美文网首页
blender绑骨

blender绑骨

作者: _染123 | 来源:发表于2021-01-20 23:08 被阅读0次

1.import model into blender
2.create armature from add->armature->human
3.put the armature to the correct position
4.select all the model(shortcut a) then select armature by shift. then ctrl + p -> with automatic weights
4.save model to .fbx and use mixamo to build the animations & actions

相关文章

网友评论

      本文标题:blender绑骨

      本文链接:https://www.haomeiwen.com/subject/tbilzktx.html