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Vue 从源码分析diff比对的流程

Vue 从源码分析diff比对的流程

作者: vivianXIa | 来源:发表于2021-06-29 16:47 被阅读0次

    如有理解不到位的地方 欢迎指正

    前置步骤

    render.js,
    1: 执行render方法,生成虚拟节点传给了lifeCycle中的update方法

      vnode = render.call(vm._renderProxy, vm.$createElement)
    

    2:在lifecycle.js文件中
    prevVnode保存上次保留的vm._vnode,第一次渲染的时候不存在就去调用vm.patch(vm.$el, vnode, hydrating, false /* removeOnly */)初始化,
    后续有prevVnode就走vm.patch(prevVnode, vnode)去做更新(做diff)

    export function lifecycleMixin (Vue: Class<Component>) {
      Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) {
        const vm: Component = this
        const prevEl = vm.$el
        const prevVnode = vm._vnode // 第一次渲染 prevVnode不存在的
        const restoreActiveInstance = setActiveInstance(vm)
        vm._vnode = vnode // 首次渲染 会把vnode挂载到vm._vnode上
        // Vue.prototype.__patch__ is injected in entry points
        // based on the rendering backend used.
        if (!prevVnode) {
          // initial render  patch方法 做的是初始化渲染逻辑
          vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */)
        } else {
          // updates
          vm.$el = vm.__patch__(prevVnode, vnode)
        }
      }
      //.....
    }
    

    正式进入比对流程

    源码都在目录下: vdom/patch.js

    (如果是真实的节点 并把内容塞到老的后边一个,删除老的)patch➡
    (是相同根节点进入儿子情况的判断)➡patchVnode➡
    (如果两个节点都有儿子)➡updateChildren

    1:在createPatchFunction方法中return了一个patch方法

     return function patch (oldVnode, vnode, hydrating, removeOnly) {
        // 如果传入 patch(oldVnode,null); 进行卸载
        if (isUndef(vnode)) {
          if (isDef(oldVnode)) invokeDestroyHook(oldVnode)
          return
        }
    
        let isInitialPatch = false
        const insertedVnodeQueue = []
    
        if (isUndef(oldVnode)) { // patch(vnode); // 组件的挂载 只传一个参数
          // empty mount (likely as component), create new root element
          isInitialPatch = true
          createElm(vnode, insertedVnodeQueue)
        } else {
          const isRealElement = isDef(oldVnode.nodeType)
          //不是真实元素并且是相同节点 比较儿子的情况 (insertedVnodeQueue是做生命周期的)
          if (!isRealElement && sameVnode(oldVnode, vnode)) {
            // patch existing root node  核心:两个节点的比较
            patchVnode(oldVnode, vnode, insertedVnodeQueue, null, null, removeOnly)
          } else {
            //如果是真实元素
            if (isRealElement) {
              // mounting to a real element
              // check if this is server-rendered content and if we can perform
              // a successful hydration.
              if (oldVnode.nodeType === 1 && oldVnode.hasAttribute(SSR_ATTR)) {
                oldVnode.removeAttribute(SSR_ATTR)
                hydrating = true
              }
              if (isTrue(hydrating)) {
                if (hydrate(oldVnode, vnode, insertedVnodeQueue)) {
                  invokeInsertHook(vnode, insertedVnodeQueue, true)
                  return oldVnode
                } else if (process.env.NODE_ENV !== 'production') {
                  warn(
                    'The client-side rendered virtual DOM tree is not matching ' +
                    'server-rendered content. This is likely caused by incorrect ' +
                    'HTML markup, for example nesting block-level elements inside ' +
                    '<p>, or missing <tbody>. Bailing hydration and performing ' +
                    'full client-side render.'
                  )
                }
              }
              // either not server-rendered, or hydration failed.
              // create an empty node and replace it
              oldVnode = emptyNodeAt(oldVnode)
            }
    
            // replacing existing element
            const oldElm = oldVnode.elm
            const parentElm = nodeOps.parentNode(oldElm)
    
            //根据虚拟节点创造新的节点 并把内容塞到老的后边一个
            // create new node
            createElm(
              vnode,
              insertedVnodeQueue,
              // extremely rare edge case: do not insert if old element is in a
              // leaving transition. Only happens when combining transition +
              // keep-alive + HOCs. (#4590)
              oldElm._leaveCb ? null : parentElm,
              nodeOps.nextSibling(oldElm)
            )
    
            //递归更新节点
            // update parent placeholder node element, recursively 
            if (isDef(vnode.parent)) {
              let ancestor = vnode.parent
              const patchable = isPatchable(vnode)
              while (ancestor) {
                for (let i = 0; i < cbs.destroy.length; ++i) {
                  cbs.destroy[i](ancestor)
                }
                ancestor.elm = vnode.elm
                if (patchable) {
                  for (let i = 0; i < cbs.create.length; ++i) {
                    cbs.create[i](emptyNode, ancestor)
                  }
                  // #6513
                  // invoke insert hooks that may have been merged by create hooks.
                  // e.g. for directives that uses the "inserted" hook.
                  const insert = ancestor.data.hook.insert
                  if (insert.merged) {
                    // start at index 1 to avoid re-invoking component mounted hook
                    for (let i = 1; i < insert.fns.length; i++) {
                      insert.fns[i]()
                    }
                  }
                } else {
                  registerRef(ancestor)
                }
                ancestor = ancestor.parent
              }
            }
    
            // destroy old node
            if (isDef(parentElm)) {
              //删除老的节点
              removeVnodes([oldVnode], 0, 0)
            } else if (isDef(oldVnode.tag)) {
              invokeDestroyHook(oldVnode)
            }
          }
        }
    
        invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch)
        return vnode.elm
      }
    
    • 2 核心在于新老的节点都有儿子,进行儿子的比较 updateChildren
     function patchVnode ( 
        oldVnode,
        vnode,
        insertedVnodeQueue,
        ownerArray,
        index,
        removeOnly
      ) {
        if (oldVnode === vnode) { // 新的和老的一样 就不用比对了 基本上不会出现
          return
        }
    
        if (isDef(vnode.elm) && isDef(ownerArray)) {
          // clone reused vnode 虚拟节点copy 使用
          vnode = ownerArray[index] = cloneVNode(vnode)
        }
    
        const elm = vnode.elm = oldVnode.elm // 两个节点一样 节点的拷贝
    
        if (isTrue(oldVnode.isAsyncPlaceholder)) {//是不是异步组件占位符
          if (isDef(vnode.asyncFactory.resolved)) {
            hydrate(oldVnode.elm, vnode, insertedVnodeQueue)
          } else {
            vnode.isAsyncPlaceholder = true
          }
          return
        }
    
        // reuse element for static trees.
        // note we only do this if the vnode is cloned -
        // if the new node is not cloned it means the render functions have been
        // reset by the hot-reload-api and we need to do a proper re-render.
        if (isTrue(vnode.isStatic) &&
          isTrue(oldVnode.isStatic) &&
          vnode.key === oldVnode.key &&
          (isTrue(vnode.isCloned) || isTrue(vnode.isOnce))
        ) {
          vnode.componentInstance = oldVnode.componentInstance
          return
        }
    
        let i
        const data = vnode.data
        //组件的更新流程
        if (isDef(data) && isDef(i = data.hook) && isDef(i = i.prepatch)) {
          i(oldVnode, vnode)
        }
    
        //复用完节点
        const oldCh = oldVnode.children // 老儿子
        const ch = vnode.children // 新的儿子 
        if (isDef(data) && isPatchable(vnode)) { 
          // 调用更新逻辑 包含 当前样式更新, 指令的更新 
          // cb以此调用比对方法,更新逻辑在运行时platform/modules下边的属性类等的比对方法
          for (i = 0; i < cbs.update.length; ++i) cbs.update[i](oldVnode, vnode)
          if (isDef(i = data.hook) && isDef(i = i.update)) i(oldVnode, vnode)
        }
        if (isUndef(vnode.text)) { // 如果不是文本 并且两个人都有内容
          if (isDef(oldCh) && isDef(ch)) { // 两个儿子的比对
            if (oldCh !== ch) updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly)
          } else if (isDef(ch)) { // 新的有儿子 那么老的就没儿子
            if (process.env.NODE_ENV !== 'production') {
              checkDuplicateKeys(ch)
            }
            // 将文本清空 添加新儿子
            if (isDef(oldVnode.text)) nodeOps.setTextContent(elm, '') 
            // 添加儿子
            addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue)
          } else if (isDef(oldCh)) { // 如果老的有儿子 ,新的没儿子
            removeVnodes(oldCh, 0, oldCh.length - 1) // 删除老儿子
          } else if (isDef(oldVnode.text)) { //老的是文本清空
            nodeOps.setTextContent(elm, '')
          }
        } else if (oldVnode.text !== vnode.text) {
          nodeOps.setTextContent(elm, vnode.text) // 更新文本内容
        }
        if (isDef(data)) { // 如果是组件 会去调用组件的postpatch 方法
          if (isDef(i = data.hook) && isDef(i = i.postpatch)) i(oldVnode, vnode)
        }
      }
    
    • 3 diff双指针比较
      首先是特殊情况头头比对;尾尾对比;头尾对比:并且把相同的节点移动到右边;尾头对比:并且把相同的移动到左边
      最后乱序比对,对比到相同的移动,并且原来的位置重置为undefined(否则会造成数组塌陷)
    //核心 双指针比较
      function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) {
        let oldStartIdx = 0
        let newStartIdx = 0
        let oldEndIdx = oldCh.length - 1
        let oldStartVnode = oldCh[0]
        let oldEndVnode = oldCh[oldEndIdx]
        let newEndIdx = newCh.length - 1
        let newStartVnode = newCh[0]
        let newEndVnode = newCh[newEndIdx]
        let oldKeyToIdx, idxInOld, vnodeToMove, refElm
    
        // removeOnly is a special flag used only by <transition-group>
        // to ensure removed elements stay in correct relative positions
        // during leaving transitions
        const canMove = !removeOnly
    
        if (process.env.NODE_ENV !== 'production') {
          checkDuplicateKeys(newCh)
        }
    
        while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {
          if (isUndef(oldStartVnode)) {
            oldStartVnode = oldCh[++oldStartIdx] // Vnode has been moved left
          } else if (isUndef(oldEndVnode)) {
            oldEndVnode = oldCh[--oldEndIdx]
          } else if (sameVnode(oldStartVnode, newStartVnode)) { // 头头比对
            patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx)
            oldStartVnode = oldCh[++oldStartIdx]
            newStartVnode = newCh[++newStartIdx]
          } else if (sameVnode(oldEndVnode, newEndVnode)) { // 尾尾比对
            patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx)
            oldEndVnode = oldCh[--oldEndIdx]
            newEndVnode = newCh[--newEndIdx]
            // ABCD
            // BCDA
          } else if (sameVnode(oldStartVnode, newEndVnode)) { // Vnode moved right  头尾比对
            patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx)
            canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm))
            oldStartVnode = oldCh[++oldStartIdx]
            newEndVnode = newCh[--newEndIdx]
            // ABCD
            // DABC
          } else if (sameVnode(oldEndVnode, newStartVnode)) { // Vnode moved left
            patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx)
            canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm)
            oldEndVnode = oldCh[--oldEndIdx]
            newStartVnode = newCh[++newStartIdx]
          } else {
            // 乱序比对
            // 先创建索引
            if (isUndef(oldKeyToIdx)) oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx)
            idxInOld = isDef(newStartVnode.key)
              ? oldKeyToIdx[newStartVnode.key]
              : findIdxInOld(newStartVnode, oldCh, oldStartIdx, oldEndIdx)
            if (isUndef(idxInOld)) { // New element 新创建塞入
              createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx)
            } else {
              vnodeToMove = oldCh[idxInOld]
              //判断是不是相同节点
              if (sameVnode(vnodeToMove, newStartVnode)) {
                //相同 比对 并且移动和插入 置空
                patchVnode(vnodeToMove, newStartVnode, insertedVnodeQueue, newCh, newStartIdx)
                oldCh[idxInOld] = undefined // 做一个占位符
                canMove && nodeOps.insertBefore(parentElm, vnodeToMove.elm, oldStartVnode.elm)
              } else {
                // 如果key一样 标签不一样也是一个新元素
                // same key but different element. treat as new element
                createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx)
              }
            }
            //不同移动新的节点
            newStartVnode = newCh[++newStartIdx] // 不停的移动新的节点
          }
        }
        //
        if (oldStartIdx > oldEndIdx) {
          refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm
          addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue)
        } else if (newStartIdx > newEndIdx) {
          //老的多
          removeVnodes(oldCh, oldStartIdx, oldEndIdx)
        }
      }
    
    

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