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RecyclerView的复用机制

RecyclerView的复用机制

作者: oceanLong | 来源:发表于2020-06-25 19:17 被阅读0次

    RecyclerView的复用机制

    概述

    RecyclerView是Android业务开发非常常用的组件。我们知道它有复用,并且设计优雅。可能看过源码的同学还知道,它有几层复用。
    但看网上的博客会发现,大多只是照着源码看一遍,并不会仔细地分析和推敲,RecyclerView为什么要设计这一层缓存,每一层缓存在什么情景下使用,以及每一层缓存的设置,对RecyclerView运行真正的影响。
    所以,笔者试图通过本文,讲清楚以下几个问题:

    • RecyclerView 缓存原理
    • RecyclerView 每层缓存的作用及参数影响
    • 我们应该如何使用 RecyclerView

    RecyclerView的缓存原理

    RecyclerView的复用启动,取决于LayoutManager。不同的LayoutManageronLayoutChildren中有不同的实现,但它们都一定会调用一个方法。那就是getViewForPosition,所以,我们就从getViewForPosition开始讲起。

            /**
             * Obtain a view initialized for the given position.
             *
             * This method should be used by {@link LayoutManager} implementations to obtain
             * views to represent data from an {@link Adapter}.
             * <p>
             * The Recycler may reuse a scrap or detached view from a shared pool if one is
             * available for the correct view type. If the adapter has not indicated that the
             * data at the given position has changed, the Recycler will attempt to hand back
             * a scrap view that was previously initialized for that data without rebinding.
             *
             * @param position Position to obtain a view for
             * @return A view representing the data at <code>position</code> from <code>adapter</code>
             */
            @NonNull
            public View getViewForPosition(int position) {
                return getViewForPosition(position, false);
            }
    
            View getViewForPosition(int position, boolean dryRun) {
                return tryGetViewHolderForPositionByDeadline(position, dryRun, FOREVER_NS).itemView;
            }
    

    这个方法就是根据position去返回View的,根据不同情况,可能从share pool里面取,可能从scrap view中取,总而言之,就是尽量低成本地去获取一个可用的View。

    mAttachedScrap & mChangedScrap

            ViewHolder tryGetViewHolderForPositionByDeadline(int position,
                    boolean dryRun, long deadlineNs) {
                ...
                boolean fromScrapOrHiddenOrCache = false;
                ViewHolder holder = null;
                // 0) If there is a changed scrap, try to find from there
                if (mState.isPreLayout()) {
                    holder = getChangedScrapViewForPosition(position);
                    fromScrapOrHiddenOrCache = holder != null;
                }
                ...
    

    这一层的代码很简单,就是从mChangedScrap中取ViewHolder。首先我们要明白,mChangedScrap里面放的是什么。

    我们可以注意到这一层缓存的判断条件,isPrelayout。只有当我们需要用动画改变屏幕上已有ViewHolder时,会通过这个条件。并且此时在真正发生改变之前。

    mChangedScrap 表示的是数据已经改变的但还在屏幕中的ViewHolder列表。所以在改动之前,我们会从中获取ViewHolder。

            ViewHolder tryGetViewHolderForPositionByDeadline(int position,
                    boolean dryRun, long deadlineNs) {
    
                boolean fromScrapOrHiddenOrCache = false;
                ViewHolder holder = null;
                            ...
                // 1) Find by position from scrap/hidden list/cache
                if (holder == null) {
                    holder = getScrapOrHiddenOrCachedHolderForPosition(position, dryRun);
                    if (holder != null) {
                        if (!validateViewHolderForOffsetPosition(holder)) {
                            // recycle holder (and unscrap if relevant) since it can't be used
                            if (!dryRun) {
                                // we would like to recycle this but need to make sure it is not used by
                                // animation logic etc.
                                holder.addFlags(ViewHolder.FLAG_INVALID);
                                if (holder.isScrap()) {
                                    removeDetachedView(holder.itemView, false);
                                    holder.unScrap();
                                } else if (holder.wasReturnedFromScrap()) {
                                    holder.clearReturnedFromScrapFlag();
                                }
                                recycleViewHolderInternal(holder);
                            }
                            holder = null;
                        } else {
                            fromScrapOrHiddenOrCache = true;
                        }
                    }
                }
                ...
    

    我们可以看到这个方法中,我们会从mAttachedScrap寻找合适的ViewHolder。

    mAttachedScrap 表示屏幕内未与RecyclerView分离的ViewHolder列表。值得注意的是mAttachedScrap是不限制大小的。想一想也很容易明白,屏幕中显示多少ViewHolder,是无法确定的。并且ViewHolder既然都已经显示了,mAttachedScrap也不会造成额外的内存占用。

    通常我们把mChangedScrapmAttachedScrap称为RecyclerView的第一级缓存,它们的共同特点就是,只缓存屏幕上的View,且没有大小限制。

    mCachedViews

    mCachedViews是RecyclerView第二层缓存。

    当列表滑动出了屏幕时,ViewHolder会被缓存在 mCachedViews ,其大小由mViewCacheMax决定,默认DEFAULT_CACHE_SIZE为2,可通过Recyclerview.setItemViewCacheSize()动态设置。

    我们来看一下从mCachedViews中获取ViewHolder的代码:

                // Search in our first-level recycled view cache.
                final int cacheSize = mCachedViews.size();
                for (int i = 0; i < cacheSize; i++) {
                    final ViewHolder holder = mCachedViews.get(i);
                    // invalid view holders may be in cache if adapter has stable ids as they can be
                    // retrieved via getScrapOrCachedViewForId
                    if (!holder.isInvalid() && holder.getLayoutPosition() == position) {
                        if (!dryRun) {
                            mCachedViews.remove(i);
                        }
                        if (DEBUG) {
                            Log.d(TAG, "getScrapOrHiddenOrCachedHolderForPosition(" + position
                                    + ") found match in cache: " + holder);
                        }
                        return holder;
                    }
                }
                return null;
    

    值得注意的是,holder.getLayoutPosition() == position,所以我们在mCachedViews中存的ViewHolder,虽然是屏幕外的,但只能是对应position的。也就是说,只能是RecyclerView的ViewHolder被滑出屏幕后,再滑回来显示的情景。

    也不难看出,从mCachedViews中,我们取得的ViewHolder是不需要重新绑定数据的。

    那么,我们的ViewHolder是何时被加入mCachedViews中的呢?

                if (forceRecycle || holder.isRecyclable()) {
                    if (mViewCacheMax > 0
                            && !holder.hasAnyOfTheFlags(ViewHolder.FLAG_INVALID
                            | ViewHolder.FLAG_REMOVED
                            | ViewHolder.FLAG_UPDATE
                            | ViewHolder.FLAG_ADAPTER_POSITION_UNKNOWN)) {
                        // Retire oldest cached view
                        int cachedViewSize = mCachedViews.size();
                        if (cachedViewSize >= mViewCacheMax && cachedViewSize > 0) {
                            recycleCachedViewAt(0);
                            cachedViewSize--;
                        }
    
                        int targetCacheIndex = cachedViewSize;
                        if (ALLOW_THREAD_GAP_WORK
                                && cachedViewSize > 0
                                && !mPrefetchRegistry.lastPrefetchIncludedPosition(holder.mPosition)) {
                            // when adding the view, skip past most recently prefetched views
                            int cacheIndex = cachedViewSize - 1;
                            while (cacheIndex >= 0) {
                                int cachedPos = mCachedViews.get(cacheIndex).mPosition;
                                if (!mPrefetchRegistry.lastPrefetchIncludedPosition(cachedPos)) {
                                    break;
                                }
                                cacheIndex--;
                            }
                            targetCacheIndex = cacheIndex + 1;
                        }
                        mCachedViews.add(targetCacheIndex, holder);
                        cached = true;
                    }
                    if (!cached) {
                        addViewHolderToRecycledViewPool(holder, true);
                        recycled = true;
                    }
                }
    

    很容易看出,当我们将ViewHolder滑出屏幕时,我们会尝试回收ViewHolder,将其放入mCachedViews中。如果mCachedViews已满,我们会将其中的第0个拿出来,放到mRecyclerPool中。

    mRecyclerPoolmCachedViews最大的不同是,从mCachedViews中取出的ViewHolder是不需要重新bind数据的。

    我们可以通过以下方法来设置mCacheViews的最大值。

            /**
             * Set the maximum number of detached, valid views we should retain for later use.
             *
             * @param viewCount Number of views to keep before sending views to the shared pool
             */
            public void setViewCacheSize(int viewCount) {
                mRequestedCacheMax = viewCount;
                updateViewCacheSize();
            }
    

    很明显,这是一个空间换时间的设置项。我们增大mRequestedCacheMax,可以在展示已经展示过的ViewHolder时,减少bind的次数,但需要缓存更多的ViewHolder。

    mViewCacheExtension

    mViewCacheExtension是RecyclerView的第三层缓存。当我们在mAttachedScrap & mChangedScrapmCachedViews中均未获得ViewHolder时,我们会尝试从mViewCacheExtension中获取View并创建ViewHolder。

                    if (holder == null && mViewCacheExtension != null) {
                        // We are NOT sending the offsetPosition because LayoutManager does not
                        // know it.
                        final View view = mViewCacheExtension
                                .getViewForPositionAndType(this, position, type);
                        if (view != null) {
                            holder = getChildViewHolder(view);
                            if (holder == null) {
                                throw new IllegalArgumentException("getViewForPositionAndType returned"
                                        + " a view which does not have a ViewHolder"
                                        + exceptionLabel());
                            } else if (holder.shouldIgnore()) {
                                throw new IllegalArgumentException("getViewForPositionAndType returned"
                                        + " a view that is ignored. You must call stopIgnoring before"
                                        + " returning this view." + exceptionLabel());
                            }
                        }
                    }
    

    我们可以看一下ViewCacheExtension的定义:

        public abstract static class ViewCacheExtension {
    
            /**
             * Returns a View that can be binded to the given Adapter position.
             * <p>
             * This method should <b>not</b> create a new View. Instead, it is expected to return
             * an already created View that can be re-used for the given type and position.
             * If the View is marked as ignored, it should first call
             * {@link LayoutManager#stopIgnoringView(View)} before returning the View.
             * <p>
             * RecyclerView will re-bind the returned View to the position if necessary.
             *
             * @param recycler The Recycler that can be used to bind the View
             * @param position The adapter position
             * @param type     The type of the View, defined by adapter
             * @return A View that is bound to the given position or NULL if there is no View to re-use
             * @see LayoutManager#ignoreView(View)
             */
            @Nullable
            public abstract View getViewForPositionAndType(@NonNull Recycler recycler, int position,
                    int type);
        }
    

    这一层看起来很简单,就是RecyclerView为我们开发者在mCachedViewsRecycledViewPool中加了一层缓存。让我们可以通过position和type返回一个View。然后RecyclerView帮我们找到View对应的ViewHolder。这一层缓存的实现完全可以靠开发者的想象。

    值得注意的是,这一层如果能成功获得ViewHolder,也是不会绑定数据的。所以这一次缓存,通常也用来获取不可变的ViewHolder。

    RecycledViewPool

        /**
         * RecycledViewPool lets you share Views between multiple RecyclerViews.
         * <p>
         * If you want to recycle views across RecyclerViews, create an instance of RecycledViewPool
         * and use {@link RecyclerView#setRecycledViewPool(RecycledViewPool)}.
         * <p>
         * RecyclerView automatically creates a pool for itself if you don't provide one.
         */
        public static class RecycledViewPool {
            private static final int DEFAULT_MAX_SCRAP = 5;
    
            /**
             * Tracks both pooled holders, as well as create/bind timing metadata for the given type.
             *
             * Note that this tracks running averages of create/bind time across all RecyclerViews
             * (and, indirectly, Adapters) that use this pool.
             *
             * 1) This enables us to track average create and bind times across multiple adapters. Even
             * though create (and especially bind) may behave differently for different Adapter
             * subclasses, sharing the pool is a strong signal that they'll perform similarly, per type.
             *
             * 2) If {@link #willBindInTime(int, long, long)} returns false for one view, it will return
             * false for all other views of its type for the same deadline. This prevents items
             * constructed by {@link GapWorker} prefetch from being bound to a lower priority prefetch.
             */
            static class ScrapData {
                final ArrayList<ViewHolder> mScrapHeap = new ArrayList<>();
                int mMaxScrap = DEFAULT_MAX_SCRAP;
                long mCreateRunningAverageNs = 0;
                long mBindRunningAverageNs = 0;
            }
            SparseArray<ScrapData> mScrap = new SparseArray<>();
    
    

    RecycledViewPool的结构非常清晰:

    • SparseArray<ScrapData> mScrap中存放在viewType对应的ScrapData
    • ScrapData中,则是缓存的ViewHolder

    获取方法很简单:

            /**
             * Acquire a ViewHolder of the specified type from the pool, or {@code null} if none are
             * present.
             *
             * @param viewType ViewHolder type.
             * @return ViewHolder of the specified type acquired from the pool, or {@code null} if none
             * are present.
             */
            @Nullable
            public ViewHolder getRecycledView(int viewType) {
                final ScrapData scrapData = mScrap.get(viewType);
                if (scrapData != null && !scrapData.mScrapHeap.isEmpty()) {
                    final ArrayList<ViewHolder> scrapHeap = scrapData.mScrapHeap;
                    return scrapHeap.remove(scrapHeap.size() - 1);
                }
                return null;
            }
    

    mScrap中找到对应ViewType的ScrapData,然后从队尾拿走一个。

    插入方法稍微复杂一点:

            /**
             * Add a scrap ViewHolder to the pool.
             * <p>
             * If the pool is already full for that ViewHolder's type, it will be immediately discarded.
             *
             * @param scrap ViewHolder to be added to the pool.
             */
            public void putRecycledView(ViewHolder scrap) {
                final int viewType = scrap.getItemViewType();
                final ArrayList<ViewHolder> scrapHeap = getScrapDataForType(viewType).mScrapHeap;
                if (mScrap.get(viewType).mMaxScrap <= scrapHeap.size()) {
                    return;
                }
                if (DEBUG && scrapHeap.contains(scrap)) {
                    throw new IllegalArgumentException("this scrap item already exists");
                }
                scrap.resetInternal();
                scrapHeap.add(scrap);
            }
    

    包含了一下最大值和重复插入的容错。其中resetInternal方法,则是会清除ViewHolder中的所有内容。让它成为一个干干净净的ViewHolder。

            void resetInternal() {
                mFlags = 0;
                mPosition = NO_POSITION;
                mOldPosition = NO_POSITION;
                mItemId = NO_ID;
                mPreLayoutPosition = NO_POSITION;
                mIsRecyclableCount = 0;
                mShadowedHolder = null;
                mShadowingHolder = null;
                clearPayload();
                mWasImportantForAccessibilityBeforeHidden = ViewCompat.IMPORTANT_FOR_ACCESSIBILITY_AUTO;
                mPendingAccessibilityState = PENDING_ACCESSIBILITY_STATE_NOT_SET;
                clearNestedRecyclerViewIfNotNested(this);
            }
    

    RecyclerView每层缓存的作用

    整体来说RecyclerView的缓存可分为四层。每一层缓存的目的都不尽相同。当我们想要修改某一层缓存的配置,甚至重写某一层缓存时,我们需要慎重地考虑这一层缓存的作用,当我对它进行修改会带来什么样的后果。

    • mAttachedScrap和mChangedScrap,是缓存的屏幕上的可见内容。它本身的大小是无限的,因为屏幕上显示多少item是无法限制的,这一层缓存并不会带来额外的缓存。当我们改变它时,改变的是在屏幕内的item,收到刷新通知时的行为。通常来说,这样的需求是比较少的。
    • mCachedViews,是缓存的屏幕外的内容。mCachedViews中的缓存是携带了ViewHolder的数据的。也就是说,它只能缓存已经显示过的ViewHolder。显而易见,它的主要作用是让已经显示过的ViewHolder需要再次显示时,能够快速显示。RecyclerView中,mCachedViews的默认大小为2 。但mCachedViews我们是可以修改的,缓存的越多,用户回看时就越快,同时消耗的内存也越多。这是一个内存和时间置换的配置。当我们内存充裕,或者显示的item比较小时,可以考虑适当地放大这个配置,来增加回看的流畅性。
    • mViewCahceExtension,是一层自定义缓存,位于mCacheViews之后,RecycledViewPool之前。首先,我们要明确,mViewCahceExtension还是缓存的带数据的ViewHolder,所以,它本质上和mCachedViews一样,是提升回看性能的。 所以我们通常用它来提升某个特定position的ItemView的回看性能。比如,我们有某个ItemView,界面构建很废时,处在RecyclerView的固定位置中,且界面不需要刷新。这样的ItemView在内存允许的情况下,我们建议在mViewCacheExtension中单独缓存。它不会因为mCachedViews中缓存到上限被回收,回看时也不需要重新构建View。
    • RecycledViewPool,是RecyclerView缓存的最后一层。当我们在上面三层缓存都没取到时,才会用到RecycledViewPool。RecycledViewPool也是唯一可以用于尚未展示过的ItemView的一层缓存。RecycledViewPool中存放的都是被清除了数据的ViewHolder。也就是说,它保持着onCreateView后ViewHolder最初的状态。当我们要使用ViewHolder时,就从RecycledViewPool中,拿出对应ViewType的ViewHolder,然后绑上数据,刷新界面。我们从它的结构可以看出,RecycledViewPool几乎是和RecycerView解耦的,它只与ViewHolder有关,和position、数据一概没有关系。所以,我们甚至可以让多个RecyclerView共用一个RecycledViewPool,以此来优化内存。

    如何使用RecyclerView

    RecyclerView除了基本的onCreateViewHolder和onBindViewHolder外,会有很多工具和配置来提升性能。这些工具和配置为什么需要开发单独配置呢?因为它们只在特定的场景下有效。所以作为开发者,需要了解它,然后在合适的场景使用合适的配置,来提升我们RecyclerView的性能。

    DiffUtil

    是一个对比新老数据的不同工具类,帮助我们寻找新老数据的最小差异,而不用全量更新。同时,DiffUtil可以帮助我们子线程更新。这里就不展开,DiffUtil能提供的功能很多。

    setHasFixedSize

    如果在提前确定RecyclerView Item的宽高不会受数据影响时,就可以通过setHasFixedSize为设置true,来优化RecyclerView的刷新性能。但是,notifyDataSetChanged调用后,item的大小还是会重新计算。

    看源码会发现,只有在调用以下四个方法时,会省去item的大小计算:

    onItemRangeChanged(),
    
    onItemRangeInserted(),
    
    onItemRangeRemoved(),
    
    onItemRangeMoved(),
    

    notifyDataSetChanged被调用时,一定会调用requestLayout(),从而重新测量宽高。

    共用RecycledViewPool

    上面讲缓存时,我们看到,RecyclerView的最后一层缓存就是RecycledViewPool。这一层缓存储存着清空了数据的ViewHolder。既然如此,当我们页面上有多个RecyclerView时,我们是否可以共用RecycledViewPool?答案是可以的。

    我们可以给多个RecyclerView调用setRecycledViewPool设置相同的RecycledViewPool,达到缓存共用的目的。

    setRecycleChildrenOnDetach

        /**
         * Set whether LayoutManager will recycle its children when it is detached from
         * RecyclerView.
         * <p>
         * If you are using a {@link RecyclerView.RecycledViewPool}, it might be a good idea to set
         * this flag to <code>true</code> so that views will be available to other RecyclerViews
         * immediately.
         * <p>
         * Note that, setting this flag will result in a performance drop if RecyclerView
         * is restored.
         *
         * @param recycleChildrenOnDetach Whether children should be recycled in detach or not.
         */
        public void setRecycleChildrenOnDetach(boolean recycleChildrenOnDetach) {
            mRecycleChildrenOnDetach = recycleChildrenOnDetach;
        }
    

    注释写得非常清晰了,会在detached时决定是否要回收ViewHolder。这个主要运用在我们多个RecyclerView共用一个RecycledViewPool时。在RecyclerView从页面中消失时,我们可以清空它的ViewHolder到RecycledViewPool中,为我们其他RecyclerView提供更多的缓存。

    setHasStableIds

    setHasStableIds 保证相同id下数据不会变化。这样,当我们刷新数据时,RecyclerView就能确认是否数据没有变化,ViewHolder也直接复用,减少重新布局的烦恼。同时,由于ViewHolder没有变动,可以去掉动画。

    但这个使用的前提是数据的id一定是唯一的。如果id不变,但数据发生变化,可能就不会刷新了。

    onViewRecycled

    当 ViewHolder 已经确认被回收,且要放进 RecyclerViewPool 中前,该方法会被回调。值得注意的是,这里并不是Item一离开屏幕就会调用,而是等前面几级缓存都填满时,将要放进RecyclerViewPool时,才会调用此方法。一旦ViewHolder放入RecyclerViewPool后,数据就会被清空了。

    我们可以在这个时间点,做一些内存释放的工作,帮助App减小内存压力。

    总结

    以上就是RecyclerView的缓存原理与常见优化。我们在学习时,需要时常思考,这一切都是为了什么?为什么RecyclerView要设计这四级缓存,每一级起到了什么作用。然后那些优化方式,为什么要当作外部API来提供,而不是直接在内部帮我们优化,限制又是什么?只有这样,我们才能感受到RecyclerView的巧妙设计,也为我们后续自己工作中的设计提供思路。

    技术嘛,需要知其然,知其所以然。

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