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FutureTask的使用与原理

FutureTask的使用与原理

作者: 蜗牛不要壳 | 来源:发表于2020-06-07 10:39 被阅读0次

    FutureTask是java中一个用来实现可取消的同步计算的类。可取消是因为这个类可以调用cancel方法取消计算(其实也是有条件的取消),同步是因为调用get方法获取计算结果的时候需要等待计算完成。

    1.简单使用
    Callable<Integer> callable = new Callable<Integer>()
    {
        @Override
        public Integer call() throws Exception
        {
            int sum = 0;
            int value = 10;
            while (value-- >= 0)
            {
                sum += value;
                try
                {
                    Thread.sleep(500);
                }
                catch (InterruptedException e)
                {
                    e.printStackTrace();
                }
            }
            System.out.println("done");
            return sum;
        }
    };
    
    
    FutureTask<Integer> task = new FutureTask<Integer>(callable);
    new Thread(task).start();
    try
    {
        System.out.println(task.get());
    }
    catch (InterruptedException e)
    {
        e.printStackTrace();
    }
    catch (ExecutionException e)
    {
        e.printStackTrace();
    }
    

    FutureTask的使用比较简单,通过构造方法传入Callable对象或者是Runnable对象和返回值,新开一个线程执行这个Callable对象,最后通过get方法获取计算结果。

    2.原理

    从FutureTask的继承关系上来看,FutureTask实现了RunnableFuture接口,RunnbleFuture接口又继承了Runnable和Future接口,所以FutureTask可以看做是一个Runnable和Future的组合体。

    public FutureTask(Callable<V> callable)
    {
        if (callable == null)
            throw new NullPointerException();
        this.callable = callable;
        this.state = NEW;       // ensure visibility of callable
    }
    

    从构造方法上看,仅仅是设置了两个成员变量。当放到线程中去执行的时候,看看run方法。

    public void run()
    {
      //1.CAS设置runner为当前的线程
        if (state != NEW ||
                !UNSAFE.compareAndSwapObject(this, runnerOffset,
                                             null, Thread.currentThread()))
            return;
        try
        {
            Callable<V> c = callable;
            if (c != null && state == NEW)
            {
                V result;
                boolean ran;
                try
                {  
                 //2.执行call的内容
                    result = c.call();
                    ran = true;
                }
                catch (Throwable ex)
                {
                    result = null;
                    ran = false;
                    setException(ex);
                }
               //3.设置执行结果
                if (ran)
                    set(result);
            }
        }
        finally
        {
            // runner must be non-null until state is settled to
            // prevent concurrent calls to run()
            runner = null;
            // state must be re-read after nulling runner to prevent
            // leaked interrupts
            int s = state;
            if (s >= INTERRUPTING)
                handlePossibleCancellationInterrupt(s);
        }
    }
    

    代码比较简单,首先通过CAS的方式设置runner变量为当前的线程,然后执行callable中的call方法,执行完成之后调用set方法,并且在fianlly中重置runner为null。再看下set方法。

    protected void set(V v)
    {
        if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING))
        {
            outcome = v;
            UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
            finishCompletion();
        }
    }
    
    private void finishCompletion()
    {
        // assert state > COMPLETING;
        for (WaitNode q; (q = waiters) != null;)
        {
            if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null))
            {
                for (;;)
                {
                    Thread t = q.thread;
                    if (t != null)
                    {
                        q.thread = null;
                        LockSupport.unpark(t);
                    }
                    WaitNode next = q.next;
                    if (next == null)
                        break;
                    q.next = null; // unlink to help gc
                    q = next;
                }
                break;
            }
        }
    
        done();
    
        callable = null;        // to reduce footprint
    }
    

    set方法中,首先通过CAS的方式设置state为Completing,然后将结果设置给outcome,在此通过CAS将state设置为NORMAL.finishCompletion方法是将通过调用get方法而导致阻塞的线程唤醒。

    调用get方法的时候会同步等待,看看get方法。

    public V get() throws InterruptedException, ExecutionException
    {
        int s = state;
        if (s <= COMPLETING)
            s = awaitDone(false, 0L);
        return report(s);
    }
    
    private int awaitDone(boolean timed, long nanos)
    throws InterruptedException
    {
        final long deadline = timed ? System.nanoTime() + nanos : 0L;
        WaitNode q = null;
        boolean queued = false;
        for (;;)
        {
            if (Thread.interrupted())
            {
                removeWaiter(q);
                throw new InterruptedException();
            }
    
            int s = state;
            if (s > COMPLETING)
            {
                if (q != null)
                    q.thread = null;
                return s;
            }
            else if (s == COMPLETING) // cannot time out yet
                Thread.yield();
            else if (q == null)
                q = new WaitNode();
            else if (!queued)
                queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
                                                     q.next = waiters, q);
            else if (timed)
            {
                nanos = deadline - System.nanoTime();
                if (nanos <= 0L)
                {
                    removeWaiter(q);
                    return state;
                }
                LockSupport.parkNanos(this, nanos);
            }
            else
                LockSupport.park(this);
        }
    }
    

    调用get的时机,如果是在COMPLETING状态之后,直接调用report方法返回。如果是在任务完成之前,则会调用awaitDone方法。awaitDone方法采用一个自旋的方式来确定state的状态,调用步奏如下:

    • 新建一个WaitNode对象
    • 通过CAS的方式将waitNode放到等待链表中
    • 挂起当前的线程

    当当前的任务执行完成之后,也就是调用set方法之后,state状态被重置,并且通过finishCompletion方法唤醒通过get方法而阻塞的线程,此时get方法继续执行,执行report方法。

    private V report(int s) throws ExecutionException {
            Object x = outcome;
            if (s == NORMAL)
                return (V)x;
            if (s >= CANCELLED)
                throw new CancellationException();
            throw new ExecutionException((Throwable)x);
        }
    

    report方法直接将set方法中设置的outcome返回即可。

    再来看下cancel方法

    public boolean cancel(boolean mayInterruptIfRunning)
    {
        if (!(state == NEW &&
                UNSAFE.compareAndSwapInt(this, stateOffset, NEW,
                                         mayInterruptIfRunning ? INTERRUPTING : CANCELLED)))
            return false;
        try      // in case call to interrupt throws exception
        {
            if (mayInterruptIfRunning)
            {
                try
                {
                    Thread t = runner;
                    if (t != null)
                        t.interrupt();
                }
                finally     // final state
                {
                    UNSAFE.putOrderedInt(this, stateOffset, INTERRUPTED);
                }
            }
        }
        finally
        {
            finishCompletion();
        }
        return true;
    }
    

    调用cancel的时机决定了它的行为,如果调用的时候,任务还没有结束,首先通过CAS的方式设置state的状态为INTERRUPTING或者是CANCELLED,然后通过finishCompletion方法唤醒所有挂起的线程,那么在上面介绍的awaitDone方法将会跳出循环,进入report方法,抛出异常。如果任务已经结束,那么cancel方法直接返回false,表示cancel失败。所有cancel方法只是取消所有get方法的挂起,立刻返回当前的值或者抛出异常,而不是关闭当前的正在运行的线程。

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