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Android Volley源码解析

Android Volley源码解析

作者: 哈哈V青春 | 来源:发表于2018-04-28 17:48 被阅读0次

    前言

    Volley我经常用也一直想阅读一下源码,今天抽出时间看了一下,将自己的理解记录一下,以便后续能快速的回忆起来。

    先从用开始

    看源码前我们还是先从简单的用开始吧,我们看源码也是围绕用法来看的。

            String url = "https://www.baidu.com/";
            StringRequest request = new StringRequest(Method.GET, url, new Response.Listener<String>() {
    
                @Override
                public void onResponse(String response) {
                    // TODO Auto-generated method stub
                    
                }
            }, new Response.ErrorListener() {
    
                @Override
                public void onErrorResponse(VolleyError error) {
                    // TODO Auto-generated method stub
                    
                }
            });
            RequestQueue requestQueue = Volley.newRequestQueue(this);
            requestQueue.add(request.setTag(url));
    

    上面是volley最简单的用法,先实例化一个StringRequest ,然后再讲请求添加到请求队列中。

    volley请求队列的实例化

    Volley通过newRequestQueue将请求队列RequestQueue 实例化,newRequestQueue有三个重载方法,我们调用的一个参数的重载最终是指向2个参数的重载方法

    public static RequestQueue newRequestQueue(Context context, BaseHttpStack stack) {
            BasicNetwork network;
            if (stack == null) {
                //根据不同的系统版本号实例化不同的请求类,如果版本号小于9,用HttpClient
                //如果版本号大于9,用HttpUrlConnection
                if (Build.VERSION.SDK_INT >= 9) {
                    network = new BasicNetwork(new HurlStack());
                } else {
                    String userAgent = "volley/0";
                    try {
                        String packageName = context.getPackageName();
                        PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0);
                        userAgent = packageName + "/" + info.versionCode;
                    } catch (NameNotFoundException e) {
                    }
    
                    network =
                            new BasicNetwork(
                                    new HttpClientStack(AndroidHttpClient.newInstance(userAgent)));
                }
            } else {
                network = new BasicNetwork(stack);
            }
    
            return newRequestQueue(context, network);
        }
    

    这个方法if else都在干的同一件事情就是实例化network ,唯一的区别是实例化network 的时候根据系统版本传进去的参数不同,如果版本大于等于9则使用HurlStack(里面封装了HttpURLConnection),小于9则使用HttpClientStack(里面封装了HttpClient)。
    准备好参数network 后便调用真正实例化队列的方法newRequestQueue(context, network)。

    private static RequestQueue newRequestQueue(Context context, Network network) {
            File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR);
            RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
            queue.start();
            return queue;
        }
    

    至此看到了调用构造方法实例化RequestQueue 。构造方法有两个参数,一个是network,一个是DiskBasedCache缓存。而后调用RequestQueue 的start方法。
    再继续看一下RequestQueue 的构造方法

    public RequestQueue(
                Cache cache, Network network, int threadPoolSize, ResponseDelivery delivery) {
            //初始化了RequestQueue的几个成员变量:mCache(文件缓存)、mNetwork(BasicNetwork实例)、mDispatchers(网络请求线程数组)、以及mDelivery(派发请求结果的接口)
            mCache = cache;
            mNetwork = network;
            mDispatchers = new NetworkDispatcher[threadPoolSize];
            mDelivery = delivery;
        }
    public RequestQueue(Cache cache, Network network, int threadPoolSize) {
            this(
                    cache,
                    network,
                    threadPoolSize,
                    new ExecutorDelivery(new Handler(Looper.getMainLooper())));
        }
    public RequestQueue(Cache cache, Network network) {
            this(cache, network, DEFAULT_NETWORK_THREAD_POOL_SIZE);
        }
    

    RequestQueue 的构造函数也是有好几个重载的,最终调用的上面这个方法,这个构造函数初始化了几个变量的值:mCache文件缓存、mNetwork是BasicNetwork实例、mDispatchers网络请求线程数组默认大小是4、mDelivery请求结果回调接口。
    实例化好了RequestQueue 后便调用了它的start方法。

    /** Starts the dispatchers in this queue. */
        public void start() {
            stop(); // Make sure any currently running dispatchers are stopped.
            // Create the cache dispatcher and start it.
            //首先实例化了CacheDispatcher,CacheDispatcher类继承自Thread,接着调用了它的start()方法,开始了一条新的缓存线程。
            mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
            mCacheDispatcher.start();
    
            // Create network dispatchers (and corresponding threads) up to the pool size.
            //接着是一个for循环,根据设置的mDispatchers数组大小来开启多个网络请求线程,默认是4条网络请求线程。
            for (int i = 0; i < mDispatchers.length; i++) {
                NetworkDispatcher networkDispatcher =
                        new NetworkDispatcher(mNetworkQueue, mNetwork, mCache, mDelivery);
                mDispatchers[i] = networkDispatcher;
                networkDispatcher.start();
            }
        }
    

    start方法实例化了一条缓存线程和默认4条网络请求线程,并开启start方法让线程循环等待任务执行。

    网络请求的构造

    请求队列RequestQueue 分析好了,那么就来看一下StringRequest 请求是怎么建立的。volley帮我们封装好了几种请求方式ImageRequest、JsonArrayRequest和JsonObjectRequest等。这几种方式的区别是针对不同的数据封装了不同的处理方式。理解了一种其他的都差不多,包括自定义请求。

    public class StringRequest extends Request<String> {
    
        /** Lock to guard mListener as it is cleared on cancel() and read on delivery. */
        private final Object mLock = new Object();
        // @GuardedBy("mLock")
        private Listener<String> mListener;
        
        public StringRequest(
                int method, String url, Listener<String> listener, ErrorListener errorListener) {
            super(method, url, errorListener);
            mListener = listener;
        }
        public StringRequest(String url, Listener<String> listener, ErrorListener errorListener) {
            this(Method.GET, url, listener, errorListener);
        }
    
        @Override
        public void cancel() {
            super.cancel();
            synchronized (mLock) {
                mListener = null;
            }
        }
    
        @Override
        protected void deliverResponse(String response) {
            Response.Listener<String> listener;
            synchronized (mLock) {
                listener = mListener;
            }
            if (listener != null) {
                listener.onResponse(response);
            }
        }
    
        @Override
        @SuppressWarnings("DefaultCharset")
        protected Response<String> parseNetworkResponse(NetworkResponse response) {
            String parsed;
            try {
                parsed = new String(response.data, HttpHeaderParser.parseCharset(response.headers));
            } catch (UnsupportedEncodingException e) {
                // Since minSdkVersion = 8, we can't call
                // new String(response.data, Charset.defaultCharset())
                // So suppress the warning instead.
                parsed = new String(response.data);
            }
            return Response.success(parsed, HttpHeaderParser.parseCacheHeaders(response));
        }
    

    代码量不多,StringRequest 继承Request<String>,deliverResponse和parseNetworkResponse方法是Request<String>的抽象方法,也就是任何请求都必须实现这两个方法。deliverResponse方法调用onResponse方法将请求结果回调到用户。parseNetworkResponse方法是对请求的数据做一些处理,StringRequest 也就是拼接成字符串返回,而如果是我们自定义的请求也是在这里做一些特定的数据处理,比如json的解析。

    请求接入到队列中

    请求也准备好了,最后一步是将请求通过add方法接入的请求队列中。

    public <T> Request<T> add(Request<T> request) {
            // Tag the request as belonging to this queue and add it to the set of current requests.
            //标记当前请求,表示这个请求由当前RequestQueue处理
            request.setRequestQueue(this);
            synchronized (mCurrentRequests) {
                mCurrentRequests.add(request);
            }
    
            // Process requests in the order they are added.
            //获得当前请求的序号
            request.setSequence(getSequenceNumber());
            request.addMarker("add-to-queue");
    
            // If the request is uncacheable, skip the cache queue and go straight to the network.
            //如果请求不能缓存,直接添加到网络请求队列,默认是可以缓存
            if (!request.shouldCache()) {
                mNetworkQueue.add(request);
                return request;
            }
            mCacheQueue.add(request);
            return request;
        }
    

    这里的关键代码是判断当前的网络请求是否允许缓存,如果允许缓存则加入到缓存队列,默认是允许缓存,否则加入到网络请求队列。

    缓存线程CacheDispatcher

    CacheDispatcher继承Thread,所以直接看线程的run方法。

    @Override
        public void run() {
            if (DEBUG) VolleyLog.v("start new dispatcher");
            Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
            // Make a blocking call to initialize the cache.
            mCache.initialize();
            while (true) {
                try {
                    processRequest();
                } catch (InterruptedException e) {
                    // We may have been interrupted because it was time to quit.
                    if (mQuit) {
                        return;
                    }
                }
            }
        }
    

    线程一直在循环等待任务的执行

    private void processRequest() throws InterruptedException {
            // Get a request from the cache triage queue, blocking until
            // at least one is available.
            //从缓存队列中取出请求
            final Request<?> request = mCacheQueue.take();
            request.addMarker("cache-queue-take");
    
            // If the request has been canceled, don't bother dispatching it.
            if (request.isCanceled()) {
                request.finish("cache-discard-canceled");
                return;
            }
    
            // Attempt to retrieve this item from cache.
            //从文件缓存中取出这个请求的结果
            Cache.Entry entry = mCache.get(request.getCacheKey());
            if (entry == null) {
                request.addMarker("cache-miss");
                // Cache miss; send off to the network dispatcher.
                if (!mWaitingRequestManager.maybeAddToWaitingRequests(request)) {
                    mNetworkQueue.put(request);
                }
                return;
            }
    
            // If it is completely expired, just send it to the network.
            //判断缓存是否过期
            if (entry.isExpired()) {
                request.addMarker("cache-hit-expired");
                request.setCacheEntry(entry);
                if (!mWaitingRequestManager.maybeAddToWaitingRequests(request)) {
                    mNetworkQueue.put(request);
                }
                return;
            }
    
            // We have a cache hit; parse its data for delivery back to the request.
            request.addMarker("cache-hit");
            //先将响应的结果包装成NetworkResponse,然后调用Request子类的
            //parseNetworkResponse方法解析数据
            Response<?> response =
                    request.parseNetworkResponse(
                            new NetworkResponse(entry.data, entry.responseHeaders));
            request.addMarker("cache-hit-parsed");
    
            if (!entry.refreshNeeded()) {
                // Completely unexpired cache hit. Just deliver the response.
                //把处理好的数据post到主线程,这里用到了ExecutorDelivery#postResponse()方法
                mDelivery.postResponse(request, response);
            } else {
                // Soft-expired cache hit. We can deliver the cached response,
                // but we need to also send the request to the network for
                // refreshing.
                request.addMarker("cache-hit-refresh-needed");
                request.setCacheEntry(entry);
                // Mark the response as intermediate.
                response.intermediate = true;
    
                if (!mWaitingRequestManager.maybeAddToWaitingRequests(request)) {
                    // Post the intermediate response back to the user and have
                    // the delivery then forward the request along to the network.
                    mDelivery.postResponse(
                            request,
                            response,
                            new Runnable() {
                                @Override
                                public void run() {
                                    try {
                                        mNetworkQueue.put(request);
                                    } catch (InterruptedException e) {
                                        // Restore the interrupted status
                                        Thread.currentThread().interrupt();
                                    }
                                }
                            });
                } else {
                    // request has been added to list of waiting requests
                    // to receive the network response from the first request once it returns.
                    mDelivery.postResponse(request, response);
                }
            }
        }
    

    从缓存队列中取出请求,先判断请求是否关闭,而后再从缓存中取出请求结果,如果没有请求结果则将改请求加入到网络请求队列。如果缓存中有请求结果,则判断一下结果是否过期。得到请求结果后将调用StringRequest的parseNetworkResponse(我们这边是拿StringRequest做示例)处理结果,将结果封装成Response<?>,然后通过mDelivery.postResponse回调到主线程中

    网络请求线程NetworkDispatcher

    获取不到缓存将会通过网络请求获取结果,NetworkDispatcher也是继承自Thread,和缓存线程一样也是在run方法中循环等待执行processRequest。

    private void processRequest() throws InterruptedException {
            // Take a request from the queue.
            Request<?> request = mQueue.take();
    
            long startTimeMs = SystemClock.elapsedRealtime();
            try {
                request.addMarker("network-queue-take");
    
                // If the request was cancelled already, do not perform the
                // network request.
                if (request.isCanceled()) {
                    request.finish("network-discard-cancelled");
                    request.notifyListenerResponseNotUsable();
                    return;
                }
    
                addTrafficStatsTag(request);
    
                // Perform the network request.
                ///调用BasicNetwork实现类进行网络请求,并获得响应
                NetworkResponse networkResponse = mNetwork.performRequest(request);
                request.addMarker("network-http-complete");
    
                // If the server returned 304 AND we delivered a response already,
                // we're done -- don't deliver a second identical response.
                if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                    request.finish("not-modified");
                    request.notifyListenerResponseNotUsable();
                    return;
                }
    
                // Parse the response here on the worker thread.
                Response<?> response = request.parseNetworkResponse(networkResponse);
                request.addMarker("network-parse-complete");
    
                // Write to cache if applicable.
                // TODO: Only update cache metadata instead of entire record for 304s.
                if (request.shouldCache() && response.cacheEntry != null) {
                    mCache.put(request.getCacheKey(), response.cacheEntry);
                    request.addMarker("network-cache-written");
                }
    
                // Post the response back.
                request.markDelivered();
                mDelivery.postResponse(request, response);
                request.notifyListenerResponseReceived(response);
            } catch (VolleyError volleyError) {
                volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
                parseAndDeliverNetworkError(request, volleyError);
                request.notifyListenerResponseNotUsable();
            } catch (Exception e) {
                VolleyLog.e(e, "Unhandled exception %s", e.toString());
                VolleyError volleyError = new VolleyError(e);
                volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
                mDelivery.postError(request, volleyError);
                request.notifyListenerResponseNotUsable();
            }
        }
    

    processReques通过调用BasicNetwork实现类的方法performRequest进行网络请求,并获得响应,然后将结果缓存起来,最后回调到主线程。
    performRequest实现如下

        @Override
        public NetworkResponse performRequest(Request<?> request) throws VolleyError {
            long requestStart = SystemClock.elapsedRealtime();
            while (true) {
                HttpResponse httpResponse = null;
                byte[] responseContents = null;
                List<Header> responseHeaders = Collections.emptyList();
                try {
                    // Gather headers.
                    Map<String, String> additionalRequestHeaders =
                            getCacheHeaders(request.getCacheEntry());
                    httpResponse = mBaseHttpStack.executeRequest(request, additionalRequestHeaders);
                    int statusCode = httpResponse.getStatusCode();
    
                    responseHeaders = httpResponse.getHeaders();
                    // Handle cache validation.
                    if (statusCode == HttpURLConnection.HTTP_NOT_MODIFIED) {
                       ...........................           
                    }
    
                    // Some responses such as 204s do not have content.  We must check.
                    InputStream inputStream = httpResponse.getContent();
                    if (inputStream != null) {
                        responseContents =
                                inputStreamToBytes(inputStream, httpResponse.getContentLength());
                    } else {
                        // Add 0 byte response as a way of honestly representing a
                        // no-content request.
                        responseContents = new byte[0];
                    }
                    // if the request is slow, log it.
                    long requestLifetime = SystemClock.elapsedRealtime() - requestStart;
                    logSlowRequests(requestLifetime, request, responseContents, statusCode);
    
                    if (statusCode < 200 || statusCode > 299) {
                        throw new IOException();
                    }
                    return new NetworkResponse(
                            statusCode,
                            responseContents,
                            false,
                            SystemClock.elapsedRealtime() - requestStart,
                            responseHeaders);
                } catch (SocketTimeoutException e) {
                    ............................
                }
            }
        }
    

    这里面主要的代码是调用了mBaseHttpStack.executeRequest,mBaseHttpStack这个之前实例化请求队列是根据版本实例化的HurlStack或HttpClientStack,executeRequest方法是对HttpURLConnection或HttpClient的封装。最后将网络请的结果封装成NetworkResponse回调到主线程。

    delivery回调

    最后一步,如果回调到主线程然后再回调到用户,volley是通过mDelivery.postResponse来实现的,mDelivery是在初始化请求队列的时候new出来的ExecutorDelivery实例

    public ExecutorDelivery(final Handler handler) {
            // Make an Executor that just wraps the handler.
            mResponsePoster =
                    new Executor() {
                        @Override
                        public void execute(Runnable command) {
                            handler.post(command);
                        }
                    };
        }
        @Override
        public void postResponse(Request<?> request, Response<?> response) {
            postResponse(request, response, null);
        }
    
        @Override
        public void postResponse(Request<?> request, Response<?> response, Runnable runnable) {
            request.markDelivered();
            request.addMarker("post-response");
            mResponsePoster.execute(new ResponseDeliveryRunnable(request, response, runnable));
        }
    
    

    构造函数中new了一个Executor并重写了execute方法,改方法中使用handler.post保证回调会在主线程中执行。postResponse中调用mResponsePoster.execute,其中一个参数是Runnable ,也就是ResponseDeliveryRunnable实现了runnable接口。
    直接查看ResponseDeliveryRunnable实现的run方法。

    @Override
            public void run() {
                // NOTE: If cancel() is called off the thread that we're currently running in (by
                // default, the main thread), we cannot guarantee that deliverResponse()/deliverError()
                // won't be called, since it may be canceled after we check isCanceled() but before we
                // deliver the response. Apps concerned about this guarantee must either call cancel()
                // from the same thread or implement their own guarantee about not invoking their
                // listener after cancel() has been called.
    
                // If this request has canceled, finish it and don't deliver.
                if (mRequest.isCanceled()) {
                    mRequest.finish("canceled-at-delivery");
                    return;
                }
    
                // Deliver a normal response or error, depending.
                if (mResponse.isSuccess()) {
                    mRequest.deliverResponse(mResponse.result);
                } else {
                    mRequest.deliverError(mResponse.error);
                }
    
                // If this is an intermediate response, add a marker, otherwise we're done
                // and the request can be finished.
                if (mResponse.intermediate) {
                    mRequest.addMarker("intermediate-response");
                } else {
                    mRequest.finish("done");
                }
    
                // If we have been provided a post-delivery runnable, run it.
                if (mRunnable != null) {
                    mRunnable.run();
                }
            }
        }
    

    至此查看到回调到StringRequest的deliverResponse,最终回调到用户。

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