一环扣一环
让同一个对象对待一种事件(例如onmouseover产生多种属性变化,但不是同时的
HTML
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title>运动框架</title>
<script src="js/move.js"></script>
<style>
body{
background-color: #cccccc;
}
div{
width: 100px;
height: 100px;
background-color: crimson;
border: 2px solid white;
margin: 10px;
float: left;
color: white;
text-align: center;
line-height: 100px;
font-size: 15px;
opacity: 0.3;
}
</style>
<script>
window.onload = function(){
var div = document.getElementsByTagName("div")[0];
div.onmouseover = function(){
var _this = this;
move(_this, "width", 200, function(){
move(_this, "height", 200, function(){
move(_this, "opacity", 100);
});
});
}
div.onmouseout = function(){
var _this = this;
move(_this, "opacity", 30, function(){
move(_this, "height", 100, function(){
move(_this, "width", 100);
});
});
}
}
</script>
</head>
<body>
<div></div>
</body>
</html>
move.js 多了一个参数fn
/**
* Created by admin on 2017/3/20.
*/
/**
*
* @param obj 运动的对象
* @param attr 运动的对象需要改变的属性
* @param target 目标点 宽度 高度 字号 都是int类型 对于透明度 这是float类型
* @param fn 回调
*/
function move(obj, attr, target, fn){
clearInterval(obj.timer);
obj.timer = setInterval(function(){
if(attr == "opacity")
var cur = parseFloat(getStyle(obj, attr))*100;
else
var cur = parseInt(getStyle(obj, attr));
var speed = (target - cur)/6;
speed = speed>0 ? Math.ceil(speed) : Math.floor(speed);
if(cur == target){
clearInterval(obj.timer);
console.log(obj + "---" + attr+ " to " +target+ " is over ");
fn();
}else{
if(attr == "opacity")
obj.style[attr] = (cur + speed)/100;
else
obj.style[attr] = (cur + speed) + "px";
}
}, 30)
}
/**
* 获取行间/内联/外部样式,无法设置
* @param obj
* @param attr
*/
function getStyle(obj, attr){
if(obj.currentStyle){
return obj.currentStyle[attr];
}else{
return getComputedStyle(obj, false)[attr];
}
}
效果
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