iGO实现之路 —— Log
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