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本文英文内容来自于https://docs.google.com/document/d/1P6Oz08vNjrJO1H3HmBkuh4BIVm3-0YAe4nqo-xfT4v0/edit,由Joanna翻译,转载请注明!
内容摘要:本文是翻译Scatter 的代币介绍:RIDL 原文翻译03,主要内容介绍身份的信誉问题,持有RIDL不等拥有相应的信誉,在给予信誉的权限上,用户仅有一次,而应用程序不受限制 。译文若有不当之处还望指出,欢迎感兴趣的朋友多多交流 !
译文:
身份信誉
一种身份只能给另一种类型的身份信誉。例如,应用程序可以让用户信誉,但他们不能给其他应用程序信誉。
当需要其他身份给予信誉时,需要花费1个RIL 代币来完成。
用户身份只能给应用程序进行一次信誉。在应用程序中,用户的一次信誉是一个逆运算,在这个意义上,它可以通过另一个token在任何时间点来改变信誉,但只能是+1或-1。
应用程序身份可以像用户所希望的那样对用户进行宣传,然而,用户之间必须有一个24小时的延迟,并且他们必须有良好的地位,以便于给予用户信誉。无论任何时候,如果他们没有良好的地位,他们的给予用户信誉的能力将被吊销。
这些信誉必须始终有一个备忘录来记录信誉。
持有tokens不等拥有相应的信誉
RIDL tokens 必须通过身份流通而不是简单地待在那里。对于在身份上花费的每一个token,身份标识都得到token并获得1个信誉(+或-)。每个注册的身份在任何给定时间内最多可以容纳100个tokens。
这些身份ID一旦达到token数量限制,就必须花费/转移他们的tokens,以便积累更多的tokens。
应用程序仍然可以获得信誉,同时保持最大token量,以避免信誉锁定,但用户不能。
这就导致系统中总是有应用程序声誉良好的用户和用户信誉良好的应用程序在活动。
英语原文:
Reputing Identities
Identities can only repute ( give reputation to ) another Identity if they are of the opposite type. For instance applications can repute users, but they can not repute other applications.
When an Identity reputes another they must spend 1 RIDL Token to do so.
User Identities can only repute an application once. A repute from a user on an application is an inverse operation in the sense that it can be changed at any point in time by applying another token towards that repute but can only be a +1 or a -1.
Application Identities can repute users as much as they want however there must be a 24 hour delay between reputes on a user and they must have a good standing in order to repute users. If at any time they fall below a good standing their ability to repute users will be revoked.
Reputes must always have a memo describing the repute.
Tokens held does not equal Reputation
RIDL tokens must flow through an Identity and not simply sit there. For every token spent on an Identity the Identity reputed takes that token and gains 1 Reputation ( + or - ). Each registered Identity can hold at most 100 tokens at any given time.
Once reaching the token limit that Identity must then spend/transfer their tokens in order to accumulate any more tokens.
Applications can still receive reputation while holding the maximum token amount in order to avoid reputation locking, but Users can not.
This causes there to always be movement in the system with applications reputing users and users reputing applications.
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