Hololens凝视选择更换材质
using System.Collections;
public class ButtonInteractible : MonoBehaviour
{
public Texture2D normalTexture;
public Texture2D hiTexture;
public Texture2D seTexture;
private Material meshMaterial;
public GameObject toolTip;
public void Start()
{
meshMaterial = transform.FindChild("UI").gameObject.GetComponent<MeshRenderer>().material;
}
void GazeEntered()
{
meshMaterial.SetTexture("_MainTex", hiTexture);
toolTip.SetActive(true);
}
void GazeExited()
{
meshMaterial.SetTexture("_MainTex", normalTexture);
toolTip.SetActive(false);
}
void OnTapped()
{
meshMaterial.SetTexture("_MainTex", seTexture);
}
}
本文标题:Hololens凝视选择更换材质
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