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iOS自定义push样式的present动画

iOS自定义push样式的present动画

作者: kamous | 来源:发表于2017-01-12 21:42 被阅读823次

    在iOS开发中,用UINavigationController可以push出一个界面(UIViewController),但不能push出一个UINavigationController
    如果尝试下这么做,应用会抛出异常,并给出log提示:

    reason: 'Pushing a navigation controller is not supported'

    因为一些奇怪的产品、交互需求,或者是旧有的界面层级问题,非要在一个已有的UINavigationController中以从左到右的动画方式(即系统默认的push动画样式)展示一个UINavigationController,该如何实现呢?

    解决思路:

    UINavigationController虽然不可以push另一个UINavigationController,但是可以通过以下两种方式“展示”另一个UINavigationController:

    1. addChildViewController直接add一个UINavigationController,并将其view也add到原有的UINavigationController的view层级上;
    2. presentViewController方式present出一个完整的UINavigationController结构;

    上面两种方式都可以作为解决思路,进行自定义动画,实现这个“Pushing a navigation controller”的需求。
    第一种方式没尝试过,可能会在UINavigationBar显示等方面出现坑。
    第二种方式的presentViewController已有成熟的自定义动画、手势API支持,实现起来更方便,本文将以第二种方式实现该效果。

    实现要求:

    • 将present动画自定义为系统原生push样式的动画;
    • 支持手指跟随的右滑返回手势;
    • present后,两个UINavigationController原有返回手势不受影响;

    实现效果:


    图中在NavA上的VCA present出了NavB(topViewController为VCB),显示的效果是VCA push出了VCB。
    实现代码:https://github.com/kamous/NavigationPresent

    实现步骤:

    自定义present动画

    • 分别为present和dismiss创建实现了UIViewControllerAnimatedTransitioning协议的动画类:PPTransitionPresenPushStyleAnimator及PPTransitionDismissPopStyleAnimator。
    - (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext
    

    在UIViewControllerAnimatedTransitioning协议的上面这个回调中,从transitionContext对象可获取present和dissmiss相关的两个UIViewController,以及动画的画布——containerView,在回调内完成自定义的动画,PPTransitionDismissPopStyleAnimator的实现如下:

    #define kPPTransitionDismissPopStyleDuration 0.3
    
    @implementation PPTransitionDismissPopStyleAnimator
    
    - (NSTimeInterval)transitionDuration:(id<UIViewControllerContextTransitioning>)transitionContext {
        return kPPTransitionDismissPopStyleDuration;
    }
    
    - (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext {
        UIViewController *fromVC = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
        UIViewController *toVC = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
        UIView *container = [transitionContext containerView];
        
        CGFloat screenWidth = [UIScreen mainScreen].bounds.size.width;
        CGRect fromVCRect = fromVC.view.frame;
        fromVCRect.origin.x = 0;
        fromVC.view.frame = fromVCRect;
        
        [container addSubview:toVC.view];
        CGRect toVCRect = toVC.view.frame;
        toVCRect.origin.x = -screenWidth;
        toVC.view.frame = toVCRect;
        
        fromVCRect.origin.x = screenWidth;
        toVCRect.origin.x = 0;
        
        [UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
            fromVC.view.frame = fromVCRect;
            toVC.view.frame = toVCRect;
        } completion:^(BOOL finished){
            [transitionContext completeTransition:![transitionContext transitionWasCancelled]];//动画结束、取消必须调用
        }];
    }
    @end
    

    PPTransitionDismissPopStyleAnimator实现也与之类似,具体见源码

    • 调用presentViewController:animated:completion:消息的类,需要实现UIViewControllerTransitioningDelegate协议,以返回刚才定义的自定义动画对象。
    - (nullable id <UIViewControllerAnimatedTransitioning>)animationControllerForPresentedController:(UIViewController *)presented
                                                                                presentingController:(UIViewController *)presenting
                                                                                    sourceController:(UIViewController *)source {
        return [PPTransitionPresenPushStyleAnimator new];
    }
    
    - (nullable id <UIViewControllerAnimatedTransitioning>)animationControllerForDismissedController:(UIViewController *)dismissed {
        return [PPTransitionDismissPopStyleAnimator new];
    }
    

    自定义返回手势

    • 为即将被present出来的view添加UIScreenEdgePanGestureRecognizer手势作为返回操作手势。
      该类型手势与UINavigationController自带的返回手势interactivePopGestureRecognizer是同一类型,二者应该是互斥的,同一时间只识别其中一个。所以添加时需增加requireGestureRecognizerToFail的逻辑:
    UIScreenEdgePanGestureRecognizer *screenGesture = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(onPanGesture:)];
    screenGesture.delegate = self;
    screenGesture.edges = UIRectEdgeLeft;
    [viewControllerToPresent.view addGestureRecognizer:screenGesture];
    if ([viewControllerToPresent isKindOfClass:[UINavigationController class]]) {
            [screenGesture requireGestureRecognizerToFail:((UINavigationController*)viewControllerToPresent).interactivePopGestureRecognizer];
    }
    
    • 实现pan手势手指跟随,即手指从左向右边滑动后,又向左边屏幕滑动,则需要取消此次的dismiss操作。
      UIViewControllerTransitioningDelegate的回调接口已有对这种情况的支持,只需要返回在下面两个回调中,返回一个实现UIViewControllerInteractiveTransitioning协议的对象即可。
    - (nullable id <UIViewControllerInteractiveTransitioning>)interactionControllerForPresentation:(id <UIViewControllerAnimatedTransitioning>)animator;
    
    - (nullable id <UIViewControllerInteractiveTransitioning>)interactionControllerForDismissal:(id <UIViewControllerAnimatedTransitioning>)animator;
    

    而系统自带的UIPercentDrivenInteractiveTransition类已实现该协议,它的功能描述如下:

    A percent-driven interactive transition object drives the custom animation between the disappearance of one view controller and the appearance of another.

    所以此处使用UIPercentDrivenInteractiveTransition类完成这个进度相关的判断,将UIPercentDrivenInteractiveTransition对象以属性方式声明在ViewController中。

    @property (nonatomic, strong) UIPercentDrivenInteractiveTransition *percentDrivenTransition;
    

    在pan手势处理的方法中完成对该属性的初始化和逻辑处理:

    - (void)onPanGesture:(UIScreenEdgePanGestureRecognizer *)gesture {
        float progress = [gesture translationInView:self.view].x / [UIScreen mainScreen].bounds.size.width;
        if (gesture.state == UIGestureRecognizerStateBegan) {
            self.percentDrivenTransition = [UIPercentDrivenInteractiveTransition new];
            [self dismissViewControllerAnimated:YES completion:NULL];
        } else if (gesture.state == UIGestureRecognizerStateChanged) {
            [self.percentDrivenTransition updateInteractiveTransition:progress];
        } else if (gesture.state == UIGestureRecognizerStateCancelled ||
                   gesture.state == UIGestureRecognizerStateEnded) {
            if (progress > 0.5) {
                [self.percentDrivenTransition finishInteractiveTransition];
            } else {
                [self.percentDrivenTransition cancelInteractiveTransition];
            }
            self.percentDrivenTransition = nil;
        }
    }
    

    至此,就完成了自定义push样式的present动画。
    Demo下载

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