网上有很多文章介绍了通过私有API方法判断是否安装的方式。在iOS7,8,9,10 通过LSApplicationWorkspac得到安装应用列表的方式得到所有应用的bundleID
代码如下
Class LSApplicationWorkspace_class = objc_getClass("LSApplicationWorkspace");
NSObject* workspace = [LSApplicationWorkspace_class performSelector:@selector(defaultWorkspace)];
NSArray*allApplications = [workspace performSelector:@selector(allApplications)];
for(NSString*appStrinallApplications)
{
NSString*app = [NSStringstringWithFormat:@"%@",appStr];
NSRangerange = [app rangeOfString:@"你要查询App的bundle ID"];
if(range.length >1)
{ NSLog(@"已安装");
}
}
iOS11 通过私有类 MCMAppContainer 的方式,判断bundID是否安装
代码如下 :
NSBundle*container = [NSBundlebundleWithPath:@"/System/Library/PrivateFrameworks/MobileContainerManager.framework"];
if([container load])
{ Class appContainer =NSClassFromString(@"MCMAppContainer");
Bool test = [appContainer performSelector:@selector(containerWithIdentifier:error:) withObject:bundleId withObject:nil];
if(test)
{returnYES; }
else{returnNO; }
}
到了iOS12,以上方式由于权限问题也被禁了。那有什么其他的方法可以进行判断么?iOS12 只能通过特殊的方法获取是否安装 。目前能做到90%大厂的APP和游戏能检测成功。个别应用还是无法检测到。代码如下:
id space = [NSClassFromString(@"LSApplicationWorkspace") performSelector:@selector(defaultWorkspace)];
NSArray *plugins = [space performSelector:@selector(installedPlugins)];
NSMutableSet *list = [[NSMutableSet alloc] init];
for (id plugin in plugins) {
id bundle = [plugin performSelector:@selector(containingBundle)];
if (bundle)
[list addObject:bundle];
}
for (id plugin in list) {
NSLog(@"%@", [plugin performSelector:@selector(applicationIdentifier)]);
}
那么到了iOS13 ,还有什么方法呢?云计算,大数据,帮你解决。
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