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『ios』你以为的+load和底层的+load

『ios』你以为的+load和底层的+load

作者: butterflyer | 来源:发表于2021-07-02 13:19 被阅读0次

    我们都知道+load方法.
    你是不是以为+load方法的底层也是消息发送机制,通过objc_msgSend来调用?
    你有没有搞清楚,为什么同样的+load方法,为什么先执行类的+load方法在执行分类的方法?
    你有没有搞清楚,为什么同样的+load方法,为什么先执行父类的+load方法在执行子类的方法?
    你有没搞清楚,+load方法的整个调用流程?

    image.png

    下面跟着思路一步一步来吧

    ** 我们直接从底层代码看起**

    _objc_init 初始化函数

    /***********************************************************************
    * _objc_init
    * Bootstrap initialization. Registers our image notifier with dyld.
    * Called by libSystem BEFORE library initialization time
    **********************************************************************/
    
    void _objc_init(void)
    {
        static bool initialized = false;
        if (initialized) return;
        initialized = true;
        
        // fixme defer initialization until an objc-using image is found?
        environ_init();
        tls_init();
        static_init();
        lock_init();
        exception_init();
        _dyld_objc_notify_register(&map_images, load_images, unmap_image);
    }
    

    load_images函数

    /***********************************************************************
    * load_images
    * Process +load in the given images which are being mapped in by dyld.
    *
    * Locking: write-locks runtimeLock and loadMethodLock
    **********************************************************************/
    extern bool hasLoadMethods(const headerType *mhdr);
    extern void prepare_load_methods(const headerType *mhdr);
    
    void
    load_images(const char *path __unused, const struct mach_header *mh)
    {
        // Return without taking locks if there are no +load methods here.
        if (!hasLoadMethods((const headerType *)mh)) return;
    
        recursive_mutex_locker_t lock(loadMethodLock);
    
        // Discover load methods
        {
            rwlock_writer_t lock2(runtimeLock);
            prepare_load_methods((const headerType *)mh);  //从这里我们可以看出来是准备load方法
        }
    
        // Call +load methods (without runtimeLock - re-entrant)
        call_load_methods(); //调用load方法
    }
    

    prepare_load_methods 函数

    void prepare_load_methods(const headerType *mhdr)
    {
        size_t count, i;
    
        runtimeLock.assertWriting();
    
        classref_t *classlist = 
            _getObjc2NonlazyClassList(mhdr, &count);//拿取所有类的列表
        for (i = 0; i < count; i++) {
            schedule_class_load(remapClass(classlist[i])); //从这里可以看到规划类的load方法
        }
    
        category_t **categorylist = _getObjc2NonlazyCategoryList(mhdr, &count);//拿取所有分类的列表
        for (i = 0; i < count; i++) {
            category_t *cat = categorylist[i];
            Class cls = remapClass(cat->cls);
            if (!cls) continue;  // category for ignored weak-linked class
            realizeClass(cls);
            assert(cls->ISA()->isRealized());
            add_category_to_loadable_list(cat);
        }
    }
    
    

    schedule_class_load 这里就解释了为什么先调用父类的方法,然后才调用子类,请仔细看

    /***********************************************************************
    * prepare_load_methods
    * Schedule +load for classes in this image, any un-+load-ed 
    * superclasses in other images, and any categories in this image.
    **********************************************************************/
    // Recursively schedule +load for cls and any un-+load-ed superclasses.
    // cls must already be connected.
    static void schedule_class_load(Class cls)
    {
        if (!cls) return;
        assert(cls->isRealized());  // _read_images should realize
    
        if (cls->data()->flags & RW_LOADED) return;
    
        // Ensure superclass-first ordering
        schedule_class_load(cls->superclass); //通过递归,先把类的父类的方法添加进去
    
        add_class_to_loadable_list(cls);
        cls->setInfo(RW_LOADED); 
    }
    /***********************************************************************
    * add_class_to_loadable_list
    * Class cls has just become connected. Schedule it for +load if
    * it implements a +load method.
    **********************************************************************/
    void add_class_to_loadable_list(Class cls)
    {
        IMP method;
    
        loadMethodLock.assertLocked();
    
        method = cls->getLoadMethod();
        if (!method) return;  // Don't bother if cls has no +load method
        
        if (PrintLoading) {
            _objc_inform("LOAD: class '%s' scheduled for +load", 
                         cls->nameForLogging());
        }
        
        if (loadable_classes_used == loadable_classes_allocated) { //开辟空间
            loadable_classes_allocated = loadable_classes_allocated*2 + 16;
            loadable_classes = (struct loadable_class *)
                realloc(loadable_classes,
                                  loadable_classes_allocated *
                                  sizeof(struct loadable_class));
        }
        
        loadable_classes[loadable_classes_used].cls = cls;
        loadable_classes[loadable_classes_used].method = method;
        loadable_classes_used++;
    }
    

    方法刚被调用时:
    会从 class 中获取 load 方法: method = cls->getLoadMethod();
    判断当前 loadable_classes 这个数组是否已经被全部占用了:loadable_classes_used == loadable_classes_allocated
    在当前数组的基础上扩大数组的大小:realloc
    把传入的 class 以及对应的方法的实现加到列表中

    call_load_methods 调用load方法 这里解释了为什么先调用类的+load方法后调用分类的+load方法

    void call_load_methods(void)
    {
        static bool loading = NO;
        bool more_categories;
    
        loadMethodLock.assertLocked();
    
        // Re-entrant calls do nothing; the outermost call will finish the job.
        if (loading) return;
        loading = YES;
    
        void *pool = objc_autoreleasePoolPush();
    
        do {
            // 1. Repeatedly call class +loads until there aren't any more
            while (loadable_classes_used > 0) {
                call_class_loads();
            }
    
            // 2. Call category +loads ONCE
            more_categories = call_category_loads();
    
            // 3. Run more +loads if there are classes OR more untried categories
        } while (loadable_classes_used > 0  ||  more_categories);
    
        objc_autoreleasePoolPop(pool);
    
        loading = NO;
    }
    
    

    call_class_loads函数 这个地方可以看到为什么+load方法不是通过objc_msgSend调用的

    static void call_class_loads(void)
    {
        int i;
        
        // Detach current loadable list.
        struct loadable_class *classes = loadable_classes;
        int used = loadable_classes_used;
        loadable_classes = nil;
        loadable_classes_allocated = 0;
        loadable_classes_used = 0;
        
        // Call all +loads for the detached list.
        for (i = 0; i < used; i++) {
            Class cls = classes[i].cls;
            load_method_t load_method = (load_method_t)classes[i].method;//直接拿到+load方法的指针进行调用
            if (!cls) continue; 
    
            if (PrintLoading) {
                _objc_inform("LOAD: +[%s load]\n", cls->nameForLogging());
            }
            (*load_method)(cls, SEL_load);//进行调用
        }
        
        // Destroy the detached list.
        if (classes) free(classes);
    }
    

    call_category_loads分类的方法如何调用

    static bool call_category_loads(void)
    {
        int i, shift;
        bool new_categories_added = NO;
        
        // Detach current loadable list.
     // 1. 获取当前可以加载的分类列表
        struct loadable_category *cats = loadable_categories;
        int used = loadable_categories_used;
        int allocated = loadable_categories_allocated;
        loadable_categories = nil;
        loadable_categories_allocated = 0;
        loadable_categories_used = 0;
    
        // Call all +loads for the detached list.
        for (i = 0; i < used; i++) {
            Category cat = cats[i].cat;
            load_method_t load_method = (load_method_t)cats[i].method;
            Class cls;
            if (!cat) continue;
     // 2. 如果当前类是可加载的 `cls  &&  cls->isLoadable()` 就会调用分类的 load 方法
            cls = _category_getClass(cat);
            if (cls  &&  cls->isLoadable()) {
                if (PrintLoading) {
                    _objc_inform("LOAD: +[%s(%s) load]\n", 
                                 cls->nameForLogging(), 
                                 _category_getName(cat));
                }
                (*load_method)(cls, SEL_load);
                cats[i].cat = nil;
            }
        }
    // 3. 将所有加载过的分类移除 `loadable_categories` 列表
        // Compact detached list (order-preserving)
        shift = 0;
        for (i = 0; i < used; i++) {
            if (cats[i].cat) {
                cats[i-shift] = cats[i];
            } else {
                shift++;
            }
        }
        used -= shift;
     // 4. 为 `loadable_categories` 重新分配内存,并重新设置它的值
        // Copy any new +load candidates from the new list to the detached list.
        new_categories_added = (loadable_categories_used > 0);
        for (i = 0; i < loadable_categories_used; i++) {
            if (used == allocated) {
                allocated = allocated*2 + 16;
                cats = (struct loadable_category *)
                    realloc(cats, allocated *
                                      sizeof(struct loadable_category));
            }
            cats[used++] = loadable_categories[i];
        }
    
        // Destroy the new list.
        if (loadable_categories) free(loadable_categories);
    
        // Reattach the (now augmented) detached list. 
        // But if there's nothing left to load, destroy the list.
        if (used) {
            loadable_categories = cats;
            loadable_categories_used = used;
            loadable_categories_allocated = allocated;
        } else {
            if (cats) free(cats);
            loadable_categories = nil;
            loadable_categories_used = 0;
            loadable_categories_allocated = 0;
        }
    
        if (PrintLoading) {
            if (loadable_categories_used != 0) {
                _objc_inform("LOAD: %d categories still waiting for +load\n",
                             loadable_categories_used);
            }
        }
    
        return new_categories_added;
    }
    

    获取当前可以加载的分类列表
    如果当前类是可加载的 cls && cls->isLoadable() 就会调用分类的 load 方法
    将所有加载过的分类移除 loadable_categories 列表
    为 loadable_categories 重新分配内存,并重新设置它的值

    总结一下:
    +load方法会在runtime加载类、分类时调用
    每个类、分类的+load,在程序运行过程中只调用一次
    调用顺序
    先调用类的+load
    按照编译先后顺序调用(先编译,先调用)
    调用子类的+load之前会先调用父类的+load
    再调用分类的+load
    按照编译先后顺序调用(先编译,先调用)

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