做NDK开发的时候,很大程度的是引用成熟类库,我们做逻辑,功能,那么怎么把so文件引入到我们的android工程里面的?
目前AndroidStudio2.2之后官方推荐的是Cmake,之前是Android.mk构建文件,大概类似,我们在只讲解一下Cmake,知识总是要及时更新才是。
通常我们默认编写的时候他会自动书写Cmake
#将指定的源文件生成链接文件,然后添加到工程中去
add_library(
#设置lib的名字
native-lib
#设置lib的类型 共享型 还有STATIC、和MODULE
SHARED
#源码的相对路径
src/main/cpp/native-lib.cpp
)
#这个地方是 系统已经集成了很多lib,然后需要find以下 作为声明,表示你要用这些lib
find_library(
#自己起一个 lib的名称
log-lib
#lib的文件名
log )
#将目标文件与库文件进行链接
target_link_libraries( # Specifies the target library.
native-lib
# Links the target library to the log library
# included in the NDK.
${log-lib} )
这是系统根据我们写的C/C++文件生成的,但是我们要加入第三方so怎么配置呢?我就用FFmpeg和Libyuv.so来演示一下。
首先最大的不同是:
需要声明一下文件的基地址,这个后面地址的时候需要用到
set(distribution_DIR ../../../../libs)
然后
#添加lib,SHARED类型,是IMPORTED 引入的库
add_library( libyuv
SHARED
IMPORTED)
#设置 库的属性 里面是名称 ,属性:引入地址把我们的真实地址填写进去
set_target_properties( libyuv
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libyuv.so)
最后
target_link_libraries(
native-lib
#指定链接库
libyuv
# Links the target library to the log library
# included in the NDK.
${log-lib} )
这是ffmpeg和libyuv的配置
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
src/main/cpp/native-lib.cpp
src/main/cpp/mylo.h)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
set(distribution_DIR ../../../../libs)
add_library( libyuv
SHARED
IMPORTED)
set_target_properties( libyuv
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libyuv.so)
add_library( avcodec
SHARED
IMPORTED)
set_target_properties( avcodec
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libavcodec.so)
add_library( avfilter
SHARED
IMPORTED)
set_target_properties( avfilter
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libavfilter.so)
add_library( avformat
SHARED
IMPORTED)
set_target_properties( avformat
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libavformat.so)
add_library( avutil
SHARED
IMPORTED)
set_target_properties( avutil
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libavutil.so)
add_library( swresample
SHARED
IMPORTED)
set_target_properties( swresample
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libswresample.so)
add_library( swscale
SHARED
IMPORTED)
set_target_properties( swscale
PROPERTIES IMPORTED_LOCATION
${distribution_DIR}/armeabi-v7a/libswscale.so)
include_directories(libs/include)
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
find_library( # Sets the name of the path variable.
android-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
android )
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
libyuv
avcodec
avfilter
avformat
avutil
swresample
swscale
# Links the target library to the log library
# included in the NDK.
${log-lib}
${android-lib})
最后的最后不要忘记在build.gradle(app)中配置
externalNativeBuild {
cmake {
cppFlags "-frtti -fexceptions"
}
}
ndk {
//选择要添加的对应cpu类型的.so库。
abiFilters 'armeabi-v7a'
// 还可以添加 'x86', 'x86_64', 'mips', 'mips64'
}
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