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23-Swift从OC到Swift

23-Swift从OC到Swift

作者: 一抹相思泪成雨 | 来源:发表于2020-12-23 08:35 被阅读0次

    1.MARK、TODO、FIXME

    - MARK: 类似于OC中的 #pragma mark
    - MARK: - 类似于OC中的 #pragma mark -
    - TODO: 用于标记未完成的任务
    - FIXME: 用于标记待修复的问题
    

    2.条件编译

     // 操作系统:macOS\iOS\tvOS\watchOS\Linux\Android\Windows\FreeBSD #if os(macOS) || os(iOS)
    // CPU架构:i386\x86_64\arm\arm64
    #elseif arch(x86_64) || arch(arm64)
    // swift版本
    #elseif swift(<5) && swift(>=3)
    // 模拟器
    #elseif targetEnvironment(simulator) // 可以导入某模块
    #elseif canImport(Foundation)
    #else
    #endif
    

    3.打印

    func log<T>(_ msg: T,
               file: NSString = #file,
               line: Int = #line,
               fn: String = #function) {
       #if DEBUG
       let prefix = "\(file.lastPathComponent)_\(line)_\(fn):"
       print(prefix, msg)
       #endif
    }
    

    4.系统版本检测

    if #available(iOS 10, macOS 10.12, *) {
    //    对于iOS平台,只在iOS10及以上版本执行
    //    对于macOS平台,只在macOS 10.12及以上版本执行 // 最后的*表示在其他所有平台都执行
    }
    

    5.API可用性说明

    do {
       @available(iOS 10, macOS 10.15, *)
       class Person {}
       struct Student {
           @available(*, unavailable, renamed: "study")
           func study_() {}
           func study() {}
           
           @available(iOS, deprecated: 11)
           @available(macOS, deprecated: 10.12)
           func run() {}
       }
    }
    /// 更多用法参考:https://docs.swift.org/swift-book/ReferenceManual/Attributes.html
    

    6.iOS程序的入口

    • 在AppDelegate上面默认有个@UIApplicationMain标记,这表示
    • 编译器自动生成入口代码(main函数代码),自动设置AppDelegate为APP的代理
    • 也可以删掉@UIApplicationMain,自定义入口代码:新建一个main.swift文件

    7.Swift调用OC

    • 新建1个桥接头文件,文件名格式默认为:{targetName}-Bridging-Header.h
    • 在{targetName}-Bridging-Header.h 文件中 #import OC需要暴露给Swift的内容
      • import "MJPerson.h"
    //MARK: OC代码:
    MJPerson.h
    int sum(int a, int b);
    @interface MJPerson : NSObject
    @property (nonatomic, assign) NSInteger age;
    @property (nonatomic, copy) NSString *name;
    - (instancetype)initWithAge:(NSInteger)age name:(NSString *)name;
    + (instancetype)personWithAge:(NSInteger)age name:(NSString *)name;
    - (void)run;
    + (void)run;
    - (void)eat:(NSString *)food other:(NSString *)other;
    + (void)eat:(NSString *)food other:(NSString *)other;
    @end
    
    MJPerson.m
    @implementation MJPerson
    - (instancetype)initWithAge:(NSInteger)age name:(NSString *)name {
     if (self = [super init]) {
         self.age = age;
         self.name = name;
     }
       return self;
    }
    + (instancetype)personWithAge:(NSInteger)age name:(NSString *)name {
     return [[self alloc] initWithAge:age name:name];
    }
    + (void)run { NSLog(@"Person +run"); }
    - (void)run { NSLog(@"%zd %@ -run", _age, _name); }
    + (void)eat:(NSString *)food other:(NSString *)other {
         NSLog(@"Person +eat %@ %@", food, other);
     }
    - (void)eat:(NSString *)food other:(NSString *)other {
       NSLog(@"%zd %@ -eat %@ %@", _age, _name, food, other);
       }
    @end
    int sum(int a, int b) { return a + b; }
    

    8.Swift调用OC – Swift代码

    var p = MJPerson(age: 10, name: "Jack")
    p.age = 18
    p.name = "Rose"
    p.run()
    // 18 Rose -run
    p.eat("Apple", other: "Water")
    // 18 Rose -eat Apple Water
    MJPerson.run()
    // Person +run
    MJPerson.eat("Pizza", other: "Banana")
    // Person +eat Pizza Banana
    print(sum(10, 20))
    // 30
    

    9.Swift调用OC – @_silgen_name

    • 如果C语言暴露给Swift的函数名跟Swift中的其他函数名冲突了
    • 可以在Swift中使用 @_silgen_name 修改C函数名
    //C语言
    int sum(int a, int b) {
     return a + b;
    }
    
    // Swift
    @_silgen_name("sum")
    func swift_sum(_ v1: Int32, _ v2: Int32) -> Int32
    print(swift_sum(10, 20)) // 30
    print(sum(10, 20)) // 30
    

    10.OC调用Swift

    • Xcode已经默认生成一个用于OC调用Swift的头文件,文件名格式是: {targetName}-Swift.h

    11.OC调用Swift – Car.swift

    • Swift暴露给OC的类最终继承自NSObject
    • 使用@objc修饰需要暴露给OC的成员
    • 使用 @objcMembers修饰类
      1.代表默认所有成员都会暴露给OC(包括扩展中定义的成员)
      2.最终是否成功暴露,还需要考虑成员自身的访问级别
    import Foundation
    @objcMembers class Car: NSObject {
       var price: Double
       var band: String
       init(price: Double, band: String) {
           self.price = price
           self.band = band
       }
       func run() { print(price, band, "run") }
       static func run() { print("Car run") }
    }
    
    extension Car {
       func test() { print(price, band, "test") }
    }
    

    12.OC调用Swift – {targetName}-Swift.h

    • Xcode会根据Swift代码生成对应的OC声明,写入{targetName}-Swift.h 文件
    // MARK: OC代码:
    @interface Car : NSObject
    @property (nonatomic) double price;
    @property (nonatomic, copy) NSString * _Nonnull band;
    - (nonnull instancetype)initWithPrice:(double)price band:(NSString * _Nonnull)band OBJC_DESIGNATED_INITIALIZER; - (void)run;
    + (void)run;
    - (nonnull instancetype)init SWIFT_UNAVAILABLE;
    + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
    @end
    @interface Car (SWIFT_EXTENSION(备课_Swift)) - (void)test;
    @end
    

    13.OC调用Swift – OC代码

    int sum(int a, int b) {
     Car *c = [[Car alloc] initWithPrice:10.5 band:@"BMW"];
     c.band = @"Bently";
     c.price = 108.5;
     [c run]; // 108.5 Bently run
     [c test]; // 108.5 Bently test [Car run]; // Car run
     return a + b;
    }
    

    14.OC调用Swift – @objc

    • 可以通过@objc 重命名Swift暴露给OC的符号名(类名、属性名、函数名等)
    @objc(MJCar)
    @objcMembers class Car: NSObject {
       var price: Double
       @objc(name)
       var band: String
       init(price: Double, band: String) {
           self.price = price
           self.band = band
       }
    
       @objc(drive)
       func run() { print(price, band, "run")}
       static func run() { print("Car run") }
    }
    
    MJCar *c = [[MJCar alloc] initWithPrice:10.5 band:@"BMW"];
    c.name = @"Bently";
    c.price = 108.5;
    [c drive]; // 108.5 Bently run
    

    15.选择器(Selector)

    • Swift中依然可以使用选择器,使用#selector(name)定义一个选择器 必须是@objcMembers或@objc修饰的方法才可以定义选择器
    do {
       @objcMembers class Person: NSObject {
           func test1(v1: Int) {
               print("test1")
           }
           func test2(v1: Int, v2: Int) {
               print("test2(v1:v2:)")
           }
           func test2(_ v1: Double, _ v2: Double) {
               print("test2(_:_:)")
           }
           func run() {
               perform(#selector(test1))
               perform(#selector(test1(v1:)))
               perform(#selector(test2(v1:v2:)))
               perform(#selector(test2(_:_:)))
               perform(#selector(test2 as (Double, Double) -> Void))
           }
       }
    }
    

    16.String

    • Swift的字符串类型String,跟OC的NSString,在API设计上还是有较大差异
    // 空字符串
    var emptyStr1 = ""
    var emptyStr2 = String()
    var str = "123456"
    print(str.hasPrefix("123")) // true
    var str1: String = "1" // 拼接,jack_rose str.append("_2")
    // 重载运算符 +
    str1 = str1 + "_3" // 重载运算符 += str += "_4"
    // \()插值
    str1 = "\(str1)_5"
    // 长度,9,1_2_3_4_5 print(str.count)
    

    17.String的插入和删除

    do {
       var str = "1_2"
       // 1_2_
       str.insert("_", at: str.endIndex)
       // 1_2_3_4
       str.insert(contentsOf: "3_4", at: str.endIndex)
       // 1666_2_3_4
       str.insert(contentsOf: "666", at: str.index(after: str.startIndex))
       // 1666_2_3_8884
       str.insert(contentsOf: "888", at: str.index(before: str.endIndex))
       // 1666hello_2_3_8884
       str.insert(contentsOf: "hello", at: str.index(str.startIndex, offsetBy: 4))
        // 666hello_2_3_8884
       str.remove(at: str.firstIndex(of: "1")!)
       // hello_2_3_8884
       str.removeAll { $0 == "6" }
       let range = str.index(str.endIndex, offsetBy: -4)..<str.index(before: str.endIndex)
       // hello_2_3_4
       str.removeSubrange(range)
    }
    

    18.Substring

    • String可以通过下标、 prefix、 suffix等截取子串,子串类型不是String,而是Substring
    do {
        let str = "1_2_3_4_5"
        // 1_2
        let substr1 = str.prefix(3)
        print(substr1)
        // 4_5
        let substr2 = str.suffix(3)
        print(substr2)
        // 1_2
        let range = str.startIndex..<str.index(str.startIndex, offsetBy: 3)
        let substr3 = str[range]
        // 最初的String,1_2_3_4_5 print(substr3.base)
        // Substring -> String
        let str2 = String(substr3)
        print(str2)
        //Substring和它的base,共享字符串数据
        //Substring发生修改 或者 转为String时,会分配新的内存存储字符串数据
    }
    

    19.String 与 Character

    for c in "jack" { // c是Character类型 print(c)
        print(c)
    }
    
    do {
        let str = "jack"
        // c是Character类型
        let c = str[str.startIndex]
        print(str, c)
    }
    

    20.String相关的协议

    • BidirectionalCollection 协议包含的部分内容
      1.startIndex 、 endIndex 属性、index 方法
      2.String、Array 都遵守了这个协议
    • RangeReplaceableCollection 协议包含的部分内容
      1.append、insert、remove 方法
      2.String、Array 都遵守了这个协议
    • Dictionary、Set 也有实现上述协议中声明的一些方法,只是并没有遵守上述协议

    21.多行String

    do {
        let str = """
    1
        "2"
    3
        '4'
    """
        print(str)
    }
    
    // 如果要显示3引号,至少转义1个引号
    do {
        let str = """
    Escaping the first quote \"""
    Escaping two quotes \"\""
    Escaping all three quotes \"\"\"
    """
        print(str)
    }
    
    // 缩进以结尾的3引号为对齐线
    do {
        let str = """
            1
                2
        3
            4
        """
        print(str)
    }
    
    // 以下2个字符串是等价的
    do {
        let str1 = "These are the same."
        let str2 = """
        These are the same.
        """
        if str1 == str2 {
            print("equal")
        }else{
            print("no equal")
        }
    }
    

    22.String 与 NSString

    • String 与 NSString 之间可以随时随地桥接转换
      • 如果你觉得String的API过于复杂难用,可以考虑将String转为NSString
    do {
        let str1: String = "jack"
        let str2: NSString = "rose"
        
        let str3 = str1 as NSString
        let str4 = str2 as String
        print(str4)
        
        // ja
        let str5 = str3.substring(with: NSRange(location: 0, length: 2))
        print(str5)
    }
    //比较字符串内容是否等价
    //String使用 == 运算符
    //NSString使用isEqual方法,也可以使用 == 运算符(本质还是调用了isEqual方法)
    

    23.Swift、OC桥接转换表

    image.png

    24.只能被class继承的协议

    protocol Runnable1: AnyObject {}
    protocol Runnable2: class {}
    @objc protocol Runnable3 {}
    //被@objc 修饰的协议,还可以暴露给OC去遵守实现
    

    25.可选协议

    // 可以通过@objc 定义可选协议,这种协议只能被class 遵守
    @objc protocol Runnable {
        func run1()
        @objc optional func run2()
        func run3()
    }
    class Dog: Runnable {
        func run3() { print("Dog run3") }
        func run1() { print("Dog run1") }
    }
    var d = Dog()
    d.run1() // Dog run1 d.run3() // Dog run3
    

    26.dynamic

    • 被 @objc dynamic 修饰的内容会具有动态性,比如调用方法会走runtime那一套流程
    do {
        class Dog: NSObject {
            @objc dynamic func test1() {}
            func test2() {}
        }
        let d = Dog()
        d.test1()
        d.test2()
    }
    

    27.KVC\KVO

    • Swift 支持 KVC \ KVO 的条件
      1.属性所在的类、监听器最终继承自 NSObject
      2.用 @objc dynamic 修饰对应的属性
    do {
        class Observer: NSObject {
            override func observeValue(forKeyPath keyPath: String?,
                                       of object: Any?,
                                       change: [NSKeyValueChangeKey : Any]?,
                                       context: UnsafeMutableRawPointer?) {
                print("observeValue", change?[.newKey] as Any)
            }
        }
        
        class Person: NSObject {
            @objc dynamic var age: Int = 0
            var observer: Observer = Observer()
            override init() {
                super.init()
                self.addObserver(observer, forKeyPath: "age", options: .new, context: nil)
            }
            deinit {
                self.removeObserver(observer, forKeyPath: "age")
            }
        }
        
        let p = Person()
        // observeValue Optional(20)
        p.age = 20
        // observeValue Optional(25)
        p.setValue(25, forKey: "age")
    }
    

    28.block方式的KVO

    do {
        class Person: NSObject {
            @objc dynamic var age: Int = 0
            var observation: NSKeyValueObservation?
            override init() {
                super.init()
                observation = observe(\Person.age, options: .new) {
                        (person, change) in
                    print(change.newValue as Any) }
            }
        }
        let p = Person()
        // Optional(20)
        p.age = 20
        // Optional(25)
        p.setValue(25, forKey: "age")
    }
    
    29.关联对象(Associated Object)
    • 在Swift中,class依然可以使用关联对象
    • 默认情况,extension不可以增加存储属性 p借助关联对象,可以实现类似extension为class增加存储属性的效果
    class Person1 {}
    extension Person1 {
        private static var AGE_KEY: Void?
        var age: Int {
            get {
                (objc_getAssociatedObject(self, &Self.AGE_KEY) as? Int) ?? 0
            }
            set {
                objc_setAssociatedObject(self, &Self.AGE_KEY, newValue, .OBJC_ASSOCIATION_ASSIGN)
            }
        }
    }
    var p = Person1()
    print(p.age) // 0
    p.age = 10
    print(p.age) // 10
    
    30.资源名管理
    let img = UIImage(named: "logo")
    
    let btn = UIButton(type: .custom)
    btn.setTitle("添加", for: .normal)
    
    enum R {
        enum string: String {
            case add = "添加"
        }
        enum image: String {
            case logo
        }
        enum segue: String {
            case login_main
        }
    }
    
    extension UIImage {
        convenience init?(_ name: R.image) {
            self.init(named: name.rawValue) }
    }
    extension UIViewController {
        func performSegue(withIdentifier identifier: R.segue, sender: Any?) {
            performSegue(withIdentifier: identifier.rawValue, sender: sender) }
    }
    extension UIButton {
        func setTitle(_ title: R.string, for state: UIControl.State) {
            setTitle(title.rawValue, for: state)
        }
    }
    
    
    let img1 = UIImage(R.image.logo)
    let btn1 = UIButton(type: .custom)
    btn1.setTitle(R.string.add, for: .normal)
    
    //这种做法实际上是参考了Android的资源名管理方式
    
    

    31.资源名管理的其他思路

    let img2 = UIImage(named: "logo")
    let font2 = UIFont(name: "Arial", size: 14)
    //更多优秀的思路参考 https://github.com/mac-cain13/R.swift https://github.com/SwiftGen/SwiftGen
    
    enum R1 {
        enum image {
            static var logo = UIImage(named: "logo") }
        enum font {
            static func arial(_ size: CGFloat) -> UIFont? {
                UIFont(name: "Arial", size: size)
            }
        }
    }
    let img3 = R1.image.logo
    let font3 = R1.font.arial(14)
    

    32.多线程开发 – 异步

    public typealias Task = () -> Void
    private func _async(_ task: @escaping Task,
                       _ mainTask: Task? = nil) {
    
        let item = DispatchWorkItem(block: task)
        DispatchQueue.global().async(execute: item)
        if let main = mainTask {
            item.notify(queue: DispatchQueue.main, execute: main)
        }
    
    }
    public func async(_ task: @escaping Task) {
        _async(task)
    }
    
    public func async(_ task: @escaping Task, _ mainTask: @escaping Task) {
        _async(task, mainTask)
    }
    

    33.多线程开发 – 延迟

    @discardableResult
    public func delay(_ seconds: Double,
                             _ block: @escaping Task) -> DispatchWorkItem {
        let item = DispatchWorkItem(block: block)
        DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + seconds, execute: item)
        return item
    }
    

    34.多线程开发 – 异步延迟

    @discardableResult
    public func asyncDelay(_ seconds: Double,
                                  _ task: @escaping Task) -> DispatchWorkItem {
        return _asyncDelay(seconds, task)
    }
    
    @discardableResult
    public func asyncDelay(_ seconds: Double,
                                  _ task: @escaping Task,
                                  _ mainTask: @escaping Task) -> DispatchWorkItem {
        return _asyncDelay(seconds, task, mainTask)
    }
    
    private func _asyncDelay(_ seconds: Double,
                                    _ task: @escaping Task,
                                    _ mainTask: Task? = nil) -> DispatchWorkItem {
        let item = DispatchWorkItem(block: task)
        DispatchQueue.global().asyncAfter(deadline: DispatchTime.now() + seconds, execute: item)
        if let main = mainTask {
            item.notify(queue: DispatchQueue.main, execute: main)
        }
        return item
    }
    

    35.多线程开发 – once

    • dispatch_once在Swift中已被废弃,取而代之 p可以用类型属性或者全局变量\常量
    • 默认自带 lazy + dispatch_once 效果
    fileprivate let initTask2: Void = {
        print("initTask2---------")
    }()
    class ViewController: UIViewController {
        static let initTask1: Void = {
            print("initTask1---------")
        }()
        override func viewDidLoad() {
            super.viewDidLoad()
            let _ = Self.initTask1
            let _ = initTask2
        }
    }
    

    36.多线程开发 – 加锁

    -gcd信号量
    class Cache {
        private static var data = [String: Any]()
        private static var lock = DispatchSemaphore(value: 1)
        static func set(_ key: String, _ value: Any) {
            lock.wait()
            defer {
                lock.signal()
            }
            data[key] = value
        }
    }
    
    - Foundation
    private var lock = NSLock()
    private var data = [String: Any]()
    func set(_ key: String, _ value: Any) {
        lock.lock()
        defer {
            lock.unlock()
        }
        data[key] = value
    }
    
    private var lock1 = NSRecursiveLock()
    func set1(_ key: String, _ value: Any) {
        lock1.lock()
        defer {
            lock1.unlock()
        }
        data[key] = value
    }
    
    

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