在阅读MBProgressHUD源码时,看到MBBarProgressView的实现,比较有趣,所以重写了MABarProgressView,顺便复习下CoreGraphics的绘图.
MABarProgressView的核心代码为
- (void)drawRect:(CGRect)rect{
CGContextRef context = UIGraphicsGetCurrentContext();
CGFloat lineWidth = 2;
CGPathRef path = CGPathCreateWithCylindroidPath(rect, lineWidth);
CGContextAddPath(context, path);
CGPathRelease(path);
[_lineColor setStroke];
[_progressRemainingColor setFill];
CGContextDrawPath(context, kCGPathFillStroke);
CGPathRef path1 = CGPathCreateWithCylindroidProgressPath(CGRectMake(2, 2, rect.size.width-4, rect.size.height-4), lineWidth, self.progress, self.isCylindroid);
CGContextAddPath(context, path1);
CGPathRelease(path1);
[_progressColor set];
CGContextDrawPath(context, kCGPathFill);
}
设置self.isCylindroid可以实现以下两种效果
bar-noCylindroid.gif bar-cylindroid.gif
一、实现椭圆矩形框
先实现外面的,我将其编写成一个函数CGPathCreateWithCylindroidPath
/**
创建椭圆形
@param rect 椭圆的范围
@param lineWidth lineWidth
@return 返回路径
*/
CG_EXTERN CGMutablePathRef CGPathCreateWithCylindroidPath(CGRect rect, CGFloat lineWidth){
// 先将矩形减去lineWidth
rect = CGRectInset(rect, lineWidth, lineWidth);
// 左右圆的半径
CGFloat radius = rect.size.height/2;
CGFloat width = rect.size.width;
CGFloat height = rect.size.height;
// 路径的偏移量
CGAffineTransform translation = CGAffineTransformMakeTranslation(rect.origin.x, rect.origin.y);
// 创建一个可变路径
CGMutablePathRef path = CGPathCreateMutable();
// 起点
CGPathMoveToPoint(path, &translation, 0, radius);
// 画圆弧, 对应下图的1
CGPathAddArcToPoint(path, &translation, 0, 0, radius, 0, radius);
// 对应下图的2
CGPathAddArcToPoint(path, &translation, width, 0, width, radius , radius);
// 对应下图的3
CGPathAddArcToPoint(path, &translation, width, height, width - radius, height, radius);
// 对应下图的4
CGPathAddArcToPoint(path, &translation, 0, height, 0, radius, radius);
return path;
}
画图步骤的路径显示
二、实现进度条效果
#define MID(X,A,B) MAX(MIN(X,B),A)
/**
创建椭圆进度条
@param rect 进度条的总范围
@param lineWidth lineWidth
@param progress 进度 0-1
@param isCylindroid 是否一直保持椭圆,否的话,右边为矩形
@return 返回路径
*/
CG_EXTERN CGMutablePathRef CGPathCreateWithCylindroidProgressPath(CGRect rect, CGFloat lineWidth, CGFloat progress, BOOL isCylindroid){
progress = MID(progress,0,1);
progress = 0.3;
if (isCylindroid) {
// 如果使用椭圆进度,则通过修改宽度使用画椭圆的函数即可
CGFloat width = rect.size.width - rect.size.height;
rect.size.width = rect.size.height + (width * progress);
return CGPathCreateWithCylindroidPath(rect, lineWidth);
}else{
// 进度的宽度
CGFloat amount = rect.size.width * progress;
// 先将矩形减去lineWidth
rect = CGRectInset(rect, lineWidth, lineWidth);
// 左右两边圆弧的半径
CGFloat radius = rect.size.height/2;
CGFloat width = rect.size.width;
CGFloat height = rect.size.height;
// 路径的偏移量
CGAffineTransform translation = CGAffineTransformMakeTranslation(rect.origin.x, rect.origin.y);
// 创建一个可变路径
CGMutablePathRef path = CGPathCreateMutable();
// 进度分为三部分
if (amount < radius && amount > 0) {// 1.宽度小于半径
// 图1的x
CGFloat x = radius - amount;
// 图1的y,根据勾股定理计算
CGFloat y = radius - sqrt(pow(radius, 2)-pow(x, 2));
// 图1的topPoint
CGPoint topPoint = CGPointMake(amount, y);
// 使用acos计算出直角三角形的角度
CGFloat angle = acos(x/radius);
if (isnan(angle)) angle = 0;
// 将路径的起始点移动到topPoint
CGPathMoveToPoint(path, &translation, topPoint.x, topPoint.y);
// 画圆弧,原点为(raduis,raduis),半径为raduis,startAngle和endAngle如图1,最后一个参数为是否顺序画圆弧,但实际绘图结果会是逆时针的,也就是说设置为NO,绘图时才是顺时针
CGPathAddArc(path, &translation, radius, radius, radius, M_PI - angle, M_PI + angle, 0);
}else if (amount >= radius && amount <= width - radius){// 2.宽度大于圆弧的半径且小于最大宽度减半径
// 起点
CGPathMoveToPoint(path, &translation, 0, radius);
// 画圆弧,图2.1
CGPathAddArcToPoint(path, &translation, 0, 0, radius, 0, radius);
// 图2.2
CGPathAddLineToPoint(path, &translation, amount, 0);
// 图2.3
CGPathAddLineToPoint(path, &translation, amount, radius);
// 移动点的位置
CGPathMoveToPoint(path, &translation, 0, radius);
// 图2.4
CGPathAddArcToPoint(path, &translation, 0, height, radius, height, radius);
// 图2.5
CGPathAddLineToPoint(path, &translation, amount, height);
// 图2.6
CGPathAddLineToPoint(path, &translation, amount, radius);
}else{// 3.宽度大于最大宽度减半径
CGPathMoveToPoint(path, &translation, 0, radius);
CGFloat x = amount - (width - radius);
// 图3.1
CGPathAddArcToPoint(path, &translation, 0, 0, radius, 0, radius);
// 图3.2
CGPathAddLineToPoint(path, &translation, width - radius, 0);
CGFloat angle = acos(x/radius);
if (isnan(angle)) angle = 0;
// 图3.3
CGPathAddArc(path, &translation, width - radius, radius, radius, M_PI, -angle, 0);
// 图3.4
CGPathAddLineToPoint(path, &translation, amount, radius);
CGPathMoveToPoint(path, &translation, 0, radius);
// 图3.5
CGPathAddArcToPoint(path, &translation, 0, height, radius, height, radius);
// 图3.6
CGPathAddLineToPoint(path, &translation, width - radius, height);
// 图3.7
CGPathAddArc(path, &translation, width - radius, radius, radius, -M_PI, angle, 1);
// 图3.8
CGPathAddLineToPoint(path, &translation, amount, radius);
}
return path;
}
}
图1 (宽度小于半径时)
图2 (宽度大于圆弧的半径且小于最大宽度减半径)
图3 (宽度大于最大宽度减半径)
demo地址:MABarProgressViewDemo
网友评论