看了别人用C#写的Hello world,我用go语言写了一个版本。
服务端代码
package main
import (
"net/http"
"github.com/gorilla/websocket"
"fmt"
)
func main() {
staticFileHandler := http.FileServer(http.Dir("src/herry2038.org/websocket/static"))
var siteMux = http.NewServeMux()
siteMux.Handle("/", http.StripPrefix("/", staticFileHandler))
http.Handle("/", http.Handler(siteMux))
http.Handle("/ws", generateHandleWS())
err := http.ListenAndServe(":8080", nil)
if err != nil {
panic("ListenAndServe: " + err.Error())
}
}
func generateHandleWS() http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
fmt.Printf("New client connected: %s", r.RemoteAddr)
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
upgrader := &websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
Subprotocols: []string{"test"},
CheckOrigin: nil,
}
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
fmt.Printf("closed %v", err)
return
}
defer conn.Close()
processWSConn(conn)
}
}
func processWSConn(conn *websocket.Conn) {
for {
typ, msg, err := conn.ReadMessage()
if err != nil {
fmt.Printf("receive message failed:%v", err)
return
}
if typ != websocket.TextMessage {
continue
}
fmt.Printf("received a msg:%s\n", string(msg))
backMsg := "hello:" + string(msg)
conn.WriteMessage(websocket.TextMessage, []byte(backMsg))
}
}
客户端代码
<html>
<meta charset="utf-8" />
<title>WebSocket Test</title>
<script language="javascript" type="text/javascript">
var wsUri = "ws://127.0.0.1:8080/ws";
var output;
function init() {
output = document.getElementById("output");
testWebSocket();
}
function testWebSocket() {
websocket = new WebSocket(wsUri);
websocket.onopen = function (evt) { onOpen(evt) };
websocket.onclose = function (evt) { onClose(evt) };
websocket.onmessage = function (evt) { onMessage(evt) };
websocket.onerror = function (evt) { onError(evt) };
} function onOpen(evt) {
writeToScreen("CONNECTED");
}
function onClose(evt) { writeToScreen("DISCONNECTED"); }
function onMessage(evt) { document.getElementById('result').value = evt.data; }
function onError(evt) { writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data); }
function doSend(message) { websocket.send(message); }
function writeToScreen(message) {
var pre = document.createElement("p"); pre.style.wordWrap = "break-word"; pre.innerHTML = message; output.insertBefore(pre);
}
function OnConnect() {
wsUri = document.getElementById("url").value;
init();
}
</script>
<body>
<fieldset>
<legend>WebSocket hello wold</legend>
<p><span>Server url:</span><input id="url" type="text" value="ws://127.0.0.1:8080/ws"/><input type="button" value="Connected" onclick="OnConnect()" /></p>
<p><span>Enter you name:</span><input id="youname" type="text" value="test"/><input type="button" value="Submit" onclick="doSend(document.getElementById('youname').value)" /></p>
<p><span>Result:</span><input id="result" type="text" value=""/></p>
</fieldset>
<div id="output">
</div>
</body>
</html>
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