onStop()一定执行?
这个方法在activity变得完全不可见的时候调用,如果只是得到一个透明的对话框,提示框的话,onPause方法会得到执行,onStop方法不会执行。
网上看到的
/**
* Called when you are no longer visible to the user. You will next
* receive either {@link #onRestart}, {@link #onDestroy}, or nothing,
* depending on later user activity.
*
* <p><em>Derived classes must call through to the super class's
* implementation of this method. If they do not, an exception will be
* thrown.</em></p>
类文件注释
那么
在这个demo 中 从helloworld actiity(A activity)跳转到绿色activity(B activity) ,A的onStop方法就一定会执行吗
00:06:50.599 onActivityCreated: MainActivity
00:06:50.643 onActivityStarted: MainActivity
00:06:50.643 onActivityResumed: MainActivity
00:07:27.101 onActivityPaused: MainActivity
00:07:27.109 onActivityCreated: Main2Activity
00:07:27.113 onActivityStarted: Main2Activity
00:07:27.113 onActivityResumed: Main2Activity
00:07:27.570 onActivitySaveInstanceState: MainActivity
---------下面是返回到MainActivity的-----
00:07:38.771 onActivityPaused: Main2Activity
00:07:38.779 onActivityResumed: MainActivity
00:07:38.789 onActivityStopped: Main2Activity
00:07:38.790 onActivityDestroyed: Main2Activity
MainActivity 并没有执行onStop方法
其实第二个Activity被设置为透明的全屏
<item name="android:windowFullscreen">true</item>
<item name="android:windowIsTranslucent">true</item>
<item name="android:windowBackground">@android:color/transparent</item>
而绿色只是布局文件viewGroup的背景色,假设这viewGroup不设置背景,那么就会依旧看到MainActivity的hello world 字
所以对于系统判断来说,MainActivity还是能被用户看见的,所以不会调用onStop方法
valueAnimator
打印多少次start,多少次end
ValueAnimator valueAnimator = new ValueAnimator();
valueAnimator.setFloatValues(1, 100);
valueAnimator.setDuration(2000);
valueAnimator.setRepeatCount(1);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
MainActivity.this.findViewById(R.id.click).setTranslationX(
(Float) animation.getAnimatedValue());
}
});
valueAnimator.start();
valueAnimator.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
Log.d("Color", "start");
}
@Override
public void onAnimationEnd(Animator animation) {
Log.d("Color", "end");
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
});
0次start ,1次end
addListener 在start之后才调用,onAnimationEnd函数当动画结束才会调用,并不是repeatCount决定
Kotlin属性委托
val app: Application by KotlinApp()
class KotlinApp : Application() {
operator fun getValue(nothing: Nothing?, property: KProperty<*>): Application{
return this
}
}
class KotlinActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_kotlin)
app.getString(R.string.app_name)
}
}
一看之下并没有杀不妥的样子
val app: Application by KotlinApp()
KotlinApp() 创建了一个KotlinApp()的对象,也就是相当于这个App无缘无故多了一个Context对象
private var _app: KotlinApp? = null
val app: Application by lazy {
_app as Application
}
class KotlinApp : Application() {
override fun onCreate() {
super.onCreate()
_app = this
}
}
或许这样感觉会好点
ArrayList
非常清楚的记得里面有个初始的容量是多少来着的
/**
* Default initial capacity.
*/
private static final int DEFAULT_CAPACITY = 10;
public ArrayList(int initialCapacity) {
super();
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal Capacity: "+
initialCapacity);
this.elementData = new Object[initialCapacity];
}
然后我就这么玩
val list = mutableListOf<String>()
list.add("asdf")
list.add(3, "sd")
卧槽,就这样看了半天,log显示是size = 1 index = 3 ,抛个异常
public void add(int index, E element) {
if (index > size || index < 0)
throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
ensureCapacityInternal(size + 1); // Increments modCount!!
System.arraycopy(elementData, index, elementData, index + 1,
size - index);
elementData[index] = element;
size++;
}
这个纯粹是个人问题,没啥好说的,一开始想到初始容量就以为在它容量之内可以任意位置插入,低级错误
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