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iOS-常用宏定义

iOS-常用宏定义

作者: Y_3c23 | 来源:发表于2019-07-31 16:32 被阅读0次

    自己常用宏定义

    /*

     打印信息

     */

    #ifdef DEBUG

    #define BRYLog( s, ... ) printf("class: <%p %s:(%d) > method: %s \n%s\n", self, [[[NSString stringWithUTF8String:__FILE__] lastPathComponent] UTF8String], __LINE__, __PRETTY_FUNCTION__, [[NSString stringWithFormat:(s), ##__VA_ARGS__] UTF8String] )

    #else

    #define BRYLog( s, ... )

    #endif

    /*

     弱指针

     */

    #define BRYWeakType(type) __weak typeof(type) weak##type = type

    #define BRYWeakSelf typeof(self) __weak weakSelf = self;

    #define BRYStrongSelf typeof(self) __strong self = weakSelf;

    /*

     懒加载

     */

    #define LazyLoadArray(obj)\

    -(NSMutableArray *)obj{\

    if (_##obj == nil) {\

    _##obj = [[NSMutableArray alloc]init];\

    }\

    return _##obj;\

    }

    #define LazyLoadDict(obj)\

    -(NSMutableDictionary *)obj{\

    if (_##obj == nil) {\

    _##obj = [[NSMutableDictionary alloc]init];\

    }\

    return _##obj;\

    }

    /*

     键盘类型

     */

    #define NUM @"0123456789"

    #define ALPHA @"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"

    #define ALPHANUM @"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"

    /*

     判断是否为空

     */

    #define BRYNullString(str) ([str isKindOfClass:[NSNull class]] || str == nil || ([str length] <1) ? (YES) : (NO))//字符串是否为空

    #define BRYNullArray(array) (array == nil || [array isKindOfClass:[NSNull class]] || array.count ==0)//数组是否为空

    #define BRYNullDictionary(dictionary) (dictionary == nil || [dictionary isKindOfClass:[NSNull class]] || dictionary.allKeys ==0)//字典是否为空

    #define BRYNullObject(_object) (_object == nil \

    || [_object isKindOfClass:[NSNull class]] \

    || ([_object respondsToSelector:@selector(length)] && [(NSData *)_object length] ==0) \

    || ([_object respondsToSelector:@selector(count)] && [(NSArray *)_object count] ==0))/** 是否是空对象*/

    /*

     字体

     */

    #define BRYFont(S)                [UIFont systemFontOfSize:S]

    /*

     颜色

     */

    #define BRYRGBColor(r, g, b)      [UIColor colorWithRed:(r)/255.0green:(g)/255.0blue:(b)/255.0alpha:1.0]

    #define BRYRGBAColor(r, g, b, a)  [UIColor colorWithRed:(r)/255.0green:(r)/255.0blue:(r)/255.0alpha:a]

    #define BRYSuoJiColor [UIColor colorWithRed:arc4random_uniform(256)/255.0green:arc4random_uniform(256)/255.0blue:arc4random_uniform(256)/255.0alpha:1.0]//随机颜色

    #define BRYThemeColor            BRYRGBColor(47,115,245)//项目主题色

    #define BRYLineViewColor          BRYRGBColor(200,200,200)//细线背景色

    #define BRYTextColor              BRYRGBColor(51,51,51)//文本颜色

    #define BRYVCBackColor            BRYRGBColor(246,246,246)//VC背景色

    #define BRYGrayColor              BRYRGBColor(238,238,238)//浅灰色

    /*

     圆角、边框、颜色

     */

    #define FBViewBorderRadius(View, Radius, Width, Color)\

    \

    [View.layer setCornerRadius:(Radius)];\

    [View.layer setMasksToBounds:YES];\

    [View.layer setBorderWidth:(Width)];\

    [View.layer setBorderColor:[Color CGColor]]

    //切角

    #define FBViewRadius(View, Radius)\

    \

    [View.layer setCornerRadius:(Radius)];\

    [View.layer setMasksToBounds:YES]

    //图片平铺

    #define FBViewContentMode(Image, Mode)\

    \

    [Image setContentMode:Mode];\

    [Image setClipsToBounds:YES]

    /*

     屏幕

     */

    //屏幕尺寸相关、状态栏高度

    #define BRYScreenWidht          [UIScreen mainScreen].bounds.size.width

    #define BRYScreenHeight          [UIScreen mainScreen].bounds.size.height

    #define BRYScreenStatusBarHeight [[UIApplication sharedApplication] statusBarFrame].size.height//状态栏高度

    #define BRYTabBarHeight self.tabBarController.tabBar.bounds.size.height

    #define BRYIsIPhoneX ([[UIApplication sharedApplication] statusBarFrame].size.height>20?YES:NO)

    #define BRYIPhoneTabBarH (FBScreenStatusBarHeight>20?34:0)//获取底部黑线区域针对iPhoneX

    #define BRYDevice_OS_Version [[[UIDevice currentDevice] systemVersion] floatValue]

    /*

     提示信息

     */

    #define BRYShowLoading(Text)      [LCProgressHUD showLoading:Text];//加载中

    #define BRYShowMessage(Text)      [LCProgressHUD showMessage:Text];//只有文字提示

    #define BRYShowHid                [LCProgressHUD hide];//隐藏提示框

    //#define BRYShowSuccess(Text)      [LCProgressHUD showSuccess:Text];//加载成功

    //#define BRYShowInfoMsg(Text)      [LCProgressHUD showInfoMsg:Text];///提示信息

    //#define BRYShowFailure(Text)      [LCProgressHUD showFailure:Text];//加载失败

    /*

     通知和UserDefaults

     */

    #define BRYNSUserDefaults        [NSUserDefaults standardUserDefaults]

    #define BRYNSNotification        [NSNotificationCenter defaultCenter]

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