区加阴影
_tableV.clipsToBounds = NO;
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath
{
//圆率
CGFloat cornerRadius = 5.0;
//大小
CGRect bounds = cell.bounds;
//行数
NSInteger numberOfRows = [tableView numberOfRowsInSection:indexPath.section];
CGRect shadowRect = CGRectZero;
if (indexPath.row == 0 && numberOfRows == 1) {
shadowRect = bounds;
} else if (indexPath.row == 0) {
shadowRect = CGRectMake(bounds.origin.x, bounds.origin.y - 2.5, bounds.size.width, 5);
cornerRadii:CGSizeMake(cornerRadius, cornerRadius)];
} else if (indexPath.row == numberOfRows - 1) {
shadowRect = CGRectMake(bounds.origin.x, bounds.size.height - 2.5, bounds.size.width, 5);
} else {
shadowRect = CGRectZero;
}
UIBezierPath *bezierPath = [UIBezierPath bezierPathWithRect:shadowRect];
cell.layer.masksToBounds = NO;
cell.layer.shadowColor = RGB(237, 237, 237).CGColor;
cell.layer.shadowOpacity = 0.75;
cell.layer.shadowRadius = cornerRadius;
cell.layer.shadowOffset = CGSizeZero;
cell.layer.shadowPath = bezierPath.CGPath;
}
区圆角
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.section == 1) {
//圆率
CGFloat cornerRadius = 30.0;
//大小
CGRect bounds = cell.bounds;
//行数
NSInteger numberOfRows = [tableView numberOfRowsInSection:indexPath.section];
//绘制曲线
UIBezierPath *bezierPath = nil;
if (indexPath.row == 0 && numberOfRows == 1) {
//一个为一组时,四个角都为圆角
bezierPath = [UIBezierPath bezierPathWithRoundedRect:bounds byRoundingCorners:UIRectCornerAllCorners cornerRadii:CGSizeMake(cornerRadius, cornerRadius)];
} else if (indexPath.row == 0) {
//为组的第一行时,左上、右上角为圆角
bezierPath = [UIBezierPath bezierPathWithRoundedRect:bounds byRoundingCorners:(UIRectCornerTopLeft|UIRectCornerTopRight) cornerRadii:CGSizeMake(cornerRadius, cornerRadius)];
} else if (indexPath.row == numberOfRows - 1) {
//为组的最后一行,左下、右下角为圆角
bezierPath = [UIBezierPath bezierPathWithRoundedRect:bounds byRoundingCorners:(UIRectCornerBottomLeft|UIRectCornerBottomRight) cornerRadii:CGSizeMake(cornerRadius, cornerRadius)];
} else {
//中间的都为矩形
bezierPath = [UIBezierPath bezierPathWithRect:bounds];
}
//cell的背景色透明
cell.backgroundColor = [UIColor clearColor];
//新建一个图层
CAShapeLayer *layer = [CAShapeLayer layer];
//图层边框路径
layer.path = bezierPath.CGPath;
//图层填充色,也就是cell的底色
layer.fillColor = [UIColor whiteColor].CGColor;
//图层边框线条颜色
/*
如果self.tableView.style = UITableViewStyleGrouped时,每一组的首尾都会有一根分割线,目前我还没找到去掉每组首尾分割线,保留cell分割线的办法。
所以这里取巧,用带颜色的图层边框替代分割线。
这里为了美观,最好设为和tableView的底色一致。
设为透明,好像不起作用。
*/
layer.strokeColor = [UIColor whiteColor].CGColor;
//将图层添加到cell的图层中,并插到最底层
[cell.layer insertSublayer:layer atIndex:0];
}
}
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