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GCD之dispatch_group

GCD之dispatch_group

作者: 羽裳有涯 | 来源:发表于2019-01-17 10:33 被阅读12次

    概述

    dispatch_group可以将GCD的任务合并到一个组里来管理,也可以同时监听组里所有任务的执行情况。主要的API有以下几个,先看一下Dispatch Group的具体使用。

    • dispatch_group_create
    • dispatch_group_enter
    • dispatch_group_leave
    • dispatch_group_wait
    • dispatch_group_notify
    • dispatch_group_async

    使用篇

    dispatch_group最多的用法便是用dispatch_group_enterdispatch_group_leave实现一组任务完成的监控或回调,见代码示例:

    - (void)batchRequestConfig {
        dispatch_group_t group = dispatch_group_create();
        NSArray *list = @[@"1",@"2",@"3"];
        [list enumerateObjectsUsingBlock:^(id  _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
            //标记开始本次请求
            dispatch_group_enter(group);
            [self fetchConfigurationWithCompletion:^(NSDictionary *dict) {
                //标记本次请求完成
                dispatch_group_leave(group);
            }];
        }];
        dispatch_group_notify(group, dispatch_get_main_queue(), ^{
            //所有请求都完成了,执行刷新UI等操作
        });
    }
    - (void)fetchConfigurationWithCompletion:(void(^)(NSDictionary *dict))completion {
        //AFNetworking或其他网络请求库
        dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
            //模拟网络请求
            sleep(2);
            !completion ? nil : completion(nil);
        });
    }
    

    dispatch_group有两个需要注意的地方:
    1、dispatch_group_enter必须在dispatch_group_leave之前出现
    2、dispatch_group_enterdispatch_group_leave必须成对出现

    这里先抛出一个问题让大家思考一下:如果dispatch_group_enterdispatch_group_leave不成对出现会出现什么结果?具体的结论会在下面的原理篇和结论篇说明。

    原理篇

    dispatch_group_create

    Dispatch Group的本质是一个初始value为LONG_MAXsemaphore,通过信号量来实现一组任务的管理,代码如下:

    dispatch_group_t dispatch_group_create(void) {
        //申请内存空间
        dispatch_group_t dg = (dispatch_group_t)_dispatch_alloc(
                DISPATCH_VTABLE(group), sizeof(struct dispatch_semaphore_s));
        //使用LONG_MAX初始化信号量结构体
        _dispatch_semaphore_init(LONG_MAX, dg);
        return dg;
    }
    

    dispatch_group_enter

    void dispatch_group_enter(dispatch_group_t dg) {
        dispatch_semaphore_t dsema = (dispatch_semaphore_t)dg;
        long value = dispatch_atomic_dec2o(dsema, dsema_value, acquire);
        if (slowpath(value < 0)) {
            DISPATCH_CLIENT_CRASH(
                    "Too many nested calls to dispatch_group_enter()");
        }
    }
    

    dispatch_group_enter的逻辑是将dispatch_group_t转换成dispatch_semaphore_t后将dsema_value的值减一。

    dispatch_group_leave

    void dispatch_group_leave(dispatch_group_t dg) {
        dispatch_semaphore_t dsema = (dispatch_semaphore_t)dg;
        long value = dispatch_atomic_inc2o(dsema, dsema_value, release);
        if (slowpath(value < 0)) {
            DISPATCH_CLIENT_CRASH("Unbalanced call to dispatch_group_leave()");
        }
        if (slowpath(value == LONG_MAX)) {
            (void)_dispatch_group_wake(dsema);
        }
    }
    

    dispatch_group_leave的逻辑是将dispatch_group_t转换成dispatch_semaphore_t后将dsema_value的值加一。
    当value等于LONG_MAX时表示所有任务已完成,调用_dispatch_group_wake唤醒group,因此dispatch_group_leavedispatch_group_enter需成对出现。

    当调用了dispatch_group_enter而没有调用dispatch_group_leave时,会造成value值不等于LONG_MAX而不会走到唤醒逻辑,dispatch_group_notify函数的block无法执行或者dispatch_group_wait收不到semaphore_signal信号而卡住线程。

    dispatch_group_leavedispatch_group_enter多调用了一次时,dispatch_semaphore_t的value会等于LONGMAX+1(2147483647+1),即long的负数最小值LONG_MIN(–2147483648)。因为此时value小于0,所以会出现”Unbalanced call to dispatch_group_leave()”的崩溃,这是一个特别需要注意的地方。

    dispatch_group_wait

    long dispatch_group_wait(dispatch_group_t dg, dispatch_time_t timeout) {
        dispatch_semaphore_t dsema = (dispatch_semaphore_t)dg;
    
        if (dsema->dsema_value == LONG_MAX) {
            return 0;
        }
        if (timeout == 0) {
            return KERN_OPERATION_TIMED_OUT;
        }
        return _dispatch_group_wait_slow(dsema, timeout);
    }
    

    如果当前value的值为初始值,表示任务都已经完成,直接返回0,如果timeout为0的话返回超时。其余情况会调用_dispatch_group_wait_slow方法。

    static long _dispatch_group_wait_slow(dispatch_semaphore_t dsema, dispatch_time_t timeout) {
        long orig;
        mach_timespec_t _timeout;
        kern_return_t kr;
    again:
        if (dsema->dsema_value == LONG_MAX) {
            return _dispatch_group_wake(dsema);
        }
        (void)dispatch_atomic_inc2o(dsema, dsema_group_waiters, relaxed);
        if (dsema->dsema_value == LONG_MAX) {
            return _dispatch_group_wake(dsema);
        }
        _dispatch_semaphore_create_port(&dsema->dsema_port);
        switch (timeout) {
        default:
            do {
                uint64_t nsec = _dispatch_timeout(timeout);
                _timeout.tv_sec = (typeof(_timeout.tv_sec))(nsec / NSEC_PER_SEC);
                _timeout.tv_nsec = (typeof(_timeout.tv_nsec))(nsec % NSEC_PER_SEC);
                kr = slowpath(semaphore_timedwait(dsema->dsema_port, _timeout));
            } while (kr == KERN_ABORTED);
    
            if (kr != KERN_OPERATION_TIMED_OUT) {
                DISPATCH_SEMAPHORE_VERIFY_KR(kr);
                break;
            }
        case DISPATCH_TIME_NOW:
            orig = dsema->dsema_group_waiters;
            while (orig) {
                if (dispatch_atomic_cmpxchgvw2o(dsema, dsema_group_waiters, orig,
                        orig - 1, &orig, relaxed)) {
                    return KERN_OPERATION_TIMED_OUT;
                }
            }
        case DISPATCH_TIME_FOREVER:
            do {
                kr = semaphore_wait(dsema->dsema_port);
            } while (kr == KERN_ABORTED);
            DISPATCH_SEMAPHORE_VERIFY_KR(kr);
            break;
        }
        goto again;
     }
    

    可以看到跟dispatch_semaphore的_dispatch_semaphore_wait_slow方法很类似,不同点在于等待完之后调用的again函数会调用_dispatch_group_wake唤醒当前group。_dispatch_group_wake的分析见下面的内容。

    dispatch_group_notify

    void dispatch_group_notify(dispatch_group_t dg, dispatch_queue_t dq,
            dispatch_block_t db) {
        //封装调用dispatch_group_notify_f函数
        dispatch_group_notify_f(dg, dq, _dispatch_Block_copy(db),
                _dispatch_call_block_and_release);
    }
    //真正的入口函数
    void dispatch_group_notify_f(dispatch_group_t dg, dispatch_queue_t dq, void *ctxt,
            void (*func)(void *)) {
        dispatch_semaphore_t dsema = (dispatch_semaphore_t)dg;
        //封装结构体
        dispatch_continuation_t prev, dsn = _dispatch_continuation_alloc();
        dsn->do_vtable = (void *)DISPATCH_OBJ_ASYNC_BIT;
        dsn->dc_data = dq;
        dsn->dc_ctxt = ctxt;
        dsn->dc_func = func;
        dsn->do_next = NULL;
        _dispatch_retain(dq);
        //将结构体放到链表尾部,如果链表为空同时设置链表头部节点并唤醒group
        prev = dispatch_atomic_xchg2o(dsema, dsema_notify_tail, dsn, release);
        if (fastpath(prev)) {
            prev->do_next = dsn;
        } else {
            _dispatch_retain(dg);
            dispatch_atomic_store2o(dsema, dsema_notify_head, dsn, seq_cst);
            dispatch_atomic_barrier(seq_cst); // <rdar://problem/11750916>
            if (dispatch_atomic_load2o(dsema, dsema_value, seq_cst) == LONG_MAX) {
                _dispatch_group_wake(dsema);
            }
        }
    }
    

    dispatch_group_notify的具体实现在dispatch_group_notify_f函数里,逻辑就是将block和queue封装到dispatch_continuation_t里,并将它加到链表的尾部,如果链表为空同时还会设置链表的头部节点。如果dsema_value的值等于初始值,则调用_dispatch_group_wake执行唤醒逻辑。

    dispatch_group_wake

    static long _dispatch_group_wake(dispatch_semaphore_t dsema) {
        dispatch_continuation_t next, head, tail = NULL, dc;
        long rval;
       //将dsema的dsema_notify_head赋值为NULL,同时将之前的内容赋给head
        head = dispatch_atomic_xchg2o(dsema, dsema_notify_head, NULL, relaxed);
        if (head) {
            //将dsema的dsema_notify_tail赋值为NULL,同时将之前的内容赋给tail
            tail = dispatch_atomic_xchg2o(dsema, dsema_notify_tail, NULL, relaxed);
        }
        rval = (long)dispatch_atomic_xchg2o(dsema, dsema_group_waiters, 0, relaxed);
        if (rval) {
            // wake group waiters
            _dispatch_semaphore_create_port(&dsema->dsema_port);
            do {
                kern_return_t kr = semaphore_signal(dsema->dsema_port);
                DISPATCH_SEMAPHORE_VERIFY_KR(kr);
            } while (--rval);
        }
        if (head) {
            // async group notify blocks
            do {
                next = fastpath(head->do_next);
                if (!next && head != tail) {
                    while (!(next = fastpath(head->do_next))) {
                        dispatch_hardware_pause();
                    }
                }
                dispatch_queue_t dsn_queue = (dispatch_queue_t)head->dc_data;
                dc = _dispatch_continuation_free_cacheonly(head);
                //执行dispatch_group_notify的block,见dispatch_queue的分析
                dispatch_async_f(dsn_queue, head->dc_ctxt, head->dc_func);
                _dispatch_release(dsn_queue);
                if (slowpath(dc)) {
                    _dispatch_continuation_free_to_cache_limit(dc);
                }
            } while ((head = next));
            _dispatch_release(dsema);
        }
        return 0;
    }
    

    dispatch_group_wake首先会循环调用semaphore_signal唤醒等待group的信号量,使dispatch_group_wait函数中等待的线程得以唤醒;然后依次获取链表中的元素并调用dispatch_async_f异步执行dispatch_group_notify函数中注册的回调,使得notify中的block得以执行。

    dispatch_group_async

    dispatch_group_async的原理和dispatch_async比较类似,区别点在于group操作会带上DISPATCH_OBJ_GROUP_BIT标志位。添加group任务时会先执行dispatch_group_enter,然后在任务执行时会对带有该标记的执行dispatch_group_leave操作。下面看下具体实现:

    void dispatch_group_async(dispatch_group_t dg, dispatch_queue_t dq,
            dispatch_block_t db) {
        //封装调用dispatch_group_async_f函数
        dispatch_group_async_f(dg, dq, _dispatch_Block_copy(db),
                _dispatch_call_block_and_release);
    }
    void dispatch_group_async_f(dispatch_group_t dg, dispatch_queue_t dq, void *ctxt,
            dispatch_function_t func) {
        dispatch_continuation_t dc;
        _dispatch_retain(dg);
        //先调用dispatch_group_enter操作
        dispatch_group_enter(dg);
        dc = _dispatch_continuation_alloc();
        //DISPATCH_OBJ_GROUP_BIT会在_dispatch_continuation_pop方法中用来判断是否为group,如果为group会执行dispatch_group_leave
        dc->do_vtable = (void *)(DISPATCH_OBJ_ASYNC_BIT | DISPATCH_OBJ_GROUP_BIT);
        dc->dc_func = func;
        dc->dc_ctxt = ctxt;
        dc->dc_data = dg;
        if (dq->dq_width != 1 && dq->do_targetq) {
            return _dispatch_async_f2(dq, dc);
        }
        _dispatch_queue_push(dq, dc);
    }
    

    dispatch_group_async_fdispatch_async_f代码类似,主要执行了以下操作:
    1、调用dispatch_group_enter
    2、将block和queue等信息记录到dispatch_continuation_t中,并将它加入到group的链表中。
    3、_dispatch_continuation_pop执行时会判断任务是否为group,是的话执行完任务再调用dispatch_group_leave以达到信号量value的平衡。

    _dispatch_continuation_pop简化后的代码如下:

    static inline void _dispatch_continuation_pop(dispatch_object_t dou) {
        dispatch_continuation_t dc = dou._dc, dc1;
        dispatch_group_t dg;
        _dispatch_trace_continuation_pop(_dispatch_queue_get_current(), dou);
        //判断是否为队列,是的话执行队列的invoke函数
        if (DISPATCH_OBJ_IS_VTABLE(dou._do)) {
            return dx_invoke(dou._do);
        } 
        //dispatch_continuation_t结构体,执行具体任务
        if ((long)dc->do_vtable & DISPATCH_OBJ_GROUP_BIT) {
            dg = dc->dc_data;
        } else {
            dg = NULL;
        }
        _dispatch_client_callout(dc->dc_ctxt, dc->dc_func);
        if (dg) {
           //这是group操作,执行leave操作对应最初的enter
            dispatch_group_leave(dg);
            _dispatch_release(dg);
        }
    }
    

    总结篇

    dispatch_group本质是个初始值为LONG_MAX的信号量,等待group中的任务完成其实是等待value恢复初始值。
    dispatch_group_enterdispatch_group_leave必须成对出现。

    如果dispatch_group_enterdispatch_group_leave多一次,则wait函数等待的
    线程不会被唤醒和注册notify的回调block不会执行;

    如果dispatch_group_leavedispatch_group_enter多一次,则会引起崩溃。

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