初识SystemUI
SystemUI是为用户提供的系统级别的信息显示与交互的一套UI组件,尽管它的表现形式与普通Android应用程序大相径庭,但它却是以一个apk的其实存在于系统之中,即它与普通android应用程序并没有本质上的区别。它也是通过Android四大组件来接受外界的请求并执行相关操作。
SystemUI启动流程
1.frameworks/base/services/java/com/android/server/SystemServer.java(它是在ZygoteInit中进行创建,并且启动起来的)
/**
* The main entry point from zygote.
*/
public static void main(String[] args) {
new SystemServer().run();
}
接下来,我们看run方法,
private void run() {
...
// Start services.
try {
traceBeginAndSlog("StartServices");
startBootstrapServices();
startCoreServices();
startOtherServices();
SystemServerInitThreadPool.shutdown();
} catch (Throwable ex) {
Slog.e("System", "******************************************");
Slog.e("System", "************ Failure starting system services", ex);
throw ex;
} finally {
traceEnd();
}
...
}
注意上述方法中的startOtherServices()方法,
/**
* Starts a miscellaneous grab bag of stuff that has yet to be refactored
* and organized.
*/
private void startOtherServices() {
...
...
try {
startSystemUi(context, windowManagerF);
} catch (Throwable e) {
reportWtf("starting System UI", e);
}
...
...
}
接着看StartSystemUi方法,
static final void startSystemUi(Context context, WindowManagerService windowManager) {
Intent intent = new Intent();
intent.setComponent(new ComponentName("com.android.systemui",
"com.android.systemui.SystemUIService"));
intent.addFlags(Intent.FLAG_DEBUG_TRIAGED_MISSING);
//Slog.d(TAG, "Starting service: " + intent);
context.startServiceAsUser(intent, UserHandle.SYSTEM);
windowManager.onSystemUiStarted();
}
以上完成了SystemUIService的启动过程。
2.frameworks/base/packages/SystemUI/src/com/android/systemui/SystemUIService.java
SystemUIService继承与Service,首先看重写的onCreate方法,
@Override
public void onCreate() {
super.onCreate();
((SystemUIApplication) getApplication()).startServicesIfNeeded();
// For debugging RescueParty
if (Build.IS_DEBUGGABLE && SystemProperties.getBoolean("debug.crash_sysui", false)) {
throw new RuntimeException();
}
}
它调用了SystemUIApplication的startServicesIfNeeded()方法,接下来我们看SystemUIApplication中的startServicesIfNeeded()方法
3.frameworks/base/packages/SystemUI/src/com/android/systemui/SystemUIApplication.java
/**
* Makes sure that all the SystemUI services are running. If they are already running, this is
a
* no-op. This is needed to conditinally start all the services, as we only need to have it in
* the main process.
* <p>This method must only be called from the main thread.</p>
*/
public void startServicesIfNeeded() {
startServicesIfNeeded(SERVICES);
}
接着往下跟,
private void startServicesIfNeeded(Class<?>[] services) {
if (mServicesStarted) {
return;
}
......
......
final int N = services.length;
for (int i = 0; i < N; i++) {
Class<?> cl = services[i];
if (DEBUG) Log.d(TAG, "loading: " + cl);
log.traceBegin("StartServices" + cl.getSimpleName());
long ti = System.currentTimeMillis();
try {
Object newService = SystemUIFactory.getInstance().createInstance(cl);
mServices[i] = (SystemUI) ((newService == null) ? cl.newInstance() : newService);
} catch (IllegalAccessException ex) {
throw new RuntimeException(ex);
} catch (InstantiationException ex) {
throw new RuntimeException(ex);
}
mServices[i].mContext = this;
mServices[i].mComponents = mComponents;
if (DEBUG) Log.d(TAG, "running: " + mServices[i]);
mServices[i].start();
log.traceEnd();
// Warn if initialization of component takes too long
ti = System.currentTimeMillis() - ti;
if (ti > 1000) {
Log.w(TAG, "Initialization of " + cl.getName() + " took " + ti + " ms");
}
if (mBootCompleted) {
mServices[i].onBootCompleted();
}
}
...
}
可以看到,上述代码中,有一个for循环的遍历,那么这个service[i]是什么呢?我们可以找到代码中初始化的地方,
/**
* The classes of the stuff to start.
*/
private final Class<?>[] SERVICES = new Class[] {
Dependency.class,
NotificationChannels.class,
CommandQueue.CommandQueueStart.class,
KeyguardViewMediator.class,
Recents.class,
VolumeUI.class,
Divider.class,
SystemBars.class,
StorageNotification.class,
PowerUI.class,
RingtonePlayer.class,
KeyboardUI.class,
PipUI.class,
ShortcutKeyDispatcher.class,
VendorServices.class,
GarbageMonitor.Service.class,
LatencyTester.class,
GlobalActionsComponent.class,
RoundedCorners.class,
};
这里是拿到每个和 SystemUI 相关的类的反射,存到了 service[] 里,然后赋值给cl,紧接着将通过反射将其转化为具体类的对象,存到了mService[i]数组里,最后对象调 start() 方法启动相关类的服务,启动完成后,回调 onBootCompleted( ) 方法。
mService[i] 里的值不同时,调用的 start() 方法也不相同。
以上就是SystemUI启动的大致流程,具体的对应的每个不同的会在后续做详细的分析。
ps:其实接触开发的时间并不久,而framework更是刚接触几天,压力其实挺大的。但每份努力都是为了成就最后的自己吧,共勉!!!
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