每次做项目写一些小Demo的时候,为了让程序跑的更加有趣,都会在设计的时候加上一些动画效果,提高用户体验,很有意思来着。
Android基础动画分为:1. Tween Animation 变换动画 2. Frame Animation 帧动画 3. Layout Animation 布局动画 4. Property Animation 属性动画(相对复杂) 现在需要了解就是属性动画了,Demo来自于《Android编程权威指南》。
Sunset项目这个demo是模拟一个落日景象。
Demo截图res/values/colors.xml
Demo截图res/drawable/sun.xml(在矩形视图上显示一个圆,模拟太阳)
Demo截图res/layout/fragment_sunset.xml(日落场景布局)
Demo截图 SingleFragmentActivity.javapublic abstract class SingleFragmentActivity extends AppCompatActivity {
protected abstract Fragment createFragment();
@LayoutRes
protected int getLayoutRedId(){
return R.layout.activity_fragment;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(getLayoutRedId());
FragmentManager fm = getSupportFragmentManager();
Fragment fragment = fm.findFragmentById(R.id.fragment_container);
if (fragment == null){
fragment = createFragment();
fm.beginTransaction().add(R.id.fragment_container, fragment).commit();
}
}
}
activity_fragment.xml
Demo截图 SunsetActivity.javapublic class SunsetActivity extends SingleFragmentActivity {
@Override
protected Fragment createFragment() {
return SunsetFragment.newInstance();
}
}
SunsetFragment.java
public class SunsetFragment extends Fragment {
private View mSceneView;
private View mSunView;
private View mSkyView;
private int mBlueSkyColor;
private int mSunsetSkyColor;
private int mNightSkyColor;
public static SunsetFragment newInstance() {
return new SunsetFragment();
}
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_sunset, container, false);
mSceneView = view;
mSunView = view.findViewById(R.id.sun);
mSkyView = view.findViewById(R.id.sky);
Resources resources = getResources();
mBlueSkyColor = resources.getColor(R.color.blue_sky);
mSunsetSkyColor = resources.getColor(R.color.sunset_sky);
mNightSkyColor = resources.getColor(R.color.night_sky);
mSceneView.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
startAnimation();
}
});
return view;
}
private void startAnimation() {
float sunYStart = mSunView.getTop(); // 相对父视图的顶部位置
float sunYEnd = mSkyView.getHeight(); // 此视图的高度
ObjectAnimator heightAnimatior = ObjectAnimator.ofFloat(mSunView, "y", sunYStart, sunYEnd).setDuration(3000);
heightAnimatior.setInterpolator(new AccelerateInterpolator());
ObjectAnimator sunsetSkyAnimator = ObjectAnimator.ofInt(mSkyView, "backgroundColor", mBlueSkyColor, mSunsetSkyColor).setDuration(3000);
sunsetSkyAnimator.setEvaluator(new ArgbEvaluator());
ObjectAnimator nightSkyAnimator = ObjectAnimator.ofInt(mSkyView, "backgroundColor", mSunsetSkyColor, mBlueSkyColor).setDuration(3000);
nightSkyAnimator.setEvaluator(new ArgbEvaluator());
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.play(heightAnimatior).with(sunsetSkyAnimator).before(nightSkyAnimator);
animatorSet.start();
// heightAnimatior.start();
// sunsetSkyAnimator.start();
}
}
- 属性动画相关的类介绍:
- ObjectAnimator: 动画的执行类
- ValueAnimator: 动画的执行类
- AnimatorSet:可以放一起执行的动画集,设置执行的先后顺序,时间等
- AnimatorInflater: 加载属性动画的xml文件
- TypeEvaluator: 类型估值,主要用于设置动画操作属性的值,能帮助ObjectAnimator对象精确地计算开始到结束间的递增值
- TimeInterpolator: 时间插值,用于控制动画执行过程
- PropertyValuesHolder: 属性存储器,为两个执行类提供更新多个属性的功能
- Keyframe:为 PropertyValuesHolder提供多个关键帧的操作值
- AnimatorUpdateListener:动画更新监听
- AnimatorListener:动画执行监听,在动画开始、重复、结束、取消时进行回调
总的来说,属性动画就是,动画的执行类来设置动画操作的对象的属性、持续时间,开始和结束的属性值,时间差值等,然后系统会根据设置的参数动态的变化对象的属性。
深入学习:其他动画 API
Android属性动画 http://bbs.itheima.com/thread-172632-1-1.html (出处: 黑马程序员IT技术论坛)
Hongyang 的两篇对属性动画完全解析
http://blog.csdn.net/lmj623565791/article/details/38067475
Android 4.4引入了新的视图转场框架。
找到一个学习的博客 https://www.jianshu.com/p/98f2ec280945
挑战练习
- 让日落可逆(点击屏幕,等太阳落下后,再次点击屏幕,让太阳升起来)这里我的实现方式将一些动画都定义为了类的成员变量,定义了两个boolean类型,一个用户判断是落日还是升日,一个用于判断用户是否第一次点击,这里由于要记录最开始太阳的位置,因为在onCreateView方法中得到太阳位置都是0,视图还没创建好,还有个判断是判别落日或者升日的动画是否正在执行,若是正在执行则点击屏幕无效
public class SunsetFragment extends Fragment {
private View mSceneView;
private View mSunView;
private View mSkyView;
private int mBlueSkyColor;
private int mSunsetSkyColor;
private boolean isSunDown = true; // 是否落日
private ObjectAnimator sunsetSkyAnimator;
private ObjectAnimator nightSkyAnimator;
private float sunYFirstStart;
private float sunYFirstEnd;
private boolean isFirstClick = true; // 是否第一次点击
private ObjectAnimator downAnimatior;
private AnimatorSet downAnimatorSet;
private ObjectAnimator upAnimatior;
private AnimatorSet upAnimatorSet;
public static SunsetFragment newInstance() {
return new SunsetFragment();
}
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_sunset, container, false);
mSceneView = view;
mSunView = view.findViewById(R.id.sun);
mSkyView = view.findViewById(R.id.sky);
mBlueSkyColor = ContextCompat.getColor(getActivity(), R.color.blue_sky);
mSunsetSkyColor = ContextCompat.getColor(getActivity(), R.color.sunset_sky);
initSkyAnimation();
mSceneView.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (isFirstClick) {
sunYFirstStart = mSunView.getTop();
sunYFirstEnd = mSkyView.getHeight();
initUpDownAnimation();
}
isFirstClick = false;
if(!downAnimatorSet.isRunning() && !upAnimatorSet.isRunning()){
if (isSunDown) {
downAnimatorSet.start();
} else {
upAnimatorSet.start();
}
isSunDown = !isSunDown;
}
}
});
return view;
}
// 初始化落日,升日动画
private void initUpDownAnimation() {
downAnimatior = ObjectAnimator.ofFloat(mSunView, "y", sunYFirstStart, sunYFirstEnd).setDuration(3000);
downAnimatior.setInterpolator(new AccelerateInterpolator());
downAnimatorSet = new AnimatorSet();
downAnimatorSet.play(downAnimatior).with(sunsetSkyAnimator);
upAnimatior = ObjectAnimator.ofFloat(mSunView, "y", sunYFirstEnd, sunYFirstStart).setDuration(3000);
upAnimatior.setInterpolator(new AccelerateInterpolator());
upAnimatorSet = new AnimatorSet();
upAnimatorSet.play(upAnimatior).with(nightSkyAnimator);
}
// 初始化天空颜色两种动画
private void initSkyAnimation() {
sunsetSkyAnimator = ObjectAnimator.ofInt(mSkyView, "backgroundColor", mBlueSkyColor, mSunsetSkyColor).setDuration(3000);
sunsetSkyAnimator.setEvaluator(new ArgbEvaluator());
nightSkyAnimator = ObjectAnimator.ofInt(mSkyView, "backgroundColor", mSunsetSkyColor, mBlueSkyColor).setDuration(3000);
nightSkyAnimator.setEvaluator(new ArgbEvaluator());
}
}
- 添加太阳动画特效(让它有规律地放大或是加一圈旋转的光线,海平面加上太阳倒影)
- 在日落过程中实现动画反转(在太阳慢慢下落时点击屏幕,让太阳无缝回升至原来所在位置,或者,在太阳落下进入夜晚时点击屏幕,让太阳重新升回天空)
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