最近在写弹出层时遇到事件穿透,刚好找到这篇文章得以解决,在这分享一下。核心思路:一个mask层,一个最顶层,都用rectangle,禁止事件穿透。
Rectangle {
id: root
width: 100
height: 200
color: 'lightblue'
z:100
transformOrigin: Item.Center // 无效
// 公有属性
property bool showMask : false;
property string animationType : 'none';
property int duration : 500
property int easingType : Easing.OutBounce
// 私有属性
property int innerX;
property int innerY;
property int innerWidth;
property int innerHeight;
property double innerOpacity;
//------------------------------
// 事件
//------------------------------
// 属性备份一下,避免动画对属性进行变更
Component.onCompleted: {
save();
}
function show()
{
reset();
switch (animationType)
{
case "fade": animFadeIn.start(); break;
case "focus": animFocusIn.start(); break;
case "width": animWidthIncrease.start(); break;
case "height": animHeightIncrease.start(); break;
case "size": animBig.start(); break;
case "flyDown": animInDown.start(); break;
case "flyUp": animInUp.start(); break;
case "flyLeft": animInLeft.start(); break;
case "flyRight": animInRight.start(); break;
default: this.visible = true;
}
}
function hide()
{
switch (animationType)
{
case "fade": connector.target = animFadeOut;
animFadeOut.start(); break;
case "focus": connector.target = animFocusOut;
animFocusOut.start(); break;
case "width": connector.target = animWidthDecrease;
animWidthDecrease.start(); break;
case "height": connector.target = animHeightDecrease;
animHeightDecrease.start(); break;
case "size": connector.target = animSmall;
animSmall.start(); break;
case "flyDown": connector.target = animOutUp;
animOutUp.start(); break;
case "flyUp": connector.target = animOutDown;
animOutDown.start(); break;
case "flyLeft": connector.target = animOutRight;
animOutRight.start();break;
case "flyRight":connector.target = animOutLeft;
animOutLeft.start(); break;
default: close();
}
}
// 动画结束后调用的脚本
Connections{
id: connector
target: animInDown
onStopped: close()
}
//------------------------------
// 辅助方法
//------------------------------
function getRoot(item)
{
return (item.parent !== null) ? getRoot(item.parent) : item;
}
function save()
{
innerX = root.x;
innerY = root.y;
innerWidth = root.width;
innerHeight = root.height;
innerOpacity = root.opacity;
console.log("x=" + innerX + " y="+innerY + " w=" + innerWidth + " h="+innerHeight);
}
function reset()
{
root.x = innerX;
root.y = innerY;
root.width = innerWidth
root.height = innerHeight;
root.opacity = innerOpacity;
root.scale = 1;
connector.target = null;
mask.visible = showMask;
root.visible = true;
}
// 立即关闭
function close()
{
mask.visible = false;
root.visible = false;
log();
}
function log()
{
console.log("x=" + x + " y="+y + " w=" + width + " h="+height);
}
//------------------------------
// 遮罩
//------------------------------
// 禁止事件穿透
MouseArea{
anchors.fill: parent;
onPressed:{
mouse.accepted = true
}
drag.target: root // root可拖动
}
// 灯箱遮罩层
Mask{
id: mask
visible: false
}
//------------------------------
// 动画
//------------------------------
// fadeIn/fadeOut
PropertyAnimation {
id:animFadeIn
target: root
duration: root.duration
easing.type: root.easingType
property: 'opacity';
from: 0;
to: root.innerOpacity
}
PropertyAnimation {
id: animFadeOut
target: root
duration: root.duration
easing.type: root.easingType
property: 'opacity';
from: root.innerOpacity;
to: 0
}
...
}
效果图:
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