1. 结构概述
GraphX在1.6的实际实现和论文还是有一些地方不一样的, 毕竟论文是基于0.94和1.1的spark实现的.
在Spark GraphX中, 对图的抽象是一个abstract class Graph[VD: ClassTag, ED: ClassTag]
这个类完成了对图的一系列操作的定义, 后续的图算法也是对Graph进行操作.
下面退出是源码中对各个方法的注释, 通过英文注释可以方便的理解这些API设计出来的目的.
2. 基本内部结构
可以看到和论文中类似的, 整个Graph抽象成 VertexRDD
, EdgeRDD
, Triplelet
.
/**
* The Graph abstractly represents a graph with arbitrary objects
* associated with vertices and edges. The graph provides basic
* operations to access and manipulate the data associated with
* vertices and edges as well as the underlying structure. Like Spark
* RDDs, the graph is a functional data-structure in which mutating
* operations return new graphs.
*
* @note [[GraphOps]] contains additional convenience operations and graph algorithms.
*
* @tparam VD the vertex attribute type
* @tparam ED the edge attribute type
*/
abstract class Graph[VD: ClassTag, ED: ClassTag] protected () extends Serializable {
/**
* An RDD containing the vertices and their associated attributes.
*
* @note vertex ids are unique.
* @return an RDD containing the vertices in this graph
*/
val vertices: VertexRDD[VD]
/**
* An RDD containing the edges and their associated attributes. The entries in the RDD contain
* just the source id and target id along with the edge data.
*
* @return an RDD containing the edges in this graph
*
* @see [[Edge]] for the edge type.
* @see [[Graph#triplets]] to get an RDD which contains all the edges
* along with their vertex data.
*
*/
val edges: EdgeRDD[ED]
/**
* An RDD containing the edge triplets, which are edges along with the vertex data associated with
* the adjacent vertices. The caller should use [[edges]] if the vertex data are not needed, i.e.
* if only the edge data and adjacent vertex ids are needed.
*
* @return an RDD containing edge triplets
*
* @example This operation might be used to evaluate a graph
* coloring where we would like to check that both vertices are a
* different color.
* {{{
* type Color = Int
* val graph: Graph[Color, Int] = GraphLoader.edgeListFile("hdfs://file.tsv")
* val numInvalid = graph.triplets.map(e => if (e.src.data == e.dst.data) 1 else 0).sum
* }}}
*/
val triplets: RDD[EdgeTriplet[VD, ED]]
3. 基本方法, 也就是图运算中用到的基本的操作
3.1 和存储状态有关的方法
用来改变VertexRDD
和EdgeRDD
的存储状态, 和RDD那边本身的方法类似
/**
* Caches the vertices and edges associated with this graph at the specified storage level,
* ignoring any target storage levels previously set.
*
* @param newLevel the level at which to cache the graph.
*
* @return A reference to this graph for convenience.
*/
def persist(newLevel: StorageLevel = StorageLevel.MEMORY_ONLY): Graph[VD, ED]
/**
* Caches the vertices and edges associated with this graph at the previously-specified target
* storage levels, which default to `MEMORY_ONLY`. This is used to pin a graph in memory enabling
* multiple queries to reuse the same construction process.
*/
def cache(): Graph[VD, ED]
/**
* Mark this Graph for checkpointing. It will be saved to a file inside the checkpoint
* directory set with SparkContext.setCheckpointDir() and all references to its parent
* RDDs will be removed. It is strongly recommended that this Graph is persisted in
* memory, otherwise saving it on a file will require recomputation.
*/
def checkpoint(): Unit
/**
* Return whether this Graph has been checkpointed or not.
* This returns true iff both the vertices RDD and edges RDD have been checkpointed.
*/
def isCheckpointed: Boolean
/**
* Gets the name of the files to which this Graph was checkpointed.
* (The vertices RDD and edges RDD are checkpointed separately.)
*/
def getCheckpointFiles: Seq[String]
/**
* Uncaches both vertices and edges of this graph. This is useful in iterative algorithms that
* build a new graph in each iteration.
*/
def unpersist(blocking: Boolean = true): Graph[VD, ED]
/**
* Uncaches only the vertices of this graph, leaving the edges alone. This is useful in iterative
* algorithms that modify the vertex attributes but reuse the edges. This method can be used to
* uncache the vertex attributes of previous iterations once they are no longer needed, improving
* GC performance.
*/
def unpersistVertices(blocking: Boolean = true): Graph[VD, ED]
3.2 图partition相关的算法
我们前面有提到说GraphX也是走的vertex cut的路线, 把图从vertex处切分, 然后分布到不同的parition(worker)上进行计算.
可以看到这里有一个输入PartitionStrategy
, 它代表了不同的切分策略, 这些策略在后边会讲解.
/**
* Repartitions the edges in the graph according to `partitionStrategy`.
*
* @param partitionStrategy the partitioning strategy to use when partitioning the edges
* in the graph.
*/
def partitionBy(partitionStrategy: PartitionStrategy): Graph[VD, ED]
/**
* Repartitions the edges in the graph according to `partitionStrategy`.
*
* @param partitionStrategy the partitioning strategy to use when partitioning the edges
* in the graph.
* @param numPartitions the number of edge partitions in the new graph.
*/
def partitionBy(partitionStrategy: PartitionStrategy, numPartitions: Int): Graph[VD, ED]
3.3 Apply / Map相关的方法
后边通过标题, 可以判断这些方法是为了实现GAS操作的哪些步骤而做的.
/**
* Transforms each vertex attribute in the graph using the map function.
*
* @note The new graph has the same structure. As a consequence the underlying index structures
* can be reused.
*
* @param map the function from a vertex object to a new vertex value
*
* @tparam VD2 the new vertex data type
*
* @example We might use this operation to change the vertex values
* from one type to another to initialize an algorithm.
* {{{
* val rawGraph: Graph[(), ()] = Graph.textFile("hdfs://file")
* val root = 42
* var bfsGraph = rawGraph.mapVertices[Int]((vid, data) => if (vid == root) 0 else Math.MaxValue)
* }}}
*
*/
def mapVertices[VD2: ClassTag](map: (VertexId, VD) => VD2)
(implicit eq: VD =:= VD2 = null): Graph[VD2, ED]
/**
* Transforms each edge attribute in the graph using the map function. The map function is not
* passed the vertex value for the vertices adjacent to the edge. If vertex values are desired,
* use `mapTriplets`.
*
* @note This graph is not changed and that the new graph has the
* same structure. As a consequence the underlying index structures
* can be reused.
*
* @param map the function from an edge object to a new edge value.
*
* @tparam ED2 the new edge data type
*
* @example This function might be used to initialize edge
* attributes.
*
*/
def mapEdges[ED2: ClassTag](map: Edge[ED] => ED2): Graph[VD, ED2] = {
mapEdges((pid, iter) => iter.map(map))
}
/**
* Transforms each edge attribute using the map function, passing it a whole partition at a
* time. The map function is given an iterator over edges within a logical partition as well as
* the partition's ID, and it should return a new iterator over the new values of each edge. The
* new iterator's elements must correspond one-to-one with the old iterator's elements. If
* adjacent vertex values are desired, use `mapTriplets`.
*
* @note This does not change the structure of the
* graph or modify the values of this graph. As a consequence
* the underlying index structures can be reused.
*
* @param map a function that takes a partition id and an iterator
* over all the edges in the partition, and must return an iterator over
* the new values for each edge in the order of the input iterator
*
* @tparam ED2 the new edge data type
*
*/
def mapEdges[ED2: ClassTag](map: (PartitionID, Iterator[Edge[ED]]) => Iterator[ED2])
: Graph[VD, ED2]
/**
* Transforms each edge attribute using the map function, passing it the adjacent vertex
* attributes as well. If adjacent vertex values are not required,
* consider using `mapEdges` instead.
*
* @note This does not change the structure of the
* graph or modify the values of this graph. As a consequence
* the underlying index structures can be reused.
*
* @param map the function from an edge object to a new edge value.
*
* @tparam ED2 the new edge data type
*
* @example This function might be used to initialize edge
* attributes based on the attributes associated with each vertex.
* {{{
* val rawGraph: Graph[Int, Int] = someLoadFunction()
* val graph = rawGraph.mapTriplets[Int]( edge =>
* edge.src.data - edge.dst.data)
* }}}
*
*/
def mapTriplets[ED2: ClassTag](map: EdgeTriplet[VD, ED] => ED2): Graph[VD, ED2] = {
mapTriplets((pid, iter) => iter.map(map), TripletFields.All)
}
/**
* Transforms each edge attribute using the map function, passing it the adjacent vertex
* attributes as well. If adjacent vertex values are not required,
* consider using `mapEdges` instead.
*
* @note This does not change the structure of the
* graph or modify the values of this graph. As a consequence
* the underlying index structures can be reused.
*
* @param map the function from an edge object to a new edge value.
* @param tripletFields which fields should be included in the edge triplet passed to the map
* function. If not all fields are needed, specifying this can improve performance.
*
* @tparam ED2 the new edge data type
*
* @example This function might be used to initialize edge
* attributes based on the attributes associated with each vertex.
* {{{
* val rawGraph: Graph[Int, Int] = someLoadFunction()
* val graph = rawGraph.mapTriplets[Int]( edge =>
* edge.src.data - edge.dst.data)
* }}}
*
*/
def mapTriplets[ED2: ClassTag](
map: EdgeTriplet[VD, ED] => ED2,
tripletFields: TripletFields): Graph[VD, ED2] = {
mapTriplets((pid, iter) => iter.map(map), tripletFields)
}
/**
* Transforms each edge attribute a partition at a time using the map function, passing it the
* adjacent vertex attributes as well. The map function is given an iterator over edge triplets
* within a logical partition and should yield a new iterator over the new values of each edge in
* the order in which they are provided. If adjacent vertex values are not required, consider
* using `mapEdges` instead.
*
* @note This does not change the structure of the
* graph or modify the values of this graph. As a consequence
* the underlying index structures can be reused.
*
* @param map the iterator transform
* @param tripletFields which fields should be included in the edge triplet passed to the map
* function. If not all fields are needed, specifying this can improve performance.
*
* @tparam ED2 the new edge data type
*
*/
def mapTriplets[ED2: ClassTag](
map: (PartitionID, Iterator[EdgeTriplet[VD, ED]]) => Iterator[ED2],
tripletFields: TripletFields): Graph[VD, ED2]
3.4 过滤filter相关的方法
这里需要注意到一个概念就是底层数据的功用, 结合前面的论文, 调用mask后改变的是vertex
和edge
在索引表里的可见性
新的图是在老的图上面打了一些标志位, 标注一部分区域不可见来实现的过滤或者说删除, 但是底层的存储还是那些, 和老图公用内存中的内容, 也并不会释放.
/**
* Restricts the graph to only the vertices and edges satisfying the predicates. The resulting
* subgraph satisifies
*
* {{{
* V' = {v : for all v in V where vpred(v)}
* E' = {(u,v): for all (u,v) in E where epred((u,v)) && vpred(u) && vpred(v)}
* }}}
*
* @param epred the edge predicate, which takes a triplet and
* evaluates to true if the edge is to remain in the subgraph. Note
* that only edges where both vertices satisfy the vertex
* predicate are considered.
*
* @param vpred the vertex predicate, which takes a vertex object and
* evaluates to true if the vertex is to be included in the subgraph
*
* @return the subgraph containing only the vertices and edges that
* satisfy the predicates
*/
def subgraph(
epred: EdgeTriplet[VD, ED] => Boolean = (x => true),
vpred: (VertexId, VD) => Boolean = ((v, d) => true))
: Graph[VD, ED]
/**
* Restricts the graph to only the vertices and edges that are also in `other`, but keeps the
* attributes from this graph.
* @param other the graph to project this graph onto
* @return a graph with vertices and edges that exist in both the current graph and `other`,
* with vertex and edge data from the current graph
*/
def mask[VD2: ClassTag, ED2: ClassTag](other: Graph[VD2, ED2]): Graph[VD, ED]
3.5 Scatter / Join 相关的方法
/**
* Joins the vertices with entries in the `table` RDD and merges the results using `mapFunc`.
* The input table should contain at most one entry for each vertex. If no entry in `other` is
* provided for a particular vertex in the graph, the map function receives `None`.
*
* @tparam U the type of entry in the table of updates
* @tparam VD2 the new vertex value type
*
* @param other the table to join with the vertices in the graph.
* The table should contain at most one entry for each vertex.
* @param mapFunc the function used to compute the new vertex values.
* The map function is invoked for all vertices, even those
* that do not have a corresponding entry in the table.
*
* @example This function is used to update the vertices with new values based on external data.
* For example we could add the out-degree to each vertex record:
*
* {{{
* val rawGraph: Graph[_, _] = Graph.textFile("webgraph")
* val outDeg: RDD[(VertexId, Int)] = rawGraph.outDegrees
* val graph = rawGraph.outerJoinVertices(outDeg) {
* (vid, data, optDeg) => optDeg.getOrElse(0)
* }
* }}}
*/
def outerJoinVertices[U: ClassTag, VD2: ClassTag](other: RDD[(VertexId, U)])
(mapFunc: (VertexId, VD, Option[U]) => VD2)(implicit eq: VD =:= VD2 = null)
: Graph[VD2, ED]
3.6 Gather / GroupBy 相关的方法
/**
* Aggregates values from the neighboring edges and vertices of each vertex. The user-supplied
* `sendMsg` function is invoked on each edge of the graph, generating 0 or more messages to be
* sent to either vertex in the edge. The `mergeMsg` function is then used to combine all messages
* destined to the same vertex.
*
* @tparam A the type of message to be sent to each vertex
*
* @param sendMsg runs on each edge, sending messages to neighboring vertices using the
* [[EdgeContext]].
* @param mergeMsg used to combine messages from `sendMsg` destined to the same vertex. This
* combiner should be commutative and associative.
* @param tripletFields which fields should be included in the [[EdgeContext]] passed to the
* `sendMsg` function. If not all fields are needed, specifying this can improve performance.
*
* @example We can use this function to compute the in-degree of each
* vertex
* {{{
* val rawGraph: Graph[_, _] = Graph.textFile("twittergraph")
* val inDeg: RDD[(VertexId, Int)] =
* rawGraph.aggregateMessages[Int](ctx => ctx.sendToDst(1), _ + _)
* }}}
*
* @note By expressing computation at the edge level we achieve
* maximum parallelism. This is one of the core functions in the
* Graph API in that enables neighborhood level computation. For
* example this function can be used to count neighbors satisfying a
* predicate or implement PageRank.
*
*/
def aggregateMessages[A: ClassTag](
sendMsg: EdgeContext[VD, ED, A] => Unit,
mergeMsg: (A, A) => A,
tripletFields: TripletFields = TripletFields.All)
: VertexRDD[A] = {
aggregateMessagesWithActiveSet(sendMsg, mergeMsg, tripletFields, None)
}
网友评论