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ios SDK开发之键盘通知

ios SDK开发之键盘通知

作者: 大白头 | 来源:发表于2017-02-10 15:48 被阅读0次

    ios SDK开发之键盘通知

    分类:日常开发问题Wiki|作者: eric_xjj相关|发布日期 : 2015-01-23|热度 : 477°

    前几日发现一个iOS键盘通知方面的小bug,因此总结下iOS键盘通知的知识点。在iOS中,键盘通知目前的SDK里总共有如下6个:

    UIKeyboardWillShowNotification: 显示键盘的时候立即发出该通知

    UIKeyboardDidShowNotification:显示键盘后才发出该通知

    UIKeyboardWillHideNotification:键盘即将消失的时候立即发出该通知

    UIKeyboardDidHideNotification:键盘消失后才发出该通知

    UIKeyboardWillChangeFrameNotification:键盘的frame值发生变化的时候立即发出该通知

    UIKeyboardDidChangeFrameNotification:键盘的frame值发生变化后才发出该通知

    其中,以上通知的userInfo字典中包含了一些键盘frame以及动画相关的信息,字典的key如下:

    NSString *const UIKeyboardFrameBeginUserInfoKey;//userInfo字典里该key对应一个NSValue,存储一个包含键盘初始frame值的CGRect结构(即键盘刚出现时的frame值)

    NSString *const UIKeyboardFrameEndUserInfoKey;//userInfo字典里该key对应一个NSValue,存储一个包含键盘结束frame值的CGRect结构(即键盘动画结束后的frame值)

    NSString *const UIKeyboardAnimationDurationUserInfoKey;//userInfo字典里该key对应一个NSNumber,存储一个包含键盘进入或离开屏幕的UIViewAnimationCurve结构

    NSString *const UIKeyboardAnimationCurveUserInfoKey;//userInfo字典里该key对应一个NSNumber,存储一个包含键盘动画时间的double值,时间以秒为单位。

    为了加深理解,下面分别打印出一个键盘显示、一个键盘消失以及两个屏幕旋转期间(这个在下面将会介绍)发出的键盘通知结构(模拟器打印的,真机诸位同学可以自己打印观察):

    view source

    print?

    01{name = UIKeyboardDidShowNotification; userInfo = { //键盘显示时发出

    02UIKeyboardAnimationCurveUserInfoKey = 0;

    03UIKeyboardAnimationDurationUserInfoKey = "0.25";

    04UIKeyboardBoundsUserInfoKey = "NSRect: {{0, 0}, {480, 162}}";

    05UIKeyboardCenterBeginUserInfoKey = "NSPoint: {240, 401}";

    06UIKeyboardCenterEndUserInfoKey = "NSPoint: {240, 239}";

    07UIKeyboardFrameBeginUserInfoKey = "NSRect: {{-162, 0}, {162, 480}}";

    08UIKeyboardFrameChangedByUserInteraction = 0;

    09UIKeyboardFrameEndUserInfoKey = "NSRect: {{0, 0}, {162, 480}}";

    10}}

    11

    12{name = UIKeyboardDidHideNotification; userInfo = {//键盘消失时发出

    13UIKeyboardAnimationCurveUserInfoKey = 0;

    14UIKeyboardAnimationDurationUserInfoKey = "0.25";

    15UIKeyboardBoundsUserInfoKey = "NSRect: {{0, 0}, {480, 162}}";

    16UIKeyboardCenterBeginUserInfoKey = "NSPoint: {240, 239}";

    17UIKeyboardCenterEndUserInfoKey = "NSPoint: {240, 401}";

    18UIKeyboardFrameBeginUserInfoKey = "NSRect: {{0, 0}, {162, 480}}";

    19UIKeyboardFrameChangedByUserInteraction = 0;

    20UIKeyboardFrameEndUserInfoKey = "NSRect: {{-162, 0}, {162, 480}}";

    21}}

    22

    23{name = UIKeyboardWillChangeFrameNotification; userInfo = {//屏幕旋转期间并且键盘存在的时候发出

    24UIKeyboardAnimationCurveUserInfoKey = 0;

    25UIKeyboardAnimationDurationUserInfoKey = "0.25";

    26UIKeyboardBoundsUserInfoKey = "NSRect: {{0, 0}, {480, 162}}";

    27UIKeyboardCenterBeginUserInfoKey = "NSPoint: {240, 401}";

    28UIKeyboardCenterEndUserInfoKey = "NSPoint: {240, 239}";

    29UIKeyboardFrameBeginUserInfoKey = "NSRect: {{158, 0}, {162, 480}}";

    30UIKeyboardFrameChangedByUserInteraction = 0;

    31UIKeyboardFrameEndUserInfoKey = "NSRect: {{158, 0}, {162, 480}}";

    32}}

    33

    34{name = UIKeyboardDidChangeFrameNotification; userInfo = {//屏幕旋转期间并且键盘存在的时候发出

    35UIKeyboardBoundsUserInfoKey = "NSRect: {{0, 0}, {480, 162}}";

    36UIKeyboardCenterBeginUserInfoKey = "NSPoint: {240, 401}";

    37UIKeyboardCenterEndUserInfoKey = "NSPoint: {240, 239}";

    38UIKeyboardFrameBeginUserInfoKey = "NSRect: {{320, 0}, {162, 480}}";

    39UIKeyboardFrameChangedByUserInteraction = 0;

    40UIKeyboardFrameEndUserInfoKey = "NSRect: {{158, 0}, {162, 480}}";

    41}}

    下面本文着重讲解关于键盘通知的发出顺序,当一个UITextView或UITextField变成第一焦点时,通知的发出顺序如下:UIKeyboardWillChangeFrameNotification、UIKeyboardWillShowNotification、UIKeyboardDidChangeFrameNotification、UIKeyboardDidShowNotification。

    当一个UITextView或UITextField注销焦点状态时,发出通知顺序如下:UIKeyboardWillChangeFrameNotification、UIKeyboardWillHideNotification、UIKeyboardDidChangeFrameNotification、UIKeyboardDidHideNotification。

    特别需要注意的是,当屏幕旋转的时候也会发出键盘通知,并且顺序如下:UIKeyboardWillChangeFrameNotification、UIKeyboardWillHideNotification、UIKeyboardDidChangeFrameNotification、UIKeyboardDidHideNotification、UIKeyboardWillChangeFrameNotification、UIKeyboardWillShowNotification、UIKeyboardDidChangeFrameNotification、UIKeyboardDidShowNotification。细心的读者肯定发现了,其顺序是一个UITextView或UITextField注销焦点状态时,发出键盘通知顺序和一个UITextView或UITextField变成第一焦点时发出键盘顺序组合起来一致,也就是说,在屏幕旋转期间,虽然我们看起来好像键盘没啥变化,但实际上通知已经经理了从消失到再次显示的路径了。所以,平时如果需要捕获键盘通知处理一些业务逻辑的话,需要特别注意通知的顺序,小心谨慎,避免意外的错误。笔者就是在这个地方犯了一个比较严重的错误,检查半天才找出来,希望各位童鞋引以为戒,比如:如果你希望在键盘弹出的时候捕获UIKeyboardDidShowNotification,以便添加一个透明的全屏的按钮(点击该按钮的时候让键盘消失);然后捕获UIKeyboardDidHideNotification进行了一个动画,在该动画结束后移除上述全屏按钮;这样当屏幕旋转的时候,你就会发现,键盘明明没消失,但是上述全屏按钮已经不翼而飞(请聪明的读者朋友自己想想,这是为什么?)。

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