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LeetCode #37 Sudoku Solver

LeetCode #37 Sudoku Solver

作者: 刘煌旭 | 来源:发表于2021-04-01 23:57 被阅读0次
    Write a program to solve a Sudoku puzzle by filling the empty cells.
    
    A sudoku solution must satisfy all of the following rules:
    
    Each of the digits 1-9 must occur exactly once in each row.
    Each of the digits 1-9 must occur exactly once in each column.
    Each of the digits 1-9 must occur exactly once in each of the 9 3x3 sub-boxes of the grid.
    The '.' character indicates empty cells.
    
     
    
    Example 1:
    
    
    Input: board = [["5","3",".",".","7",".",".",".","."],["6",".",".","1","9","5",".",".","."],[".","9","8",".",".",".",".","6","."],["8",".",".",".","6",".",".",".","3"],["4",".",".","8",".","3",".",".","1"],["7",".",".",".","2",".",".",".","6"],[".","6",".",".",".",".","2","8","."],[".",".",".","4","1","9",".",".","5"],[".",".",".",".","8",".",".","7","9"]]
    Output: [["5","3","4","6","7","8","9","1","2"],["6","7","2","1","9","5","3","4","8"],["1","9","8","3","4","2","5","6","7"],["8","5","9","7","6","1","4","2","3"],["4","2","6","8","5","3","7","9","1"],["7","1","3","9","2","4","8","5","6"],["9","6","1","5","3","7","2","8","4"],["2","8","7","4","1","9","6","3","5"],["3","4","5","2","8","6","1","7","9"]]
    Explanation: The input board is shown above and the only valid solution is shown below:
    
    
     
    
    Constraints:
    
    board.length == 9
    board[i].length == 9
    board[i][j] is a digit or '.'.
    It is guaranteed that the input board has only one solution.
    
    /**
    * Using backtrack to enumerate all possibilities...
    */
    typedef struct {
        int i, j;
    }*Location;
    
    Location MakeLocation(int i, int j) {
        Location l = (Location)malloc(sizeof(*l));
        l->i = i;
        l->j = j;
        return l;
    }
    
    int* cal_legal(int mask[10], int rmask, int cmask, int gmask, size_t *size) {
        int *legal = (int*)malloc(9 * sizeof(*legal)), ptr = 0;
        for (int i = 1; i < 10; i++) { if (!(mask[i] & (rmask | cmask | gmask))) legal[ptr++] = i; }
        *size = ptr;
        return legal;
    }
    
    void solveSudoku(char** board, int boardSize, int* boardColSize){
        int mask[10] = {0}, rmask[9] = {0}, cmask[9] = {0}, gmask[9] = {0};
    
        for (int i = 1; i < 10; i++) { mask[i] = 1 << i; }
        
        int sc = 0, gindex[9][9];
        Location spaces[81];
        for (int i = 0; i < 9; i++) {
            for (int j = 0; j < 9; j++) {
                gindex[i][j] = i / 3 * 3 + j / 3;
                if (board[i][j] != '.') {
                    int bit = 1 << (board[i][j] - '0');
                    rmask[i] |= bit;
                    cmask[j] |= bit;
                    gmask[gindex[i][j]] |= bit;
                } else { spaces[sc++] = MakeLocation(i, j); }
            }
        }
        
        int *legal[sc], ptr[sc];
        size_t legalc[sc];
        for (int i = 0; i < sc; i++) {
            ptr[i] = 0;
            Location loc = spaces[i];
            legal[i] = cal_legal(mask, rmask[loc->i], cmask[loc->j], gmask[gindex[loc->i][loc->j]], legalc + i);
        }
    
        int i = 0, crmask[9] = {0}, ccmask[9] = {0}, cgmask[9] = {0};
        while (i < sc) {
            Location loc = spaces[i];
            if (ptr[i] < legalc[i]) {
                int fill = legal[i][ptr[i]++];
                if (!(mask[fill] & (crmask[loc->i] | ccmask[loc->j] | cgmask[gindex[loc->i][loc->j]]))) {
                    crmask[loc->i] |= mask[fill];
                    ccmask[loc->j] |= mask[fill];
                    cgmask[gindex[loc->i][loc->j]] |= mask[fill];
                    board[loc->i][loc->j] = fill + '0';
                    i++;
                }
            } else {
                board[loc->i][loc->j] = '0';
                ptr[i] = 0;
                i--;
                loc = spaces[i];
                int fill = board[loc->i][loc->j] - '0';
                crmask[loc->i] &= ~(mask[fill]);
                ccmask[loc->j] &= ~(mask[fill]);
                cgmask[gindex[loc->i][loc->j]] &= ~(mask[fill]);
                board[loc->i][loc->j] = '0';
            }
        }
    }
    

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