一、如何实现闪屏---利用handle
1.新建class,命名为welcomActivity

//添加继承

2.寻找重载的方法:右键代码页>Source>Overrid/Implement M...>o键>oncreat(Bundle)>OK

3.创建延时跳转页面
1)在layout中New一个welcom.xml
//注意:layout中.xml文件名必须小写!大写会报错。

2)在该welcom.xml文件中插入背景图片,并在welcomActivity.java中建立与其的连接


3)在Manifest中将welcom活动设为首界面

4)在welcomActivity.java中加入延时程序,延迟时间为1000毫秒

代码:
package com.example.activitytest;
import android.app.Activity;
import android.content.Intent;
import android.os.Handler;
import android.os.Bundle;
public class welcomActivity extends Activity {
private Handler handler=new Handler();
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.welcom);
//通过线程对象实现一个接口,做到延迟3s后切换屏幕
handler.postDelayed(new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
//跳转
Intent intent=new Intent(welcomActivity.this,firstActivity.class);
startActivity(intent);
}
}, 1000);
}
}
二、跨页面传递数据(Intent中传值)
(一)第二页上显示title为提取的传输数据

1.在firstActivity.java页面上put Intent中所传数据

2.在第二页上get到a中提取的传输数据并set为标题

代码:
package com.example.first;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
public class secondActivity extends
Activity {
@Override
protectedvoid onCreate(Bundle savedInstanceState) {
//TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.second);
//获取传递过来的intent
Intentintent=getIntent();
//通过获取到的intent获取其中的数据通过键名的方式
Stringmsg=intent.getStringExtra("a").toString().trim();
//将获取的数据作为当前页面的标题显示
this.setTitle(a);
}
}
(二)第二页上显示text内容为提取的传输数据
1.效仿button按键在第二页想要显示text界面创建一个TextView模块

2.在第二活动中get并set所提取信息

最终运行效果:
首界面延迟1s跳转

first页面,页面内含一个button按键,用于跳转到下一页面

second页面,内含一个数据跨页传输 title 和 text

网友评论