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Swift UIView 截图、圆角处理

Swift UIView 截图、圆角处理

作者: 一根聪 | 来源:发表于2017-03-29 10:30 被阅读294次
      // MARK: Round
    public extension UIView {
        
        public func round(byRoundingCorners: UIRectCorner = UIRectCorner.allCorners, cornerRadi: CGFloat) {
            self.round(byRoundingCorners: byRoundingCorners, cornerRadii: CGSize(width: cornerRadi, height: cornerRadi))
        }
        
        public func round(byRoundingCorners: UIRectCorner = UIRectCorner.allCorners, cornerRadii: CGSize) {
            guard let maskLayer = self.layer.mask else {
                let rect = self.bounds
                let bezierPath = UIBezierPath(roundedRect: rect,
                                              byRoundingCorners: byRoundingCorners,
                                              cornerRadii: cornerRadii)
                defer {
                    bezierPath.close()
                }
                let shapeLayer = CAShapeLayer()
                shapeLayer.path = bezierPath.cgPath
                self.layer.mask = shapeLayer
                self.layer.masksToBounds = true
                return
            }
        }
    }
    
    // MARK: UIView 快照
    public extension UIView {
        
        public var snapshotImage: UIImage? {
            return snapshot()
        }
        
        public func snapshot(rect: CGRect = CGRect.zero, scale: CGFloat = UIScreen.main.scale) -> UIImage? {
            var snapRect = rect
            if __CGSizeEqualToSize(rect.size, CGSize.zero) {
                snapRect = calculateSnapshotRect()
            }
            UIGraphicsBeginImageContextWithOptions(snapRect.size, false, scale)
            defer {
                UIGraphicsEndImageContext()
            }
            self.drawHierarchy(in: snapRect, afterScreenUpdates: false)
            return UIGraphicsGetImageFromCurrentImageContext()
        }
        
        // 计算UIView所显示内容Rect
        func calculateSnapshotRect() -> CGRect {
            var targetRect = self.bounds
            if let scrollView = self as? UIScrollView {
                let contentInset = scrollView.contentInset
                let contentSize = scrollView.contentSize
                
                targetRect.origin.x = contentInset.left
                targetRect.origin.y = contentInset.top
                targetRect.size.width = targetRect.size.width  - contentInset.left - contentInset.right > contentSize.width ? targetRect.size.width  - contentInset.left - contentInset.right : contentSize.width
                targetRect.size.height = targetRect.size.height - contentInset.top - contentInset.bottom > contentSize.height ? targetRect.size.height  - contentInset.top - contentInset.bottom : contentSize.height
            }
            return targetRect
        }
        
    }
    

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