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『ios』动画篇-卡片效果

『ios』动画篇-卡片效果

作者: butterflyer | 来源:发表于2018-07-14 23:40 被阅读611次
    QQ20180714-233355-HD.gif

    现在的任务一直都是搞h5,导致ios写的不顺手了,毕竟ios才是老本行,搞了个卡片效果。

    卡片效果,主要需要注意的地方是副卡的形变,这个拿CGAffineTransformMakeScale搞。

    创建 scrollview
    -(instancetype)initWithFrame:(CGRect)frame{
        if (self = [super initWithFrame:frame]) {
            _XHScrollView = [[UIScrollView alloc]initWithFrame:frame];
            _XHScrollView.backgroundColor = [UIColor clearColor];
            _XHScrollView.delegate = self;
            [self addSubview:_XHScrollView];
        }
        return self;
    }
    
    初始化数据源
    -(void)initCard:(NSArray *)cardArr{ //数据源
        CGFloat space = 0;
        CGFloat width = 0;
        CGFloat viewWidth = 0;
        for (UIView *cardView in cardArr) {
            NSInteger index = [cardArr indexOfObject:cardView];
            if (index == 0) {
                viewWidth = cardView.bounds.size.width;
            }
            space = self.frame.size.width - viewWidth;
            width = space/4+viewWidth;
            cardView.frame = CGRectMake(space/2 + (cardView.frame.size.width + space/4)*index, 0, viewWidth, cardView.frame.size.height);
            //形变
            
            CGFloat y = index *width;
            CGFloat value = (0-y)/width;
            CGFloat scale = fabs(cos(fabs(value)*M_PI/4));
            
            cardView.transform = CGAffineTransformMakeScale(1.0, scale);
             [_XHScrollView addSubview:cardView];
        }
            _XHScrollView.contentSize = CGSizeMake((space/2 + width*cardArr.count)+space/4, _XHScrollView.frame.size.height);
        
    }
    
    滚动方法  副卡形变
    -(void)scrollViewDidScroll:(UIScrollView *)scrollView{//滑动
        CGFloat offset = scrollView.contentOffset.x;
        if (offset < 0) {
            return;
        }
        CGFloat space = 0;
        CGFloat width = 0;
        CGFloat viewWidth = 0;
        for (UIView *cardView in _XHScrollView.subviews) {
            NSInteger index = [_XHScrollView.subviews indexOfObject:cardView];
            if (index == 0) {
                viewWidth = cardView.bounds.size.width;
            }
            space = self.frame.size.width - viewWidth;
            width = space/4+viewWidth;
            //形变
            
            CGFloat y = index *width;
            CGFloat value = (offset-y)/width;
            CGFloat scale = fabs(cos(fabs(value)*M_PI/4));
            
            cardView.transform = CGAffineTransformMakeScale(1.0, scale);
    
        }
        float a = offset/(viewWidth + space/4); //当前选中的是哪个。
        NSLog(@"%lf",offset);
        NSLog(@"%lf",viewWidth+space/4);
        if (a - (int)a > 0.5) {
            _currentIndex = (int)a + 1;
        } else {
            _currentIndex = (int)a;
        }
    }
    
    优化主卡居中
    - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate {
        [self sendCardCenter];
    }
    
    - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView {
        
        [self sendCardCenter];
    }
    - (void)sendCardCenter {
        float space = 0;
        float viewWidth = 0;
        for (UIView *view in _XHScrollView.subviews) {
            NSInteger index = [_XHScrollView.subviews indexOfObject:view];
            
            if (index == 0) {
                viewWidth = view.frame.size.width;
            }
            space = self.frame.size.width - viewWidth;
        }
        
        [_XHScrollView scrollRectToVisible:CGRectMake(_currentIndex*(viewWidth + space/4), 0, _XHScrollView.frame.size.width, _XHScrollView.frame.size.height) animated:YES];//
        
      
    }
    

    看完上面可能会有写疑惑.这里是算比例的地方。

            CGFloat y = index *width;
            CGFloat value = (offset-y)/width;
            CGFloat scale = fabs(cos(fabs(value)*M_PI/4)); 
    

    这里是这样的。width我们比作三角形中最长的那条边比作c,offset-y我们比作三角形小角度旁边的那条边b.那么我们要的比例就是b/c。

    1537155088521.jpg

    我们以index == 1来举例,随着offset越来越大,value越来越小,但是我们需要第二个卡片scale越来越大,所以我们用cos来做这个事情。

    DEMO地址 https://github.com/Butteryflyyer/XHCardScoll

    ios自习室欢迎进入,一起学习一起进步。

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      • 多LV信源:有个明显的bug: 从第二个card滑到第一个card时, 第一个card, 会明显的形变好几次

      本文标题:『ios』动画篇-卡片效果

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