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RecyclerView刷新后定位问题

RecyclerView刷新后定位问题

作者: 小城哇哇 | 来源:发表于2023-07-24 19:52 被阅读0次

    问题描述

    做需求开发时,遇到RecyclerView刷新时,通常会使用notifyItemXXX方法去做局部刷新。但是刷新后,有时会遇到RecyclerView定位到我们不希望的位置,这时候就会很头疼。这周有时间深入了解了下RecyclerView的源码,大致梳理清楚刷新后位置跳动的原因了。

    原因分析

    先简单描述下RecyclerView在notify后的过程:

    1. 根据是否是全量刷新来选择触发RecyclerView.RecyclerViewDataObserver的onChanged方法或onItemRangeXXX方法

    onChanged会直接调用requestlayout来重新layuout。 onItemRangeXXX会先把刷新数据保存到mAdapterHelper中,然后再调用requestlayout 2. 进入dispatchLayout流程 这一步分为三个步骤:

    • dispatchLayoutStep1:处理adapter的更新、决定哪些view执行动画、保存view的信息
    • dispatchLayoutStep2:真正执行childView的layout操作
    • dispatchLayoutStep3:触发动画、保存状态、清理信息

    需要注意的是,在onMeasure的过程中,如果传入的measureMode不是exactly,会去调用dispatchLayoutStep1和dispatchLayoutStep2从而取得真正需要的宽高。 所以在dispatchLayout会先判断是否需要重新执行dispatchLayoutStep1和dispatchLayoutStep2

    重点分析dispatchLayoutStep2这一步: 核心操作在 mLayout.onLayoutChildren(mRecycler, mState)这一行。以LinearLayoutManager为例继续往下挖:

    public void onLayoutChildren(RecyclerView.Recycler recycler, RecyclerView.State state) {
        ...
        final View focused = getFocusedChild();
        if (!mAnchorInfo.mValid || mPendingScrollPosition != RecyclerView.NO_POSITION
                    || mPendingSavedState != null) {
                mAnchorInfo.reset();
                mAnchorInfo.mLayoutFromEnd = mShouldReverseLayout ^ mStackFromEnd;
                // 关键步骤1,寻找锚点View位置
                updateAnchorInfoForLayout(recycler, state, mAnchorInfo);
                mAnchorInfo.mValid = true;
            } else if (focused != null && (mOrientationHelper.getDecoratedStart(focused)
                    >= mOrientationHelper.getEndAfterPadding()
                    || mOrientationHelper.getDecoratedEnd(focused)
                    <= mOrientationHelper.getStartAfterPadding())) {
                mAnchorInfo.assignFromViewAndKeepVisibleRect(focused, getPosition(focused));
            }
            ...
                // fill towards end
                updateLayoutStateToFillEnd(mAnchorInfo);
                mLayoutState.mExtraFillSpace = extraForEnd;
                //关键步骤2,从锚点View位置往后填充
                fill(recycler, mLayoutState, state, false);
                endOffset = mLayoutState.mOffset;
                final int lastElement = mLayoutState.mCurrentPosition;
                if (mLayoutState.mAvailable > 0) {
                //如果锚点位置后面数据不足,无法填满剩余的空间,那把剩余空间加到顶部
                    extraForStart += mLayoutState.mAvailable;
                }
                // fill towards start
                updateLayoutStateToFillStart(mAnchorInfo);
                mLayoutState.mExtraFillSpace = extraForStart;
                mLayoutState.mCurrentPosition += mLayoutState.mItemDirection;
                //关键步骤3,从锚点View位置向前填充
                fill(recycler, mLayoutState, state, false);
                startOffset = mLayoutState.mOffset;
    
                if (mLayoutState.mAvailable > 0) {
                //如果锚点View位置前面数据不足,那把剩余空间加到尾部再做一次尝试
                    extraForEnd = mLayoutState.mAvailable;
                    // start could not consume all it should. add more items towards end
                    updateLayoutStateToFillEnd(lastElement, endOffset);
                    mLayoutState.mExtraFillSpace = extraForEnd;
                    fill(recycler, mLayoutState, state, false);
                    endOffset = mLayoutState.mOffset;
                }
    }
    
    

    先解释一下锚点View,锚点View在一次layout过程中的位置不会发生变化,即之前在哪里显示,这次layout完还在哪,从视觉上看没有位移。

    总结一下,mLayout.onLayoutChildren主要做了以下几件事:

    1. 调用updateAnchorInfoForLayout方法确定锚点view位置
    2. 从锚点view后面的位置开始填充,直到后面空间被填满或者已经遍历到最后一个itemView
    3. 从锚点view前面的位置开始填充,直到空间被填满或者遍历到indexe为0的itemView
    4. 经过第三步后仍有剩余空间,则把剩余空间加到尾部再做一次尝试

    所以回到一开始的问题,RecyclerView在notify之后位置跳跃的关键在于锚点View的确定,也就是updateAnchorInfoForLayout方法,所以下面重点看下这个方法:

    private void updateAnchorInfoForLayout(RecyclerView.Recycler recycler, RecyclerView.State state,
            AnchorInfo anchorInfo) {
        if (updateAnchorFromPendingData(state, anchorInfo)) {
            if (DEBUG) {
                Log.d(TAG, "updated anchor info from pending information");
            }
            return;
        }
    
        if (updateAnchorFromChildren(recycler, state, anchorInfo)) {
            if (DEBUG) {
                Log.d(TAG, "updated anchor info from existing children");
            }
            return;
        }
        if (DEBUG) {
            Log.d(TAG, "deciding anchor info for fresh state");
        }
        anchorInfo.assignCoordinateFromPadding();
        anchorInfo.mPosition = mStackFromEnd ? state.getItemCount() - 1 : 0;
    }
    
    

    这个方法比较短,所以代码全贴出来了。如果是调用了scrollToPosition后的刷新,会通过updateAnchorFromPendingData方法确定锚点View位置,否则调用updateAnchorFromChildren来计算:

    private boolean updateAnchorFromChildren(RecyclerView.Recycler recycler,
            RecyclerView.State state, AnchorInfo anchorInfo) {
        if (getChildCount() == 0) {
            return false;
        }
        final View focused = getFocusedChild();
        if (focused != null && anchorInfo.isViewValidAsAnchor(focused, state)) {
            anchorInfo.assignFromViewAndKeepVisibleRect(focused, getPosition(focused));
            return true;
        }
        if (mLastStackFromEnd != mStackFromEnd) {
            return false;
        }
        View referenceChild =
                findReferenceChild(
                        recycler,
                        state,
                        anchorInfo.mLayoutFromEnd,
                        mStackFromEnd);
        if (referenceChild != null) {
            anchorInfo.assignFromView(referenceChild, getPosition(referenceChild));
            ...
            return true;
        }
        return false;
    }
    
    

    代码比较简单,如果有焦点View,并且焦点View没被remove,则使用焦点View作为锚点。否则调用findReferenceChild来查找:

    View findReferenceChild(RecyclerView.Recycler recycler, RecyclerView.State state,
            boolean layoutFromEnd, boolean traverseChildrenInReverseOrder) {
        ensureLayoutState();
    
        // Determine which direction through the view children we are going iterate.
        int start = 0;
        int end = getChildCount();
        int diff = 1;
        if (traverseChildrenInReverseOrder) {
            start = getChildCount() - 1;
            end = -1;
            diff = -1;
        }
    
        int itemCount = state.getItemCount();
    
        final int boundsStart = mOrientationHelper.getStartAfterPadding();
        final int boundsEnd = mOrientationHelper.getEndAfterPadding();
    
        View invalidMatch = null;
        View bestFirstFind = null;
        View bestSecondFind = null;
    
        for (int i = start; i != end; i += diff) {
            final View view = getChildAt(i);
            final int position = getPosition(view);
            final int childStart = mOrientationHelper.getDecoratedStart(view);
            final int childEnd = mOrientationHelper.getDecoratedEnd(view);
            if (position >= 0 && position < itemCount) {
                if (((RecyclerView.LayoutParams) view.getLayoutParams()).isItemRemoved()) {
                    if (invalidMatch == null) {
                        invalidMatch = view; // removed item, least preferred
                    }
                } else {
                    // b/148869110: usually if childStart >= boundsEnd the child is out of
                    // bounds, except if the child is 0 pixels!
                    boolean outOfBoundsBefore = childEnd <= boundsStart && childStart < boundsStart;
                    boolean outOfBoundsAfter = childStart >= boundsEnd && childEnd > boundsEnd;
                    if (outOfBoundsBefore || outOfBoundsAfter) {
                        // The item is out of bounds.
                        // We want to find the items closest to the in bounds items and because we
                        // are always going through the items linearly, the 2 items we want are the
                        // last out of bounds item on the side we start searching on, and the first
                        // out of bounds item on the side we are ending on.  The side that we are
                        // ending on ultimately takes priority because we want items later in the
                        // layout to move forward if no in bounds anchors are found.
                        if (layoutFromEnd) {
                            if (outOfBoundsAfter) {
                                bestFirstFind = view;
                            } else if (bestSecondFind == null) {
                                bestSecondFind = view;
                            }
                        } else {
                            if (outOfBoundsBefore) {
                                bestFirstFind = view;
                            } else if (bestSecondFind == null) {
                                bestSecondFind = view;
                            }
                        }
                    } else {
                        // We found an in bounds item, greedily return it.
                        return view;
                    }
                }
            }
        }
        // We didn't find an in bounds item so we will settle for an item in this order:
        // 1. bestSecondFind
        // 2. bestFirstFind
        // 3. invalidMatch
        return bestSecondFind != null ? bestSecondFind :
                (bestFirstFind != null ? bestFirstFind : invalidMatch);
    }
    
    

    解释一下,查找过程会遍历RecyclerView当前可见的所有childView,找到第一个没被notifyRemove的childView就停止查找,否则会把遍历过程中找到的第一个被notifyRemove的childView作为锚点View返回。

    这里需要注意final int position = getPosition(view);这一行代码,getPosition返回的是经过校正的最终position,如果ViewHolder被notifyRemove了,这里的position会是0,所以如果可见的childView都被remove了,那最终定位的锚点View是第一个childView,锚点的position是0,偏移量offset是这个被删除的childView的top值,这就会导致后面fill操作时从位置0开始填充,先把position=0的view填充到偏移量offset的位置,再往后依次填满剩余空间,这也是导致画面上的跳动的根本原因。

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