⚠️: 项目需要使用pods进行管理开发,这里需要依赖的第三方库有SDWebImage、pop
1、直接上代码
SlotsItemView.h
//
// SlotsItemView.h
//
// Created by wsj_2012 on 2017/8/18.
// Copyright © 2017年 wsj_2012. All rights reserved.
//
#import <UIKit/UIKit.h>
@class SlotsItemView;
@protocol SlotsItemViewDelegate <NSObject>
- (void)slotsItemView:(SlotsItemView *)itemView animationDidFinished:(BOOL)finished;
@end
@interface SlotsItemView : UIView
@property (nonatomic, strong) NSArray<NSString *> *data;
@property (nonatomic, strong) NSString *result;
@property (nonatomic) NSInteger index;
@property (nonatomic) CFTimeInterval unitInterval;
@property (nonatomic) CGFloat decayRatio; // 0 ~ 0.2;
@property (nonatomic, weak) id <SlotsItemViewDelegate> delegate;
- (void)start;
- (void)decelerate;
@end
SlotsItemView.m
//
// SlotsItemView.m
//
// Created by wsj_2012 on 2017/8/18.
// Copyright © 2017年 wsj_2012. All rights reserved.
//
#import "SlotsItemView.h"
#import <pop/POP.h>
@interface SlotsContentView : UIView
@property (nonatomic, strong) UIImageView *imageView;
@property (nonatomic, strong) UILabel *label;
@property (nonatomic, strong) NSString *imageName;
@end
@implementation SlotsContentView
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
_imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, frame.size.width, frame.size.height)];
_imageView.contentMode = UIViewContentModeScaleToFill;
_imageView.image = [UIImage imageNamed:@"sign_slots_bg" inBundle:[NSBundle bundleForClass:self.class] compatibleWithTraitCollection:nil];
_imageView.contentMode = UIViewContentModeScaleAspectFit;
[self addSubview:_imageView];
_label = [[UILabel alloc] initWithFrame:_imageView.frame];
_label.textAlignment = NSTextAlignmentCenter;
_label.font = [UIFont systemFontOfSize:30];
[self addSubview:_label];
}
return self;
}
- (void)setImageName:(NSString *)imageName
{
///这里使用到了自己加工的基础扩展库,也可以直接使用SDWebImage库
[self.imageView ydt_setImageWithURLString:imageName placeholder:nil];
}
@end
static const CGFloat kFinalInterval = 1.f;
static const CGFloat kDecayStep = 0.5f;
@interface SlotsItemView () <POPAnimationDelegate>
@property (nonatomic, strong) SlotsContentView *contentView1;
@property (nonatomic, strong) SlotsContentView *contentView2;
@property (nonatomic, strong) SlotsContentView *showView;
@property (nonatomic, strong) SlotsContentView *readyView;
@property (nonatomic) CGFloat width;
@property (nonatomic) CGFloat height;
@property (nonatomic) BOOL isDecelerate;
@property (nonatomic) CGFloat step;
@end
@implementation SlotsItemView
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
self.clipsToBounds = YES;
_index = 0;
_unitInterval = 0.1;
_step = 0;
CGRect frame1 = CGRectMake(0, 0, frame.size.width, frame.size.height);
CGRect frame2 = CGRectMake(0, frame.size.height, frame.size.width, frame.size.height);
_contentView1 = [[SlotsContentView alloc] initWithFrame:frame1];
[self addSubview:_contentView1];
_showView = _contentView1;
_contentView2 = [[SlotsContentView alloc] initWithFrame:frame2];
[self addSubview:_contentView2];
_readyView = _contentView2;
}
return self;
}
- (void)start
{
if (self.data.count == 0) {
return;
}
[self reset];
[self animate1];
}
- (void)decelerate
{
self.isDecelerate = YES;
}
- (CGFloat)deltaInterval
{
self.step += kDecayStep;
return self.decayRatio * self.step * self.step;
}
- (void)reset
{
_index = 0;
_unitInterval = 0.1;
_step = 0;
_isDecelerate = NO;
self.bounds = CGRectMake(0, 0, self.width, self.height);
self.contentView1.frame = CGRectMake(0, 0, self.width, self.height);
self.contentView2.frame = CGRectMake(0, self.height, self.width, self.height);
}
- (void)animate1
{
if (self.isDecelerate) {
self.unitInterval += [self deltaInterval];
}
CGRect bounds = CGRectMake(0, (_index + 1) * self.height, self.width, self.height);
CGRect frame1 = CGRectMake(0, (_index + 2) * self.height, self.width, self.height);
__weak typeof(self) weakSelf = self;
POPBasicAnimation *animation = [POPBasicAnimation animationWithPropertyNamed:kPOPViewBounds];
animation.delegate = self;
animation.toValue = [NSValue valueWithCGRect:bounds];
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
animation.duration = _unitInterval;
animation.completionBlock = ^(POPAnimation *anim, BOOL finished) {
if (finished) {
weakSelf.index += 1;
weakSelf.contentView1.frame = frame1;
weakSelf.contentView1.imageName = weakSelf.data[weakSelf.index % weakSelf.data.count];
[weakSelf animate2];
}
};
if (self.unitInterval > kFinalInterval) {
self.contentView2.imageName = self.result;
animation.completionBlock = nil;
self.showView = self.contentView2;
self.readyView = self.contentView1;
}
[self pop_addAnimation:animation forKey:@"animate1"];
}
- (void)animate2
{
if (self.isDecelerate) {
self.unitInterval += [self deltaInterval];
}
CGRect bounds = CGRectMake(0, (_index + 1) * self.height, self.width, self.height);
CGRect frame2 = CGRectMake(0, (_index + 2) * self.height, self.width, self.height);
__weak typeof(self) weakSelf = self;
POPBasicAnimation *animation = [POPBasicAnimation animationWithPropertyNamed:kPOPViewBounds];
animation.delegate = self;
animation.toValue = [NSValue valueWithCGRect:bounds];
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
animation.duration = _unitInterval;
animation.completionBlock = ^(POPAnimation *anim, BOOL finished) {
if (finished) {
weakSelf.index += 1;
weakSelf.contentView2.frame = frame2;
weakSelf.contentView2.imageName = weakSelf.data[weakSelf.index % weakSelf.data.count];
[weakSelf animate1];
}
};
if (self.unitInterval > kFinalInterval) {
self.contentView1.imageName = self.result;
animation.completionBlock = nil;
self.showView = self.contentView1;
self.readyView = self.contentView2;
}
[self pop_addAnimation:animation forKey:@"animate2"];
}
- (void)setData:(NSArray<NSString *> *)data
{
_data = data;
self.showView.imageName = _result ?: data.firstObject;
self.readyView.imageName = data[(_index + 1) % data.count];
}
- (CGFloat)width
{
return self.frame.size.width;
}
- (CGFloat)height
{
return self.frame.size.height;
}
- (void)pop_animationDidStop:(POPAnimation *)anim finished:(BOOL)finished
{
if (anim.completionBlock == nil) {
if ([self.delegate respondsToSelector:@selector(slotsItemView:animationDidFinished:)]) {
[self.delegate slotsItemView:self animationDidFinished:YES];
}
}
}
@end
SlotsView.h
//
// SlotsView.h
//
// Created by wsj_2012 on 2017/8/18.
// Copyright © 2017年 wsj_2012. All rights reserved.
//
#import <UIKit/UIKit.h>
@protocol SlotsViewDelegate <NSObject>
///动画结束代理
- (void)slotsViewDidFinishedAnimation;
@end
@interface SlotsView : UIView
@property (nonatomic, strong) NSArray<NSString *> *data1;
@property (nonatomic, strong) NSArray<NSString *> *data2;
@property (nonatomic, strong) NSArray<NSString *> *data3;
@property (nonatomic, strong) NSArray<NSString *> *results; // 必须3个
@property (nonatomic, weak) id <SlotsViewDelegate> delegate;
- (void)start;
- (void)end;
@end
SlotsView.m
//
// SlotsView.m
//
// Created by wsj_2012 on 2017/8/18.
// Copyright © 2017年 wsj_2012. All rights reserved.
//
#import "SlotsView.h"
#import "SlotsItemView.h"
#import <Masonry/Masonry.h>
@interface SlotsView () <SlotsItemViewDelegate>
@property (nonatomic, strong) UIImageView *imageView;
@property (nonatomic, strong) SlotsItemView *item1;
@property (nonatomic, strong) SlotsItemView *item2;
@property (nonatomic, strong) SlotsItemView *item3;
@property (nonatomic) NSInteger flag;
@end
@implementation SlotsView
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
_flag = 3;
CGFloat width = (frame.size.width - 48) / 3;
CGFloat height = frame.size.height;
_item1 = [[SlotsItemView alloc] initWithFrame:CGRectMake(14, 0, width, height)];
_item1.decayRatio = 0.15;
_item1.delegate = self;
[self addSubview:_item1];
_item2 = [[SlotsItemView alloc] initWithFrame:CGRectMake(24 + width, 0, width, height)];
_item2.decayRatio = 0.1;
_item2.delegate = self;
[self addSubview:_item2];
_item3 = [[SlotsItemView alloc] initWithFrame:CGRectMake(34 + width * 2, 0, width, height)];
_item3.decayRatio = 0.05;
_item3.delegate = self;
[self addSubview:_item3];
}
return self;
}
- (void)start
{
self.flag = 3;
[self.item1 start];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.2 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[self.item2 start];
});
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[self.item3 start];
});
}
- (void)end
{
[self.item1 decelerate];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[self.item2 decelerate];
});
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.4 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[self.item3 decelerate];
});
}
- (void)setData1:(NSArray<NSString *> *)data1
{
_data1 = data1;
self.item1.data = data1;
}
- (void)setData2:(NSArray<NSString *> *)data2
{
_data2 = data2;
self.item2.data = data2;
}
- (void)setData3:(NSArray<NSString *> *)data3
{
_data3 = data3;
self.item3.data = data3;
}
- (void)setResults:(NSArray<NSString *> *)results
{
_results = results;
self.item1.result = results.firstObject;
if (results.count > 1) {
self.item2.result = results[1];
}
if (results.count > 2) {
self.item3.result = results[2];
}
}
- (void)slotsItemView:(SlotsItemView *)itemView animationDidFinished:(BOOL)finished
{
self.flag -= 1;
if (self.flag == 0 && [self.delegate respondsToSelector:@selector(slotsViewDidFinishedAnimation)]) {
[self.delegate slotsViewDidFinishedAnimation];
}
}
@end
2、使用
- 在要使用的类创建对象并关联代理YZTSlotsViewDelegate
/// 声明为全局变量
@property (nonatomic, strong) YZTSlotsView *slotsView;
_slotsView = [[SlotsView alloc] initWithFrame:CGRectMake(0, 42, YZTScreenWidth - 28, 150)];
_slotsView.delegate = self;
_slotsView.layer.cornerRadius = 5.0f;
[lottery addSubview:_slotsView];
- 数据塞给对象
NSMutableArray *images = [NSMutableArray array];
for (PrizeItemModel *model in lotteryPrizeList) {
!model.imageUrl ? : [images addObject:model.imageUrl];
/// 使用了SDWebImage缓存图片,以后每次进来不用每次都下载图片
[[UIImageView new] yzt_setImageWithURLString:model.imageUrl];
}
self.slotsView.data1 = images;
self.slotsView.data2 = images;
self.slotsView.data3 = images;
- 获取到老虎机结果调用end方法,并把结果传给results
self.slotsView.results = @[self.prizeModel.imageUrl, self.prizeModel.imageUrl, self.prizeModel.imageUrl];
[self.slotsView end];
- 处理老虎节停止滚动后的代理
- (void)slotsViewDidFinishedAnimation
{
if (self.comlotteryModel.winflag == 1) {
self.topLabel.text = [NSString stringWithFormat:@"恭喜你抽中%@", self.prizeModel.name];
}else {
self.topLabel.text = @"谢谢参与!";
}
self.lotteryButton.enabled = YES;
[self.tableView reloadData];
}
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