美文网首页Flutter宝库
Flutter混编(iOS),flutter工程集成iOS原生界

Flutter混编(iOS),flutter工程集成iOS原生界

作者: 微风_10a5 | 来源:发表于2020-08-21 11:19 被阅读0次

    提到flutter 与 原生工程混编,网上找到的资料大多都是介绍, 原生工程怎么去集成flutter,而对于flutter工程怎么去集成原生工程的介绍,少之又少,即使有介绍,质量也不理想,于是产生了写这篇文章的动力. 原生工程怎么去集成flutter, 官方有提供出了方案, 还有闲鱼团队,比较成熟的第三方集成方案,这个小伙伴们自己去探索一下喽.

    回到正题,我们将要探讨的是,flutter工程怎么去集成原生工程,下面将会以iOS为例.先上最终效果图吧

    push.gif
    flutter层

    main文件下代码

    import 'package:flutter/material.dart';
    import 'package:flutter/services.dart';
    
    void main() {
      runApp(MyApp());
    }
    
    class MyApp extends StatelessWidget {
      // This widget is the root of your application.
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          title: 'Flutter Demo',
          theme: ThemeData(
            primarySwatch: Colors.blue,
            visualDensity: VisualDensity.adaptivePlatformDensity,
          ),
          home: MyHomePage(title: 'Flutter Demo Home Page'),
        );
      }
    }
    
    class MyHomePage extends StatefulWidget {
      MyHomePage({Key key, this.title}) : super(key: key);
      final String title;
    
      @override
      _MyHomePageState createState() => _MyHomePageState();
    }
    
    class _MyHomePageState extends State<MyHomePage> {
      static const platform =
          const MethodChannel('samples.flutter.dev/goToNativePage');
    
      Future<void> _goToNativePage() async {
        try {
          final int result = await platform
              .invokeMethod('goToNativePage', {'test': 'from flutter'});
          print(result);
        } on PlatformException catch (e) {}
      }
    
      @override
      Widget build(BuildContext context) {
        return Material(
          child: Scaffold(
            appBar: AppBar(
              title: Text("flutter title"),
            ),
            body: Center(
              child: Column(
                mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                children: [
                  RaisedButton(
                    child: Text('去原生界面'),
                    onPressed: _goToNativePage,
                    color: Colors.blueAccent,
                    textColor: Colors.white,
                  ),
                  Text(
                    "Flutter 页面",
                    style: new TextStyle(
                      fontSize: 30.0,
                      fontWeight: FontWeight.w900,
                      fontFamily: "Georgia",
                    ),
                  )
                ],
              ),
            ),
          ),
        );
      }
    }
    
    

    关键的代码就是调用MethodChannel相关方法,与原生进行沟通.

    static const platform =
          const MethodChannel('samples.flutter.dev/goToNativePage');
    
    Future<void> _goToNativePage() async {
        try {
          final int result = await platform
              .invokeMethod('goToNativePage', {'test': 'from flutter'});
          print(result);
        } on PlatformException catch (e) {}
      }
    
    原生层(也就是iOS工程里面)

    在AppDelegate.m增加以下代码

     FlutterViewController *controller = (FlutterViewController*)self.window.rootViewController;
        
    //    self.navigationController = [[UINavigationController alloc] initWithRootViewController:controller];
    //    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    //    self.window.rootViewController = self.navigationController;
    //    [self.navigationController setNavigationBarHidden:YES animated:YES];
    //    [self.window makeKeyAndVisible];
        
        FlutterMethodChannel* testChannel = [FlutterMethodChannel methodChannelWithName:@"samples.flutter.dev/goToNativePage" binaryMessenger:controller.binaryMessenger
                ];
            
        [testChannel setMethodCallHandler:^(FlutterMethodCall* call, FlutterResult result) {
            
            NSLog(@"%@", call.method);
            
            //接收从flutter传递过来的参数
            NSLog(@"%@", call.arguments[@"test"]);
    
            if ([@"goToNativePage" isEqualToString:call.method]) {
                //实现跳转的代码
                
                NSString * storyboardName = @"Main";
                UIStoryboard *storyboard = [UIStoryboard storyboardWithName:storyboardName bundle: nil];
                UIViewController * vc = [storyboard instantiateViewControllerWithIdentifier:@"NativeViewController"];
                vc.navigationItem.title = call.arguments[@"test"];
                self.navigationController = [[UINavigationController alloc] initWithRootViewController:vc];
                self.navigationController.modalPresentationStyle = UIModalPresentationFullScreen;
                
                [controller presentViewController:self.navigationController animated:true completion:nil];
    
            } else {
                result(FlutterMethodNotImplemented);
            }
        }];
    
    

    在AppDelegate.h 增加一行代码,如下图

    @property (nonatomic, strong) UINavigationController *navigationController;
    
    
    image.png

    然后就是在Main.storyboard,新增两个控制器分别为NativeViewController和NativeViewControllerTwo,在文件目录里也相应新增两个控制器的.h .m文件
    如下图


    image.png

    2个控制器里面的代码也是很简单的


    image.png image.png

    这样就可以愉快地进行测试了.就会达到开篇效果图的样子,达到了混编的目的.

    结尾

    iOS工程里面的代码是非常简单,就是为了测试用的,测试一下,能不能正常push到下一级界面,能不能pop到上一级界面,能不能直接回到flutter层界面.如果对iOS不熟悉的小伙伴们,可以去探索一下哟.之所以这样操作的意义在于混编,有些在flutter层很难实现的功能,譬如 音视频,图像处理等 ,可以用原生处理好,再回到flutter层,不至于fluter工程,遇到有些功能就卡壳了.
    当然了有些功能是可以插件来解决的,通过插件可以达到flutter与原生之间的通信与交互.之前我的文章里也多次提到了,有兴趣的小伙伴们可以去看看我的关于插件的文章.flutter udp multicast 组播插件,flutter 插件的坑都在这里

    今天的分享就到这里喽,感觉有点帮助的小伙伴们,帮忙点个赞喽~~

    补充

    运用上面的思想,是可以行得通的, 我在自己flutter工程里面,把原生工程的视频模块集成到flutter工程啦~~
    如下图
    前面白色背景的,是flutter工程, 后面黑色背景的视频模块是原生iOS工程,视频模块的功能原封不动的迁移到flutter工程了.


    video.gif

    相关文章

      网友评论

        本文标题:Flutter混编(iOS),flutter工程集成iOS原生界

        本文链接:https://www.haomeiwen.com/subject/txayjktx.html