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IdleHandler闲时机制

IdleHandler闲时机制

作者: 假装门口当前台 | 来源:发表于2021-03-05 10:44 被阅读0次

在看handler机制原理的时候,发现了一个IdleHandler,在MessageQueue.java文件中

    public static interface IdleHandler {
        /**
         * Called when the message queue has run out of messages and will now
         * wait for more.  Return true to keep your idle handler active, false
         * to have it removed.  This may be called if there are still messages
         * pending in the queue, but they are all scheduled to be dispatched
         * after the current time.
         */
        boolean queueIdle();
    }

其中返回true就是继续接受,返回false就只接受一次。字面意思就是当消息队列为空等待更多的时候回调用这个,还有一种就是消息等待的时候也会调用,这个看看源码在哪里调用

主要在next()函数中

   Message next() {
        // Return here if the message loop has already quit and been disposed.
        // This can happen if the application tries to restart a looper after quit
        // which is not supported.
        final long ptr = mPtr;
        if (ptr == 0) {
            return null;
        }

        int pendingIdleHandlerCount = -1; // -1 only during first iteration
        int nextPollTimeoutMillis = 0;
        for (;;) {
            if (nextPollTimeoutMillis != 0) {
                Binder.flushPendingCommands();
            }

            nativePollOnce(ptr, nextPollTimeoutMillis);

            synchronized (this) {
                // Try to retrieve the next message.  Return if found.
                final long now = SystemClock.uptimeMillis();
                Message prevMsg = null;
                Message msg = mMessages;
                if (msg != null && msg.target == null) {
                    // Stalled by a barrier.  Find the next asynchronous message in the queue.
                    do {
                        prevMsg = msg;
                        msg = msg.next;
                    } while (msg != null && !msg.isAsynchronous());
                }
                if (msg != null) {
                    if (now < msg.when) {
                        // Next message is not ready.  Set a timeout to wake up when it is ready.
                        nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
                    } else {
                        // Got a message.
                        mBlocked = false;
                        if (prevMsg != null) {
                            prevMsg.next = msg.next;
                        } else {
                            mMessages = msg.next;
                        }
                        msg.next = null;
                        if (DEBUG) Log.v(TAG, "Returning message: " + msg);
                        msg.markInUse();
                        return msg;
                    }
                } else {
                    // No more messages.
                    nextPollTimeoutMillis = -1;
                }

                // Process the quit message now that all pending messages have been handled.
                if (mQuitting) {
                    dispose();
                    return null;
                }

                // If first time idle, then get the number of idlers to run.
                // Idle handles only run if the queue is empty or if the first message
                // in the queue (possibly a barrier) is due to be handled in the future.
            //1.关注这里设置pendingIdleHandlerCount的值,初始化为-1
              
                if (pendingIdleHandlerCount < 0
                        && (mMessages == null || now < mMessages.when)) {
                    pendingIdleHandlerCount = mIdleHandlers.size();
                }
// 如果pendingIdleHandlerCount<=0,就block,直接continue,继续执行for
                if (pendingIdleHandlerCount <= 0) {
                    // No idle handlers to run.  Loop and wait some more.
                    mBlocked = true;
                    continue;
                }

// 初始化mPendingIdleHandlers,赋值
                if (mPendingIdleHandlers == null) {
                    mPendingIdleHandlers = new IdleHandler[Math.max(pendingIdleHandlerCount, 4)];
                }
                mPendingIdleHandlers = mIdleHandlers.toArray(mPendingIdleHandlers);
            }
            // 开始执行回调
            // Run the idle handlers.
            // We only ever reach this code block during the first iteration.
            for (int i = 0; i < pendingIdleHandlerCount; i++) {
                final IdleHandler idler = mPendingIdleHandlers[i];
                mPendingIdleHandlers[i] = null; // release the reference to the handler

                boolean keep = false;
                try {
                    keep = idler.queueIdle();
                } catch (Throwable t) {
                    Log.wtf(TAG, "IdleHandler threw exception", t);
                }

                if (!keep) {
                    synchronized (this) {
                // keep 为false, 删除idler  
                        mIdleHandlers.remove(idler);
                    }
                }
            }

            // Reset the idle handler count to 0 so we do not run them again.
            pendingIdleHandlerCount = 0;

            // While calling an idle handler, a new message could have been delivered
            // so go back and look again for a pending message without waiting.
            nextPollTimeoutMillis = 0;
        }
    }

从上面源码可以看出,在调用next的时候,会遍历当前要执行的message,
1.如果队列为空,通知调用mPendingIdleHandlers通知
2.如果第一个message是还没开始执行,也通过mPendingIdleHandlers

添加和删除idleHandler,在MessageQueue类中有方法

    /**
     * Add a new {@link IdleHandler} to this message queue.  This may be
     * removed automatically for you by returning false from
     * {@link IdleHandler#queueIdle IdleHandler.queueIdle()} when it is
     * invoked, or explicitly removing it with {@link #removeIdleHandler}.
     *
     * <p>This method is safe to call from any thread.
     *
     * @param handler The IdleHandler to be added.
     */
    public void addIdleHandler(@NonNull IdleHandler handler) {
        if (handler == null) {
            throw new NullPointerException("Can't add a null IdleHandler");
        }
        synchronized (this) {
            mIdleHandlers.add(handler);
        }
    }

    /**
     * Remove an {@link IdleHandler} from the queue that was previously added
     * with {@link #addIdleHandler}.  If the given object is not currently
     * in the idle list, nothing is done.
     *
     * <p>This method is safe to call from any thread.
     *
     * @param handler The IdleHandler to be removed.
     */
    public void removeIdleHandler(@NonNull IdleHandler handler) {
        synchronized (this) {
            mIdleHandlers.remove(handler);
        }
    }

    /**

主要通过这个,通过这个机制,可以监听到当前loop的是不是数组为空,或者等待了

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