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你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

作者: 996小迁 | 来源:发表于2020-12-09 14:37 被阅读0次

    不知道大家对下面的这个图标眼熟不

    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    对,这就是netty,最近差点整疯了我的一个网络框架,下方是官网对他的描述,感兴趣大家可以去官网看一下,这不是今天的重点,接着往下看:

    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    为啥说这玩意快把我整疯了啊,哎,好奇害死猫啊,我这人是对网络一窍不通,所以网络的东西我一般是不去触碰的,但是,最近公司的人以及各大论坛里面,netty这个技术真的是如日中天,我身边的朋友去面试的回来也说这个技术问的有点多啊,我好奇心作怪就想去试一下,然后在网上查找了很多资料和代码实现,我就觉得没啥,于是自己搭建了一下玩玩,比方说下面我要跟大家说的这个重点:netty+springboot实现 长连接 - 心跳 - 自动重连 - 通信

    然后出问题了,我作为程序员的执拗,不能有bug,这就出问题了,我们先来看一下网上的源码

    package com.gzky.study;
    
    import com.gzky.study.netty.MsgPckDecode;
    import com.gzky.study.netty.MsgPckEncode;
    import io.netty.bootstrap.Bootstrap;
    import io.netty.channel.*;
    import io.netty.channel.nio.NioEventLoopGroup;
    import io.netty.channel.socket.nio.NioSocketChannel;
    import io.netty.handler.timeout.IdleStateHandler;
    
    import java.util.Scanner;
    
    /**
     * @author biws
     * @date 2020/11/20
     **/
    public class TestFor {
        private static NioEventLoopGroup worker = new NioEventLoopGroup();
    
        private static Channel channel;
    
        private static Bootstrap bootstrap;
    
        boolean flag = true;
    
        public static void main(String[] args) {
    
            for (int i = 0; i < 30; i++) {
                long start = System.currentTimeMillis();
                Scanner sc= new Scanner(System.in);
                long end = System.currentTimeMillis();
                long l1 = end - start;
    
                long start2 = System.currentTimeMillis();
                start();
                long end2 = System.currentTimeMillis();
                long l2 = end2 - start2;
    
                if (l1 > l2) {
                    System.out.println("Scanner大,false");
                } else {
                    System.out.println("true--------------");
                }
            }
        }
    
        private static void start() {
            bootstrap = new Bootstrap();
            bootstrap.group(worker)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.TCP_NODELAY, true)
                    .handler(new ChannelInitializer<Channel>() {
                        @Override
                        protected void initChannel(Channel ch) throws Exception {
                            // TODO Auto-generated method stub
                            ChannelPipeline pipeline = ch.pipeline();
    
                            pipeline.addLast(new IdleStateHandler(3, 3, 5));
    
                            pipeline.addLast(new MsgPckDecode());
    
                            pipeline.addLast(new MsgPckEncode());
    
                        }
                    });
            doConnect();
        }
    
        protected static void doConnect() {
    
            if (channel != null && channel.isActive()) {
                return;
            }
            ChannelFuture connect = bootstrap.connect("127.0.0.1", 8089);
            //实现监听通道连接的方法
            connect.addListener(new ChannelFutureListener() {
    
                @Override
                public void operationComplete(ChannelFuture channelFuture) throws Exception {
    
                    if (channelFuture.isSuccess()) {
                        channel = channelFuture.channel();
                        System.out.println("连接成功");
                    }
                }
            });
        }
    }
    
    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    好了,到这里,没问题,成功实现,我就觉得这也没啥啊,这不是挺简单的嘛,难道说他们是在面试的时候问道底层源码啊,这玩意整不了 啊,可能这就是命啊,我就没关,让他执行着,喝口饮料休息一下,没想到突然就报错了,然后又好了,emmmm,这不是自己给自己找事啊

    通过测试,模拟30次大约有3次失败的样子,回看源码,其实代码中存在的矛盾不难发现,就是Scanner和Channel谁的创建时间更短。可能在他的电脑上没有什么问题,但是在我这里就不行,感觉更像是在赌博,看你运气怎么样,这样那行啊,理工科的男孩子怎么能靠赌博呢?

    但是,咋整,我就在这一块就是一个渣渣啊,没办法,最后还是求助了公司的大神,幸好代码量不是特别大,抽了个周末的下午,俺俩一起在原有的代码基础上对客户端进行可以定程度的改造,现在所有的功能都已经实现,下面附上改进后的代码,有需要的朋友可以自己动手实现一下

    还是建议实现一下,毕竟可能我这里可以了,但是在你的pc端又会有其他的而不一样的问题,当然了,要是有云服务器测试一下更 不错

    一、pom文件

    <!-- 解码and编码器 -->
    <!-- https://mvnrepository.com/artifact/org.msgpack/msgpack -->
    <dependency>
        <groupId>org.msgpack</groupId>
        <artifactId>msgpack</artifactId>
        <version>0.6.12</version>
    </dependency>
    <!-- 引入netty依赖 -->
    <dependency>
        <groupId>io.netty</groupId>
        <artifactId>netty-all</artifactId>
        <version>4.1.6.Final</version>
    </dependency>
    

    二、配置项

    package com.gzky.study.netty;
    
    /**
     * 配置项
     *
    *
     * @author biws
     * @date 2020/11/20
     **/
    public interface TypeData {
        //客户端代码
        byte PING = 1;
    
        //服务端代码
        byte PONG = 2;
    
        //顾客
        byte CUSTOMER = 3;
    }
    

    三、消息类型分离器

    package com.gzky.study.netty;
    
    import org.msgpack.annotation.Message;
    
    import java.io.Serializable;
    
    /**
     * 消息类型分离器
     *
    *
     * @author biws
     * @date 2020/11/20
     **/
    @Message
    public class Model implements Serializable {
    
        private static final long serialVersionUID = 1L;
    
        //类型
        private int type;
    
        //内容
        private String body;
    
        public int getType() {
            return type;
        }
    
        public void setType(int type) {
            this.type = type;
        }
    
        public String getBody() {
            return body;
        }
    
        public void setBody(String body) {
            this.body = body;
        }
    
        @Override
        public String toString() {
            return "Model{" +
                    "type=" + type +
                    ", body='" + body + '\'' +
                    '}';
        }
    }
    

    四、编码器

    package com.gzky.study.netty;
    
    import io.netty.buffer.ByteBuf;
    import io.netty.channel.ChannelHandlerContext;
    import io.netty.handler.codec.MessageToByteEncoder;
    import org.msgpack.MessagePack;
    
    /**
     * 编码器
     *
    *
     * @author biws
     * @date 2020/11/20
     **/
    public class MsgPckEncode extends MessageToByteEncoder<Object> {
    
        @Override
        protected void encode(ChannelHandlerContext ctx, Object msg, ByteBuf buf)
                throws Exception {
            // TODO Auto-generated method stub
            MessagePack pack = new MessagePack();
    
            byte[] write = pack.write(msg);
    
            buf.writeBytes(write);
        }
    }
    

    五、解码器

    package com.gzky.study.netty;
    
    import io.netty.buffer.ByteBuf;
    import io.netty.channel.ChannelHandlerContext;
    import io.netty.handler.codec.MessageToMessageDecoder;
    import org.msgpack.MessagePack;
    
    import java.util.List;
    
    /**
     * 解码器
     *
    *
     * @author biws
     * @date 2020/11/20
     **/
    public class MsgPckDecode extends MessageToMessageDecoder<ByteBuf> {
    
        @Override
        protected void decode(ChannelHandlerContext ctx, ByteBuf msg,
                              List<Object> out) throws Exception {
    
            final  byte[] array;
    
            final int length = msg.readableBytes();
    
            array = new byte[length];
    
            msg.getBytes(msg.readerIndex(), array, 0, length);
    
            MessagePack pack = new MessagePack();
    
            out.add(pack.read(array, Model.class));
    
        }
    }
    

    六、公用控制器

    package com.gzky.study.netty;
    
    import io.netty.channel.ChannelHandlerContext;
    import io.netty.channel.ChannelInboundHandlerAdapter;
    import io.netty.handler.timeout.IdleStateEvent;
    
    /**
     * 公用控制器
     *
     * @author biws
     * @date 2020/11/20
     **/
    public abstract class Middleware extends ChannelInboundHandlerAdapter {
        protected String name;
        //记录次数
        private int heartbeatCount = 0;
    
        //获取server and client 传入的值
        public Middleware(String name) {
            this.name = name;
        }
        /**
         *继承ChannelInboundHandlerAdapter实现了channelRead就会监听到通道里面的消息
         */
        @Override
        public void channelRead(ChannelHandlerContext ctx, Object msg)
                throws Exception {
            Model m = (Model) msg;
            int type = m.getType();
            switch (type) {
                case 1:
                    sendPongMsg(ctx);
                    break;
                case 2:
                    System.out.println(name + " get  pong  msg  from" + ctx.channel().remoteAddress());
                    break;
                case 3:
                    handlerData(ctx,msg);
                    break;
                default:
                    break;
            }
        }
    
        protected abstract void handlerData(ChannelHandlerContext ctx,Object msg);
    
        protected void sendPingMsg(ChannelHandlerContext ctx){
            Model model = new Model();
    
            model.setType(TypeData.PING);
    
            ctx.channel().writeAndFlush(model);
    
            heartbeatCount++;
    
            System.out.println(name + " send ping msg to " + ctx.channel().remoteAddress() + "count :" + heartbeatCount);
        }
    
        private void sendPongMsg(ChannelHandlerContext ctx) {
    
            Model model = new Model();
    
            model.setType(TypeData.PONG);
    
            ctx.channel().writeAndFlush(model);
    
            heartbeatCount++;
    
            System.out.println(name +" send pong msg to "+ctx.channel().remoteAddress() +" , count :" + heartbeatCount);
        }
    
        @Override
        public void userEventTriggered(ChannelHandlerContext ctx, Object evt)
                throws Exception {
            IdleStateEvent stateEvent = (IdleStateEvent) evt;
    
            switch (stateEvent.state()) {
                case READER_IDLE:
                    handlerReaderIdle(ctx);
                    break;
                case WRITER_IDLE:
                    handlerWriterIdle(ctx);
                    break;
                case ALL_IDLE:
                    handlerAllIdle(ctx);
                    break;
                default:
                    break;
            }
        }
    
        protected void handlerAllIdle(ChannelHandlerContext ctx) {
            System.err.println("---ALL_IDLE---");
        }
    
        protected void handlerWriterIdle(ChannelHandlerContext ctx) {
            System.err.println("---WRITER_IDLE---");
        }
    
        protected void handlerReaderIdle(ChannelHandlerContext ctx) {
            System.err.println("---READER_IDLE---");
        }
    
        @Override
        public void channelActive(ChannelHandlerContext ctx) throws Exception {
            // TODO Auto-generated method stub
            System.err.println(" ---"+ctx.channel().remoteAddress() +"----- is  action" );
        }
    
        @Override
        public void channelInactive(ChannelHandlerContext ctx) throws Exception {
            // TODO Auto-generated method stub
            System.err.println(" ---"+ctx.channel().remoteAddress() +"----- is  inAction");
        }
    }
    

    七、客户端

    package com.gzky.study.netty;
    
    import io.netty.bootstrap.Bootstrap;
    import io.netty.channel.*;
    import io.netty.channel.nio.NioEventLoopGroup;
    import io.netty.channel.socket.nio.NioSocketChannel;
    import io.netty.handler.timeout.IdleStateHandler;
    
    import java.util.Scanner;
    import java.util.concurrent.TimeUnit;
    
    /**
     * Client客户端
    *
     * @author biws
     * @date 2020/11/20
     **/
    public class Client {
        private NioEventLoopGroup worker = new NioEventLoopGroup();
    
        private Channel channel;
    
        private Bootstrap bootstrap;
    
        boolean flag = true;
    
        public static void main(String[] args) {
            Client client = new Client();
    
            client.start();
    
            client.sendData();
    
            //通信结束,关闭客户端
            client.close();
        }
    
        private void close() {
            channel.close();
            worker.shutdownGracefully();
        }
    
        private void start() {
            bootstrap = new Bootstrap();
            bootstrap.group(worker)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.TCP_NODELAY, true)
                    .handler(new ChannelInitializer<Channel>() {
                        @Override
                        protected void initChannel(Channel ch) throws Exception {
                            // TODO Auto-generated method stub
                            ChannelPipeline pipeline = ch.pipeline();
    
                            pipeline.addLast(new IdleStateHandler(3, 3, 5));
    
                            pipeline.addLast(new MsgPckDecode());
    
                            pipeline.addLast(new MsgPckEncode());
    
                            pipeline.addLast(new Client3Handler(Client.this));
                        }
                    });
            doConnect();
        }
    
        /**
         * 连接服务端 and 重连
         */
        protected void doConnect() {
    
            if (channel != null && channel.isActive()) {
                return;
            }
            ChannelFuture connect = bootstrap.connect("127.0.0.1", 8089);
            //实现监听通道连接的方法
            connect.addListener(new ChannelFutureListener() {
    
                @Override
                public void operationComplete(ChannelFuture channelFuture) throws Exception {
    
                    if (channelFuture.isSuccess()) {
                        channel = channelFuture.channel();
                        System.out.println("连接成功");
                    } else {
                        if (flag) {
                            System.out.println("每隔2s重连....");
                            channelFuture.channel().eventLoop().schedule(new Runnable() {
    
                                @Override
                                public void run() {
                                    // TODO Auto-generated method stub
                                    doConnect();
                                }
                            }, 2, TimeUnit.SECONDS);
                        }
                    }
                }
            });
        }
    
        /**
         * 向服务端发送消息
         */
        private void sendData() {
            //创建连接成功之前停在这里等待
            while (channel == null || !channel.isActive()) {
                System.out.println("等待连接···");
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            System.out.println("连接成功等待输入:");
            flag = true;
            Scanner sc = new Scanner(System.in);
            while (flag) {
                String nextLine = sc.nextLine();
                if ("end".equalsIgnoreCase(nextLine)) {
                    flag = false;
                }
                Model model = new Model();
                model.setType(TypeData.CUSTOMER);
                model.setBody(nextLine);
                channel.writeAndFlush(model);
            }
        }
    }
    

    八、客户端控制器

    package com.gzky.study.netty;
    
    import io.netty.channel.ChannelHandlerContext;
    
    /**
     * 客户端控制器
    *
     * @author biws
     * @date 2020/11/20
     **/
    public class Client3Handler extends Middleware {
        private Client client;
    
        public Client3Handler(Client client) {
            super("client");
            this.client = client;
        }
    
        @Override
        protected void handlerData(ChannelHandlerContext ctx, Object msg) {
            // TODO Auto-generated method stub
            Model model = (Model) msg;
            System.out.println("client  收到数据: " + model.toString());
        }
        @Override
        protected void handlerAllIdle(ChannelHandlerContext ctx) {
            // TODO Auto-generated method stub
            super.handlerAllIdle(ctx);
            sendPingMsg(ctx);
        }
        @Override
        public void channelInactive(ChannelHandlerContext ctx) throws Exception {
            // TODO Auto-generated method stub
            super.channelInactive(ctx);
            client.doConnect();
        }
        @Override
        public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause)
                throws Exception {
            System.out.println(name + "exception :"+ cause.toString());
        }
    }
    

    九、服务端

    package com.gzky.study.netty;
    
    import io.netty.bootstrap.ServerBootstrap;
    import io.netty.channel.*;
    import io.netty.channel.nio.NioEventLoopGroup;
    import io.netty.channel.socket.nio.NioServerSocketChannel;
    import io.netty.handler.timeout.IdleStateHandler;
    
    /**
     * 服务端
    *
     * @author biws
     * @date 2020/11/20
     **/
    public class Server {
        public static void main(String[] args) {
            EventLoopGroup bossGroup = new NioEventLoopGroup(1);
    
            EventLoopGroup workerGroup = new NioEventLoopGroup(4);
            try {
                ServerBootstrap serverBootstrap = new ServerBootstrap();
    
                serverBootstrap.group(bossGroup, workerGroup)
                        .channel(NioServerSocketChannel.class)
                        .localAddress(8089)
                        .childHandler(new ChannelInitializer<Channel>() {
    
                            @Override
                            protected void initChannel(Channel ch) throws Exception {
                                // TODO Auto-generated method stub
                                ChannelPipeline pipeline = ch.pipeline();
                                pipeline.addLast(new IdleStateHandler(10,3,10));
                                pipeline.addLast(new MsgPckDecode());
                                pipeline.addLast(new MsgPckEncode());
                                pipeline.addLast(new Server3Handler());
                            }
                        });
                System.out.println("start server 8089 --");
                ChannelFuture sync = serverBootstrap.bind().sync();
                sync.channel().closeFuture().sync();
            } catch (InterruptedException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }finally{
                //优雅的关闭资源
                bossGroup.shutdownGracefully();
                workerGroup.shutdownGracefully();
            }
        }
    
    }
    

    十、服务端控制器

    package com.gzky.study.netty;
    
    import io.netty.channel.ChannelHandlerContext;
    
    /**
     * 服务端控制器
     *
     * @author biws
     * @date 2020/11/20
     **/
    public class Server3Handler extends Middleware {
        public Server3Handler() {
            super("server");
            // TODO Auto-generated constructor stub
        }
        @Override
        protected void handlerData(ChannelHandlerContext ctx, Object msg) {
            // TODO Auto-generated method stub
            Model model  = (Model) msg;
            System.out.println("server 接收数据 : " +  model.toString());
            model.setType(TypeData.CUSTOMER);
            model.setBody("client你好,server已接收到数据:"+model.getBody());
            ctx.channel().writeAndFlush(model);
            System.out.println("server 发送数据: " + model.toString());
        }
        @Override
        protected void handlerReaderIdle(ChannelHandlerContext ctx) {
            // TODO Auto-generated method stub
            super.handlerReaderIdle(ctx);
            System.err.println(" ---- client "+ ctx.channel().remoteAddress().toString() + " reader timeOut, --- close it");
            ctx.close();
        }
        @Override
        public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause)
                throws Exception {
            System.err.println( name +"  exception" + cause.toString());
        }
    }
    

    十一、测试

    1、启动服务端

    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj 你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    2、启动客户端

    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj 你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    3、客户端发消息

    在客户端控制台输入:

    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    服务端控制台就可以收到hello,并且回信。

    你敢信?就是这个Netty的网络框架差点把我整疯了,哭jj

    好了,到这里,netty - springboot - 长连接 - 心跳 - 自动重连 - 通信就完成了,不知道你实现了没有,建议你可以先收藏,等有时间了自己实现一下,尤其是刚接触的,觉得写得还不错的,可以转发一下,让更多人看见,谢谢

    新的技术学习必定是充满BUG的,但是,解决了就是一片光明,这样一点点的改BUG中,剩下的就是你成长的路径

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