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可移动的浮动按钮

可移动的浮动按钮

作者: mikey_Jiang | 来源:发表于2017-02-07 16:59 被阅读50次

摘要:项目过程中需要就自己写了一个,简单移动,靠边站的按钮

正文

自定义代码.h

//ZMFloatButton.h

//xinzibao

//

//Createdby mac on 2017/2/7.

//Copyright©2017年jiangzhenmin. All rightsreserved.

//

#defineSCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)

#define

SCREEN_WIDTH([UIScreen mainScreen].bounds.size.width)

#import

@classZMFloatButton;

@protocolZMFloatButtonDelegate

@required

-(void)floatTapAction:(ZMFloatButton *)sender;

@end

@interfaceZMFloatButton :UIView

@property(nonatomic, assign) id delegate;

@property

(nonatomic, strong) UIImageView *bannerIV;//浮标的imageview

@property

(nonatomic, assign) BOOL isMoving;//是否可移动

@end

自定义代码.m

//ZMFloatButton.m

//xinzibao

//

//Createdby mac on 2017/2/7.

//Copyright©2017年jiangzhenmin. All rightsreserved.

//

#import"ZMFloatButton.h"

//点击后扩大的大小

#defineSCALESIZE 5

#define__async_main__ dispatch_async(dispatch_get_main_queue()

typedefNS_ENUM (NSUInteger, LocationTag)

{

kLocationTag_top = 1,

kLocationTag_left,

kLocationTag_bottom,

kLocationTag_right

};

@implementationZMFloatButton

{

float

_nLogoWidth;//浮标的宽度

float

_nLogoHeight;//浮标的高度

LocationTag _locationTag;

float

_w; //有效活动宽度

float

_h; //有效活动高度

}

-(id)initWithFrame:(CGRect)frame

{

self =[super initWithFrame:frame];

if(self) {

//Initialization code

_nLogoWidth = frame.size.width;

_nLogoHeight = frame.size.height;

self.isMoving = YES;

self.backgroundColor = [UIColor clearColor];

self.bannerIV = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, _nLogoWidth,_nLogoHeight)];

//此处表示正常情况下父视图的有效范围,其他尺寸自行更改

_w =SCREEN_WIDTH;

_h =SCREEN_HEIGHT-49-64;

//_bannerIV.image = [UIImage imageNamed:@"publishAdd"];

_bannerIV.layer.cornerRadius = 23.f;

_bannerIV.layer.masksToBounds = YES;

_bannerIV.backgroundColor = [UIColor orangeColor];

_bannerIV.userInteractionEnabled = YES;

_bannerIV.alpha = 0.8f;

[selfaddSubview:_bannerIV];

_locationTag = kLocationTag_right;

_nLogoWidth = frame.size.width;

_nLogoHeight = frame.size.height;

self.userInteractionEnabled = YES;

UITapGestureRecognizer *publishTap= [[UITapGestureRecognizeralloc]initWithTarget:self action:@selector(tapAction)];

publishTap.delegate = self;

[_bannerIV addGestureRecognizer:publishTap];

}

returnself;

}

-(void)tapAction{

[self.delegate floatTapAction:nil];

}

#pragmamark - UIResponder

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event

{

}

-(void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event

{

NSLog(@"touchesCancelled");

}

-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event

{

if(!_isMoving) {

return;

}

[selfcomputeOfLocation:^

{

}];

}

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event

{

if(!_isMoving) {

return;

}

UITouch*touch = [touches anyObject];

CGPointmovedPT = [touch locationInView:[self superview]];

if (

movedPT.x - self.frame.size.width/2 < 0.f

||

movedPT.x + self.frame.size.width/2 > _w

||

movedPT.y - self.frame.size.height/2 < 0.f

||

movedPT.y + self.frame.size.height/2 > _h

)

{

return;

}

NSLog(@"横坐标:%.2f",movedPT.x);

NSLog(@"纵坐标:%.2f",movedPT.y);

[selfsetCenter:movedPT];

}

-(void)computeOfLocation:(void(^)())complete

{

float x= self.center.x;

float y= self.center.y;

CGPointm = CGPointZero;

m.x =x;

m.y =y;

//取两边靠近--------------------------

if (x< _w/2)

{

_locationTag = kLocationTag_left;

}else

{

_locationTag = kLocationTag_right;

}

switch(_locationTag)

{

casekLocationTag_top:

m.y = 0+ _bannerIV.frame.size.width/2;

break;

casekLocationTag_left:

m.x = 0+ _bannerIV.frame.size.height/2+12;

break;

casekLocationTag_bottom:

m.y =_h - _bannerIV.frame.size.height/2;

break;

casekLocationTag_right:

m.x =_w - _bannerIV.frame.size.width/2-12;

break;

}

//这个是在旋转是微调浮标出界时

if (m.x> _w - _bannerIV.frame.size.width/2)

m.x =_w - _bannerIV.frame.size.width/2;

if (m.y> _h - _bannerIV.frame.size.height/2)

m.y =_h - _bannerIV.frame.size.height/2;

[UIViewanimateWithDuration:0.1 animations:^

{

[selfsetCenter:m];

}completion:^(BOOL finished)

{

complete();

}];

}

@end

引入控制器

//ViewController.m

//FloatButtonTest

//

//Createdby mac on 2017/2/7.

//Copyright©2017年Mikey. All rightsreserved.

//

#import"ViewController.h"

#import"ZMFloatButton.h"

@interfaceViewController ()

@end

@implementationViewController

-(void)viewDidLoad {

[superviewDidLoad];

self.view.backgroundColor = [UIColor lightTextColor];

ZMFloatButton * floatBtn = [[ZMFloatButton alloc]initWithFrame:CGRectMake(SCREEN_WIDTH-60,SCREEN_HEIGHT-176, 46, 46)];

floatBtn.delegate = self;

//floatBtn.isMoving = NO;

floatBtn.bannerIV.image = [UIImage imageNamed:@"publishAdd"];

[self.view addSubview:floatBtn];

[self.view bringSubviewToFront:floatBtn];

}

#pragmamark -ZMFloatButtonDelegate

-(void)floatTapAction:(ZMFloatButton *)sender{

//点击执行事件

}

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