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2020-06-24【Unity】RuntimeInitiali

2020-06-24【Unity】RuntimeInitiali

作者: 持刀的要迟到了 | 来源:发表于2020-06-25 19:01 被阅读0次

https://www.jianshu.com/p/355697b5e66f

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  • AfterSceneLoad 当场景加载完成后调用
  • BeforeSceneLoad 场景加载之前调用
  • AfterAssembliesLoaded 当多有程序集加载完毕后,预加载资源初始化好之后回调。Callback when all assemblies are loaded and preloaded assets are initialized.
  • BeforeSplashScreen Splash Screen显示之前调用。Immediately before the splash screen is shown.
  • SubsystemRegistration 子系统注册回调

SubsystemRegistration
https://docs.unity3d.com/Manual/DomainReloading.html

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该Attribute,用来在禁用域重载功能时,起到一个手动重置的效果。

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