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打包framework

打包framework

作者: _狸约约 | 来源:发表于2018-09-25 11:30 被阅读0次
      1. 选中TARGETS下的工程,点击上方的Editor,选择Add Target创建一个Aggregate.
    • 2.选择Other下的Aggregate,点击Next创建。

    • 3.嵌入脚本。选中刚刚创建的Aggregate,然后选中右侧的Build Phases,点击左下方加号,选择New Run Script Phase,复制一下脚本
      1.没有资源文件

    # Sets the target folders and the final
    #framework product.
    # 如果工程名称和Framework的Target名称不一样的
    #话,要自定义FMKNAME
    # 例如: FMK_NAME = "MyFramework"
    
    FMK_NAME=${PROJECT_NAME}
    # Install dir will be the final output to
    #the framework.
    # The following line create it in the root
    #folder of the current project.
    INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework
    # Working dir will be deleted after the
    #framework creation.
    WRK_DIR=build
    DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework
    SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework
    # -configuration ${CONFIGURATION}
    # Clean and Building both architectures.
    
    # workaround for bitcode generation problem with Xcode 7.3
    unset TOOLCHAINS
    
    xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphoneos clean build
    
    xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphonesimulator clean build
    
    
    # Cleaning the oldest.
    if [ -d "${INSTALL_DIR}" ]
    then
    rm -rf "${INSTALL_DIR}"
    fi
    mkdir -p "${INSTALL_DIR}"
    cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"
    # Uses the Lipo Tool to merge both binary
    #files (i386 + armv6/armv7) into one
    #Universal final product.
    lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"
    rm -r "${WRK_DIR}"
    open "${INSTALL_DIR}"
    

    2.有资源文件

    # Sets the target folders and the final
    #framework product.
    # 如果工程名称和Framework的Target名称不一样的
    #话,要自定义FMKNAME
    # 例如: FMK_NAME = "MyFramework"
    
    FMK_NAME=${PROJECT_NAME}
    # Install dir will be the final output to
    #the framework.
    # The following line create it in the root
    #folder of the current project.
    INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework
    # Working dir will be deleted after the
    #framework creation.
    WRK_DIR=build
    DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework
    SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework
    # -configuration ${CONFIGURATION}
    # Clean and Building both architectures.
    
    # workaround for bitcode generation problem with Xcode 7.3
    unset TOOLCHAINS
    
    xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphoneos clean build
    
    xcodebuild BITCODE_GENERATION_MODE=bitcode ENABLE_BITCODE=YES -configuration "Release" OTHER_CFLAGS="-fembed-bitcode" -target "${FMK_NAME}" -sdk iphonesimulator clean build
    
    
    # Cleaning the oldest.
    if [ -d "${INSTALL_DIR}" ]
    then
    rm -rf "${INSTALL_DIR}"
    fi
    mkdir -p "${INSTALL_DIR}"
    cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"
    # Uses the Lipo Tool to merge both binary
    #files (i386 + armv6/armv7) into one
    #Universal final product.
    lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"
    rm -r "${WRK_DIR}"
    open "${SRCROOT}/Products"
    
    # Copy the resources bundle
    ditto "${BUILT_PRODUCTS_DIR}/${FMK_NAME}.bundle" \
    "${SRCROOT}/Products/${FMK_NAME}.bundle"
    
    • 4.编译。选择Aggregate->Generic iOS Device
    • 5.编译成功后会自动跳出一个finder,保存这个.framework,这就是我们需要的framework。

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