- 选中TARGETS下的工程,点击上方的Editor,选择Add Target创建一个Aggregate.
-
2.选择Other下的Aggregate,点击Next创建。
-
3.嵌入脚本。选中刚刚创建的Aggregate,然后选中右侧的Build Phases,点击左下方加号,选择New Run Script Phase,复制一下脚本
1.没有资源文件
# Sets the target folders and the final
#framework product.
# 如果工程名称和Framework的Target名称不一样的
#话,要自定义FMKNAME
# 例如: FMK_NAME = "MyFramework"
FMK_NAME=${PROJECT_NAME}
# Install dir will be the final output to
#the framework.
# The following line create it in the root
#folder of the current project.
INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework
# Working dir will be deleted after the
#framework creation.
WRK_DIR=build
DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework
SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework
# -configuration ${CONFIGURATION}
# Clean and Building both architectures.
# workaround for bitcode generation problem with Xcode 7.3
unset TOOLCHAINS
xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphoneos clean build
xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphonesimulator clean build
# Cleaning the oldest.
if [ -d "${INSTALL_DIR}" ]
then
rm -rf "${INSTALL_DIR}"
fi
mkdir -p "${INSTALL_DIR}"
cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"
# Uses the Lipo Tool to merge both binary
#files (i386 + armv6/armv7) into one
#Universal final product.
lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"
rm -r "${WRK_DIR}"
open "${INSTALL_DIR}"
2.有资源文件
# Sets the target folders and the final
#framework product.
# 如果工程名称和Framework的Target名称不一样的
#话,要自定义FMKNAME
# 例如: FMK_NAME = "MyFramework"
FMK_NAME=${PROJECT_NAME}
# Install dir will be the final output to
#the framework.
# The following line create it in the root
#folder of the current project.
INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework
# Working dir will be deleted after the
#framework creation.
WRK_DIR=build
DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework
SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework
# -configuration ${CONFIGURATION}
# Clean and Building both architectures.
# workaround for bitcode generation problem with Xcode 7.3
unset TOOLCHAINS
xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphoneos clean build
xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphonesimulator clean build
# Cleaning the oldest.
if [ -d "${INSTALL_DIR}" ]
then
rm -rf "${INSTALL_DIR}"
fi
mkdir -p "${INSTALL_DIR}"
cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"
# Uses the Lipo Tool to merge both binary
#files (i386 + armv6/armv7) into one
#Universal final product.
lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"
rm -r "${WRK_DIR}"
open "${SRCROOT}/Products"
# Copy the resources bundle
ditto "${BUILT_PRODUCTS_DIR}/${FMK_NAME}.bundle" \
"${SRCROOT}/Products/${FMK_NAME}.bundle"
- 4.编译。选择Aggregate->Generic iOS Device
- 5.编译成功后会自动跳出一个finder,保存这个.framework,这就是我们需要的framework。
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