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音频格式转化 m4a 转 wav

音频格式转化 m4a 转 wav

作者: 不伟心 | 来源:发表于2019-04-28 19:53 被阅读0次

    还是因为音频合成的原因,合成的音频是m4a 格式,上传到七牛后,形成的链接,浏览器可以播放。但是手机不行,m4a 是偏视频格式,用原有的avplayer 方法不能播放,所以需要进行转化后上传播放。

    代码如下:

    -(void)convetM4aToWav:(NSURL *)originalUrl
                   destUrl:(NSString *)destUrlStr
                 completed:(void (^)(NSError *error)) completed {
        NSLog(@"\n\n\nM4A-WAV\n\n\n");
        
        
        if ([[NSFileManager defaultManager] fileExistsAtPath:destUrlStr]) {
            [[NSFileManager defaultManager] removeItemAtPath:destUrlStr error:nil];
        }
        NSURL *destUrl     = [NSURL fileURLWithPath:destUrlStr];
        AVURLAsset *songAsset = [AVURLAsset URLAssetWithURL:originalUrl options:nil];
        
        //读取原始文件信息
        NSError *error = nil;
        AVAssetReader *assetReader = [AVAssetReader assetReaderWithAsset:songAsset error:&error];
        if (error) {
            NSLog (@"error: %@", error);
            completed(error);
            return;
        }
        AVAssetReaderOutput *assetReaderOutput = [AVAssetReaderAudioMixOutput
                                                  assetReaderAudioMixOutputWithAudioTracks:songAsset.tracks
                                                  audioSettings: nil];
        if (![assetReader canAddOutput:assetReaderOutput]) {
            NSLog (@"can't add reader output... die!");
            completed(error);
            return;
        }
        [assetReader addOutput:assetReaderOutput];
        
        AVAssetWriter *assetWriter = [AVAssetWriter assetWriterWithURL:destUrl
                                                              fileType:AVFileTypeCoreAudioFormat
                                                                 error:&error];
        if (error) {
            NSLog (@"error: %@", error);
            completed(error);
            return;
        }
        AudioChannelLayout channelLayout;
        memset(&channelLayout, 0, sizeof(AudioChannelLayout));
        channelLayout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
        NSDictionary *outputSettings = [NSDictionary dictionaryWithObjectsAndKeys:
                                        [NSNumber numberWithInt:kAudioFormatLinearPCM], AVFormatIDKey,
                                        [NSNumber numberWithFloat:8000], AVSampleRateKey,
                                        [NSNumber numberWithInt:2], AVNumberOfChannelsKey,
                                        [NSNumber numberWithInt:16], AVLinearPCMBitDepthKey,
                                        [NSNumber numberWithBool:NO], AVLinearPCMIsNonInterleaved,
                                        [NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey,
                                        [NSNumber numberWithBool:NO], AVLinearPCMIsBigEndianKey,
                                        nil];
        AVAssetWriterInput *assetWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio
                                                                                  outputSettings:outputSettings];
        if ([assetWriter canAddInput:assetWriterInput]) {
            [assetWriter addInput:assetWriterInput];
        } else {
            NSLog (@"can't add asset writer input... die!");
            completed(error);
            return;
        }
        
        assetWriterInput.expectsMediaDataInRealTime = NO;
        
        [assetWriter startWriting];
        [assetReader startReading];
        
        AVAssetTrack *soundTrack = [songAsset.tracks objectAtIndex:0];
        CMTime startTime = CMTimeMake (0, soundTrack.naturalTimeScale);
        [assetWriter startSessionAtSourceTime:startTime];
        
        __block UInt64 convertedByteCount = 0;
        
        dispatch_queue_t mediaInputQueue = dispatch_queue_create("mediaInputQueue", NULL);
        [assetWriterInput requestMediaDataWhenReadyOnQueue:mediaInputQueue
                                                usingBlock: ^
         {
             while (assetWriterInput.readyForMoreMediaData) {
                 CMSampleBufferRef nextBuffer = [assetReaderOutput copyNextSampleBuffer];
                 if (nextBuffer) {
                     // append buffer
                     [assetWriterInput appendSampleBuffer: nextBuffer];
                     //                 NSLog (@"appended a buffer (%zu bytes)",
                     //                        CMSampleBufferGetTotalSampleSize (nextBuffer));
                     convertedByteCount += CMSampleBufferGetTotalSampleSize (nextBuffer);
                     
                     
                 } else {
                     [assetWriterInput markAsFinished];
                     [assetWriter finishWritingWithCompletionHandler:^{
                         
                     }];
                     [assetReader cancelReading];
                     NSDictionary *outputFileAttributes = [[NSFileManager defaultManager]
                                                           attributesOfItemAtPath:[destUrl path]
                                                           error:nil];
                     NSLog (@"FlyElephant %lld",[outputFileAttributes fileSize]);
                     break;
                 }
             }
             NSLog(@"转换结束");
             // 删除临时temprecordAudio.m4a文件
             NSError *removeError = nil;
             
             if ([[NSFileManager defaultManager] fileExistsAtPath:[originalUrl path]]) {
                 BOOL success = [[NSFileManager defaultManager] removeItemAtPath:[originalUrl path] error:&removeError];
                 if (!success) {
                     NSLog(@"删除临时temprecordAudio.m4a文件失败:%@",removeError);
                     completed(removeError);
                 }else{
                     NSLog(@"删除临时temprecordAudio.m4a文件:%@成功",originalUrl);
                     completed(removeError);
                 }
             }else {
                 NSLog(@"文件不存在");
             }
         }];
    }
    
    

    文档目录相关代码如下:

    - (NSString *)documentPath
    {
        NSString *documentPath = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES).lastObject;
        return documentPath;
    }
    
    - (NSString *)audioCacheFolder
    {
        NSString *audioFolder = [[self documentPath] stringByAppendingPathComponent:AUDIOCACHE];
        if (![FILEMANAGER fileExistsAtPath:audioFolder]) {
            NSError *error = nil;
            [FILEMANAGER createDirectoryAtPath:audioFolder withIntermediateDirectories:YES attributes:nil error:&error];
            if (error) {
                NSLog(@"音频文件夹创建失败----%@", error);
            }
        }
    
        return audioFolder;
    }
    //用url作为文件名
    - (NSString *)audioFilePath:(NSString *)audioURL
    {
        NSString *fileName = [audioURL stringByReplacingOccurrencesOfString:@"/" withString:@"-"];
        return [[self audioCacheFolder] stringByAppendingPathComponent:fileName];
    }
    

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