Provider 状态管理的使用
导入 provider: ^6.0.4
- ChangeNotifier
- ChangeNotifierProvider
- Provider.of<>
- 简单使用
案例1
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
// 管理监听者(通知模式)注意:需要将此数据放到根节点的widget
class NumberModel with ChangeNotifier {
int _count = 0;
// 对外暴露的数据
int get getNumber => _count;
void incrementing(){
_count += 1;
// 相当于ios notification
notifyListeners();
}
}
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return ChangeNotifierProvider.value(
value: NumberModel(), // 自定义的通知模型
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const ProviderPage1(),
),
);
}
}
// 第一个页面
class ProviderPage1 extends StatelessWidget {
const ProviderPage1({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
final notify = Provider.of<NumberModel>(context);
return Scaffold(
appBar: AppBar(title: const Text('1'),),
body: Center(child: Text('壹 count: ${notify.getNumber}'),),
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.add),
onPressed: (){
Navigator.of(context).push(MaterialPageRoute(builder: (BuildContext context){
return const ProviderPage2();
}));
}),
);
}
}
// 第二个页面
class ProviderPage2 extends StatelessWidget {
const ProviderPage2({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
final notify = Provider.of<NumberModel>(context);
return Scaffold(
appBar: AppBar(title: const Text('2'),),
body: Center(child: Text('贰 count: ${notify.getNumber}'),),
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.next_plan),
onPressed: (){
debugPrint(' c p p ');
notify.incrementing();
}),
);
}
}
注意:以上的操作将整个页面全部都刷新了一遍(不够细,不够到位)
- 精确使用
案例2 做到哪里更新数据就只渲染改变位置的widget
- Consumer(child: _,builder: (fContext,NumberModel model,child) => Text('壹 count: ${model.getNumber}'))
注意:child 是不被刷新的widget,因为只需要刷新Text,让builder精确到每一个widget,与数据刷新无关的widget不需要重新渲染
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return ChangeNotifierProvider.value(
value: NumberModel(), // 自定义的通知模型
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const ProviderPage1(),
),
);
}
}
// 第一个页面
class ProviderPage1 extends StatelessWidget {
const ProviderPage1({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('1'),),
body: Center(child: Consumer(builder: (fContext,NumberModel model,_){
return Text('壹 count: ${model.getNumber}');
}),),
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.add),
onPressed: (){
Navigator.of(context).push(MaterialPageRoute(builder: (BuildContext context){
return const ProviderPage2();
}));
}),
);
}
}
// 第二个页面
class ProviderPage2 extends StatelessWidget {
const ProviderPage2({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('2'),),
body: Center(child: Consumer(builder: (contex1,NumberModel model,_){
return Text('贰 count: ${model.getNumber}');
})),
floatingActionButton: Consumer(
child: const Icon(Icons.luggage),
builder: (contex2,NumberModel model,child){
return FloatingActionButton(child: child,onPressed: () => model.incrementing());
},
),
);
}
}
provider
临时目录
getTemporaryDirectory
文档目录
getApplicationDocumentsDirectory
sd卡目录
getExternalStorageDirectory
新增文件、读取文件
/**
* 加载文件
* async 异步
*/
localPath() async {
try {
//得到临时目录
var tempDir = await getTemporaryDirectory();
String tempPath = tempDir.path;
//文档目录
var appDorDir = await getApplicationDocumentsDirectory();
String appDocPath = appDorDir.path;
//sd卡目录
var sdDir = await getExternalStorageDirectory();
String sdPaht = sdDir.path;
print('临时目录' + tempPath);
print('文档目录' + appDocPath);
print('sd卡目录' + sdPaht);
////文件的读写操作
Directory(appDocPath + "/我的文件1/" + "txt文件").create(
recursive: true).then((Directory d) {
return new File(d.path + "/" + "1.txt").create(recursive: true).then((
File file) {
file.writeAsString('往缓存文件中加入数据2').then((File file) {
//当写完数据后才能读取
file.readAsString().then((String data) {
print('数据是:$data');
});
});
});
});
} catch (e) {
print(e);
}
}
删除文件
//文件的删除操作
Directory(appDocPath + "/我的文件1/" + "txt文件").delete(recursive: true).then((
FileSystemEntity fileSystemEntity) {
print('删除path' + fileSystemEntity.path);
});
} catch (e) {
print(e);
}
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