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GCD代码小计

GCD代码小计

作者: biyuhuaping | 来源:发表于2017-11-27 17:31 被阅读15次

    GCD代码记录,以便后用

    //自定义一个queue:
    - (void)customQueue{
        /*
         第二个参数传:
         串行队列:DISPATCH_QUEUE_SERIAL     开启一个子线程,按序执行
         并行队列:DISPATCH_QUEUE_CONCURRENT 开启多个子线程,无序执行
         同步:串行、并行都会在主线程
         异步:串行、并行都会在子线程
         */
        
        //串行队列
        dispatch_queue_t serialQueue = dispatch_queue_create("com.gcd.serialQueue", DISPATCH_QUEUE_SERIAL);
        //并发队列
        dispatch_queue_t concurrentQueue = dispatch_queue_create("com.gcd.concurrentQueue", DISPATCH_QUEUE_CONCURRENT);
        
    //可以通过dispatch_queue_get_label(dispatch_queue_t queue)获取你创建queue的名字
        const char *c = dispatch_queue_get_label(concurrentQueue);
        NSLog(@"%s",c);//com.gcd.concurrentQueue
    
        dispatch_sync(concurrentQueue, ^{
            NSLog(@"1");
            [NSThread sleepForTimeInterval:2];
            NSLog(@"1--");
        });
        dispatch_sync(concurrentQueue, ^{
            NSLog(@"2");
            [NSThread sleepForTimeInterval:2];
            NSLog(@"2--");
        });
        dispatch_sync(concurrentQueue, ^{
            NSLog(@"3");
            [NSThread sleepForTimeInterval:4];
            NSLog(@"3--");
        });
        dispatch_sync(concurrentQueue, ^{
            NSLog(@"4");
            [NSThread sleepForTimeInterval:2];
            NSLog(@"4--");
        });
    }
    

    dispatch_group

    /*
     串行队列:DISPATCH_QUEUE_SERIAL     开启一个子线程,按序执行
     并行队列:DISPATCH_QUEUE_CONCURRENT 开启多个子线程,无序执行
     */
    - (void)dispatch_group{
        dispatch_queue_t queue = dispatch_queue_create("com.gcd.serialQueue", DISPATCH_QUEUE_SERIAL);
        dispatch_group_t group = dispatch_group_create();
    
        dispatch_group_async(group, queue, ^{
            NSLog(@"1");
            [NSThread sleepForTimeInterval:5];
            NSLog(@"1--");
        });
        dispatch_group_async(group, queue, ^{
            NSLog(@"2");
            [NSThread sleepForTimeInterval:8];
            NSLog(@"2--");
        });
        dispatch_group_async(group, queue, ^{
            NSLog(@"3");
            [NSThread sleepForTimeInterval:3];
            NSLog(@"3--");
        });
    
        dispatch_group_notify(group, queue, ^{
            NSLog(@"notify:任务都完成了");
            dispatch_async(dispatch_get_main_queue(), ^{
                NSLog(@"回到主线程");
            });
        });
    }
    

    dispatch_group_enter和dispatch_group_leave是成对出现的,可以按照引用计数+1、-1理解。

    /*
     串行队列:DISPATCH_QUEUE_SERIAL     开启一个子线程,按序执行
     并行队列:DISPATCH_QUEUE_CONCURRENT 开启多个子线程,无序执行
     注意:dispatch_group_notify会与耗时最长的线程在同一个线程
     */
    - (void)dispatch_group_enter{
        dispatch_queue_t queue = dispatch_queue_create("com.GCD.group", DISPATCH_QUEUE_CONCURRENT);
        dispatch_group_t group = dispatch_group_create();
        
        dispatch_group_enter(group);
        dispatch_async(queue, ^{
            sleep(5);
            NSLog(@"任务一完成");
            dispatch_group_leave(group);
        });
        
        dispatch_group_enter(group);
        dispatch_async(queue, ^{
            sleep(8);
            NSLog(@"任务二完成");
            dispatch_group_leave(group);
        });
        
        dispatch_group_enter(group);
        dispatch_async(queue, ^{
            sleep(3);
            NSLog(@"任务三完成");
            dispatch_group_leave(group);
        });
        
        dispatch_group_notify(group, queue, ^{
            NSLog(@"任务完成");
            dispatch_async(dispatch_get_main_queue(), ^{
                NSLog(@"回到主线程");
            });
        });
    }
    

    dispatch_barrier

    /*
     dispatch_barrier_sync和dispatch_barrier_async的共同点:
     1、都会等待在它前面插入队列的任务(1、2、3)先执行完
     2、都会等待他们自己的任务(0)执行完再执行后面的任务(4、5、6)
     
     dispatch_barrier_sync和dispatch_barrier_async的不共同点:
     在将任务插入到queue的时候,dispatch_barrier_sync需要等待自己的任务(0)结束之后才会继续程序,然后插入被写在它后面的任务(4、5、6),然后执行后面的任务
     而dispatch_barrier_async将自己的任务(0)插入到queue之后,不会等待自己的任务结束,它会继续把后面的任务(4、5、6)插入到queue
     */
    - (void)dispatch_barrier{
        dispatch_queue_t queue = dispatch_queue_create("com.GCD.barrier", DISPATCH_QUEUE_CONCURRENT);
        dispatch_async(queue, ^{
            NSLog(@"1");
            [NSThread sleepForTimeInterval:3];
            NSLog(@"1--");
        });
        dispatch_async(queue, ^{
            NSLog(@"2");
            [NSThread sleepForTimeInterval:5];
            NSLog(@"2--");
        });
        dispatch_async(queue, ^{
            NSLog(@"3");
            [NSThread sleepForTimeInterval:2];
            NSLog(@"3--");
        });
        
        dispatch_barrier_async(queue, ^{
            NSLog(@"barrier");
            [NSThread sleepForTimeInterval:2];
            NSLog(@"barrier--");
            [NSThread sleepForTimeInterval:3];
            NSLog(@"barrier==");
        });
        NSLog(@"aaa");
        dispatch_async(queue, ^{
            NSLog(@"4");
            [NSThread sleepForTimeInterval:3];
            NSLog(@"4--");
        });
        NSLog(@"bbb");
        dispatch_async(queue, ^{
            NSLog(@"5");
            [NSThread sleepForTimeInterval:5];
            NSLog(@"5--");
        });
        dispatch_async(queue, ^{
            NSLog(@"6");
            [NSThread sleepForTimeInterval:2];
            NSLog(@"6--");
        });
    }
    

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