import <UIKit/UIKit.h>
@interface UIButton (YasinTimerCategory)
- (void)startCountDownTime:(int)time withCountDownBlock:(void(^)(void))countDownBlock;
@end
import "UIButton+YasinTimerCategory.h"
static NSString *yasinTempText;
@implementation UIButton (YasinTimerCategory)
-
(void)startCountDownTime:(int)time withCountDownBlock:(void(^)(void))countDownBlock{
[self initButtonData];
[self startTime:time];
if (countDownBlock) {
countDownBlock();
}
} -
(void)initButtonData{
yasinTempText = [NSString stringWithFormat:@"%@",self.titleLabel.text];
}
-
(void)startTime:(int)time{
__block int timeout = time;
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_source_t _timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0,queue);
dispatch_source_set_timer(_timer,dispatch_walltime(NULL, 0),1.0 * NSEC_PER_SEC, 0);
dispatch_source_set_event_handler(_timer, ^{
//倒计时结束 if(timeout <= 0){ dispatch_source_cancel(_timer); dispatch_async(dispatch_get_main_queue(), ^{ [self setTitle:yasinTempText forState:UIControlStateNormal]; self.userInteractionEnabled = YES; }); }else{ dispatch_async(dispatch_get_main_queue(), ^{ NSString *text = [NSString stringWithFormat:@"%02d秒重新获取",timeout]; [self setTitle:text forState:UIControlStateNormal]; self.userInteractionEnabled = NO; }); timeout --; }
});
dispatch_resume(_timer);
}
@end
调用方法
[self.verificationBtn startCountDownTime:60 withCountDownBlock:^{
NSLog(@"开始倒计时");
}];
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